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coolts

Adapt: Exit strategy, Saves disabled

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For some reason, after the initial rendezvous, the save option is greyed out. This mission is pretty difficult, but having to do it all "in a one-er" makes it infuriating.

Is this a temporary measure as saves are bugged in this mission or is this a new "feature" to make the game even harder?

Being able to save whenever i want is a key part of sandbox game-play as it encourages experimentation rather then hiding behind a rock for 1/2 an hour scared to take chances.

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Only the easiest difficulty level has unlimited saves. You can change this in your difficulty settings.

If you don't want to restart your current mission, here's a little workaround: Delete or move your save game file from your save game folder to somewhere else. You should find it in Documents->Arma3->...

If you do this, you can save again.

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Since when? I always play on default usually and have never had this problem before. I don't want to fight chickens but don't want console checkpoint saves either.

I will try your hack. What a palaver.

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I guess this was changed way back in beta. But take a look at the difficulty settings, you can customize those.

I can't check right now, but I think you can enable unlimited saves for the default settings.

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Thanks Zimms. I will try later. I've been in since the alpha & beta and played through the first campaign chapter saving away happily, (usually before I try something 'creative'). This is the first time I have noticed this. Weird.

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I just tried it. You can even change to unlimited saving during a mission, so no restarting required :)

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That's cool. There's nothing worse that spending ages setting up the perfect ambush, then realising you have to go to work! And cant save!!!!

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The game is automatically saved upon aborting a mission.

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