dezkit 28 Posted February 13, 2014 Basically I'm trying to add different armament proxies to my aircraft's pylons and have them enabled/disabled based on what cfgvehicle im using. How would I go about doing this without making different p3d's? Share this post Link to post Share on other sites
x3kj 1247 Posted February 14, 2014 with some google-fu you could have found this one http://forums.bistudio.com/showthread.php?113118-Tutorial-Weapon-proxy-handling-on-Planes-amp-Choppers That should cover your questions Share this post Link to post Share on other sites