sekara74 11 Posted February 9, 2014 (edited) Eternal Daeva Play as CSAT team leader Farrokh Jahandar as he hits the beach on Altis as part of the invasion force Part 1 The landings have gone badly. A number of boats carrying important equipment have been lost to NATO fire Part 2 You have been ordered to take your remaining men and sweep through Neri, eliminating any NATO resistance Part 3 Your small team has infiltrated behind enemy lines. From Edessa, head North and capture a vital weapons cache Part 4 You are to take an MSE-3 Marid North, eliminating threats along the way. Ensure that the rendezvous point at Agios Dionysios is clear Part 5 Your squad has met up with a CSAT convoy heading East from Agios Dionysios. Your Marid crew must act as rear-guard to the convoy Available through the Steam Workshop at: Link to Eternal Daeva Collection - http://steamcommunity.com/sharedfiles/filedetails/?id=225522169 Also available on Steam: Link to Brief Lives collection - http://steamcommunity.com/sharedfiles/filedetails/?id=196310017 Link to Andros 2020 collection - http://steamcommunity.com/sharedfiles/filedetails/?id=202557301 Se'Kara. Edited February 9, 2014 by Sekara74 truncated links... Share this post Link to post Share on other sites
Variable 322 Posted February 10, 2014 This sounds great! I hope you didn't use respawn other than "group" or "side"? If so, will be hosted definitely on the CiA coop server. Can you detail how many slots are available for each mission? Thanks for this pack. Share this post Link to post Share on other sites
sekara74 11 Posted February 16, 2014 Missions 4 and 5 are playable as 3 man co-op and mission 7 is playable as 10 man. Group respawns. Se'Kara Share this post Link to post Share on other sites
Variable 322 Posted February 16, 2014 Group respawns.Se'Kara Perfect! :) Share this post Link to post Share on other sites
tom3kb 15 Posted February 21, 2014 (edited) Nice missions, i would add donekays/activatekey commands to missions to have them "greened" in Game Manu (for those who play in SP). Also i would add some picture and text to overview, now in SP menu we have empty place. Mission 1: Setidentity for player not working. When we finised task "find teamleader in hangar" red circle was not removed from map like in earlier tasks. But this are not a gamebraking bugs. ;) Mission 2: When i reach to shore boat with UAV controler is destroyed or driver is killed (by helicopter or enemy squad on beach) and mission stuck (maybe hint for player that mission failed and he should load the game). :( I try many times. I think i must destroy this chopper and very quick kill all soldiers on beach but so far without succes. ;) Edited February 21, 2014 by tom3kb Share this post Link to post Share on other sites
sekara74 11 Posted February 25, 2014 (edited) I have tried and tried to get the donekeys/activatekey to work - do you have a sample description file you could post? Still not sure why you get empty space as there's a pic and text when I look: Mission 1: Sorted the SetIdentity problem a while back Never even thought to delete the officer circle Mission 2: Yeah - that needs a task cancelled and move on to the next part - it's not something that ever happened while I was testing - my bad. I shall sort that out. Edited February 25, 2014 by Sekara74 images Share this post Link to post Share on other sites
tom3kb 15 Posted February 26, 2014 (edited) If mission has name mission1.pbo in description you write: Donekeys [] = {mission1}; And in endtrigger in On ACT you write: Activatekey "mission1" About overview: when i choose mission and press play i see overview with text and picture but in menu when i choose SP scenarios i see only mission name. No picture and no text on right side of screen, like on your 2nd picture. I think i must redownload all your missions. ;) Edited February 26, 2014 by tom3kb Share this post Link to post Share on other sites
tom3kb 15 Posted February 26, 2014 (edited) Ok, i know what is wrong. I put all your missions in Eternal Daeva folder. I always do this with mission packs or with missions that need some mods. I like to have missions in subfolders not several thousand missions in one big folder. ;) I put them in: d:\....\arma3\misssions\Eternal Daeva And then missions dont have that overview from your 2nd picture. If missions are in Steam subscribed sections. All is Ok. Stupid steam. :banghead: In arma 2 there was no problems in gruoping your missions in subfolders. But nooo :mad: steam is smarter then us and know what's the best for users. ;) He is loading some pictures and info from steam workshop? Not from mission folder. Sorry for false alarm, now i know whats going on. Thx for your work, i'm waitng for your new missions. Edited February 26, 2014 by tom3kb Share this post Link to post Share on other sites
sekara74 11 Posted February 26, 2014 Ah, OK. I read the key name as any variable rather than the mission name. I'll try that out. Cheers Tom. Glad you got the pics sorted. Se'Kara. Share this post Link to post Share on other sites
sekara74 11 Posted March 26, 2014 Posted eternal daeva 10 to the workshop last night Share this post Link to post Share on other sites
Variable 322 Posted March 26, 2014 Will be uploaded to the Comrades in Arms server ASAP. Share this post Link to post Share on other sites