novahot 1 Posted February 10, 2014 I`m building a MP mission that raises some questions. 1. A trigger which fires on mission start-up needs to have a countdown of thousends of seconds to get an AI convoy running. Is there any problem concerning desync with a dedicated server in a way that there is a delay of several minutes? 2. I`m using 'simulation manager' module in editor due to performance. Does my trigger work, although the trigger activation position exceeds the modules 2000m range? 3. AI convoy is a beast, I know, but is there any workaround helping the convoy to arrive its destination in one piece instead of wrecking the vehicles? Thanks in advance. Share this post Link to post Share on other sites
LowFlyZone 10 Posted February 10, 2014 1: That should be fine since the trigger runs on the server. 2: Never used it, don't know anything about it. 3: Check this out >> http://www.armaholic.com/page.php?id=20265 Share this post Link to post Share on other sites