Greenberet40 136 Posted February 26, 2014 I have this problem only with sand/dune texture. http://imageshack.com/a/img716/9954/uxik.jpg (1162 kB) Any suggestions? Share this post Link to post Share on other sites
m1lkm8n 411 Posted February 26, 2014 What's your base texture size for your terrain. I was thinking that or perhaps your sat map. But it looks like the textures are uneven in that video Share this post Link to post Share on other sites
1para{god-father} 105 Posted February 27, 2014 It looks to me like your mask_lco is not correct it might have some blending as i had the same issue ( cleaned up my mask re imported and it sorted it out) Share this post Link to post Share on other sites
Greenberet40 136 Posted February 27, 2014 (edited) Thanks :) First i resize my mask to have similar size that my sat image (30720x30720) and i change my texture layers from 48x48 to 24x24 and now in buldozer i see ground ok but in Arma have the same problem http://imageshack.com/a/img89/6391/bkik.jpg (878 kB) http://imageshack.com/a/img543/2958/dtpo.jpg (558 kB) 1PARA{God-Father} I check my mask again if posible that have fusion colors thanks Edited February 27, 2014 by GreenBeret40 Share this post Link to post Share on other sites
m1lkm8n 411 Posted February 27, 2014 Can you post a picture of your sat map because that can influence the ground textures overall color Share this post Link to post Share on other sites