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dark_spectre

[A3_stable]Getting three mods to play nice together (=BTC=Logistics/revive&VAS) HELP!

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I have been pulling my hair put for days now.

What I need is an example COOP MP mission for a 10 slot dedicated server that utilizes

=BTC=Revive,=BTC=Logistic and VAS. SIMPLE, right?!

All i need is to just place one player down, anywhere, and somehow have these three scripts cohabitate.

The init file is only two lines, so i dont think my problem lies there.

clearly my inability to get these three to play nice lies in the description file.

The syntax utilized in merging classes Is where I'm going wrong I would imagine.

But I've wasted 3 days on this already and really need some help.

I can get any one of them to work, but if I start combining all of a sudden ArmA doesn't know the game type, difficulty or number of players anymore (like the decription file is suddenly unreadable) when highlighting it in the mission selection screen and naturally only one script if any will work.

7 lines of code! Taunting me.

Any help would be greatly appreciated.

Thank you for taking the time to read.

Edited by Dark_Spectre
Said mods not scripts accidentally

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^ as Gunter said or post your description.ext here for us to look at

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Thank you all for the offer of assistance!

The issue was thankfully rectified here for anyone else in a similar situation.

I was making embarrassing syntax errors and wasn't merging classes properly. And had a few issues in the script configs themselves.

Human error. As usual :-D <----- me

Again thank you though, as I told the poster on the other thread via pm , I never ever ever ever would have solved that hydra on my own..

You people rock!

http://forums.bistudio.com/showthread.php?173360-Unable-to-get-3-scripts-to-work-together-Help!

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