x3kj 1247 Posted February 15, 2014 Does anybody know if/ how it's possible to 1) Allow higher degree of freedom in 3rd person movement when inside a vehicle 2) Stop the Camera from zooming in and out if obstacles are near ? I need this for testing new vehicles on obstacle courses - whenever i get near an obstacle course the bloody camera zooms extremely close into the vehicle so i can't see what's going on with the suspension and so on, so it wouldn't be a problem if the camera just clips through objects. Share this post Link to post Share on other sites
alexboy 11 Posted February 18, 2014 I dont know about the obstacle item, because I think its the geometry config that its hitting and causes you to move class ViewPilot: ViewPilot { initFov = 1; minFov = 0.3; maxFov = 1.2; initAngleX = 0; minAngleX = -65; maxAngleX = 85; initAngleY = 0; minAngleY = -150; maxAngleY = 150; }; class Viewoptics: ViewOptics { initAngleX = 0; minAngleX = 0; maxAngleX = 0; initAngleY = 0; minAngleY = 0; maxAngleY = 0; initFov = 1; minFov = 0.3; maxFov = 1.2; visionMode[] = {"Normal","NVG","Ti"}; thermalMode[] = {0,1}; }; mess around with the min and max angles that could help Share this post Link to post Share on other sites