mikkol 11 Posted February 17, 2014 Hey! I tried to search about BIS_fnc_unpackStaticWeapon from forum but didint find anything about it.. So anybody know how to get BIS_fnc_unpackStaticWeapon working? or is it broken? If i try, my game freezes about 5 sec and it doesnt do nothing . Share this post Link to post Share on other sites
cobra4v320 27 Posted February 18, 2014 (edited) Description: Function which uses a weapon team to pack a static weapon such as the HMG or Mortar. Requires three personnel in the team as a minimum (leader, gunner, assistant). Parameter(s): _this select 0: the support team group (group) _this select 1: location to place gun (position) _this select 2: location of target (position) ---------- Post added at 01:47 ---------- Previous post was at 01:40 ---------- You need to set down an infantry support mortar team. Under the leader put mortarGrp = group this For testing using a radio trigger put this in: null = [mortarGrp, getMarkerPos "unpackMrk",getMarkerPos "targetmrk"] spawn BIS_fnc_unpackStaticWeapon I used unpackMrk as my unpack location and obviously targetMrk was the target area. Hope this helps. For packing the weapon system using BIS_fnc_packStaticWeapon: Description: Function which uses a weapon team to pack a static weapon such as the HMG or Mortar. Requires three personnel in the team as a minimum (leader, gunner, assistant). Parameter(s): _this select 0: the support team group (group) _this select 1: the weapon (option if weapon registered as "supportWeaponSetup" variable) Edited February 18, 2014 by cobra4v320 Share this post Link to post Share on other sites
mikkol 11 Posted February 18, 2014 Thanks Cobra. Now it's working.. Share this post Link to post Share on other sites