thetrooper 10 Posted January 25, 2014 Anyone know a scipt to make a unit invincible (not die) and then later make it so it can die again? Share this post Link to post Share on other sites
meatball 25 Posted January 25, 2014 Check out allowDamage Share this post Link to post Share on other sites
Gunter Severloh 4067 Posted January 25, 2014 this allowdamage false; put that into the init line of your soldier. Share this post Link to post Share on other sites
tryteyker 28 Posted January 25, 2014 Another way unit addEventHandler ["Hit",{false}]; Only works locally, use MPHit equivalent when in MP. Remove with removeEventHandler. Share this post Link to post Share on other sites