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mikemhz

TDM by SOEL

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TDM by SOEL v1.2

Available on Steam Workshop

  • Team Deathmatch game mode inspired by the game Risk.
  • Currently for a maximum of 36 players, 12 per team.
  • Capture points to collect extra spawn tickets, get access to offensive vehicles and customise your loadout.
  • Sectors Alpha, Bravo and Charlie for +5 spawn tickets.
  • Sectors Delta, Echo and Foxtrot for +3 spawn tickets.
  • Spawn in the North, South or West of Kavala with fast land, sea and air vehicles.
  • Lightweight mission, only 2 scripts, credited below.
  • Uses ArmA3's native multiplayer UI.
  • Best played on Regular difficulty with 3PP off.

Thanks:

Tonic for the Virtual Ammobox System.

Iceman77 for the Advanced Vehicle Respawn.

*Updated from 1.1:

Custom loadouts are now availiable from all sectors.

Better selection of respawn vehicles including gunboats for the ocean spawn.

Tidied and altered up waypoints so the AI is better at capping and now use all the vehicles.

-Known Issues:

Bots have trouble finidng their way back after getting killed, possibly forget about their waypoint cycle.

AI deaths do not reduce tickets.

Edited by mikemhz

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check if the vehrespawn.sqf is in the missionfolder, if not puth it in, and check if the line to run the script is in the correct init, if there is(and prob is)example mission,check out how its done.

hope it helps, the mission sounds intresting!

also you placed it in the wrong place,this here is for complete addons not missions! if the mission is done puth it in the user mission thread.

might want to ask a moderator to move it to the correct spot.

Edited by Sgt.Spoetnik

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Roger. The files didn't copy over when I added " v1.0". Nice one!

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