Blubu 1 Posted January 23, 2014 Sry iam making another topic but this has nothing to do with the other one. I just wanted to ask if its possible to make a script wich wounds bodyparts and not the whole player so for example the player has 0 dammage but his arms a wounded so he cannot aim correctly, or the legs are wounded so that he cant run and so on.. But setting up the dammage in the editor just makes the unit wounded but not the way I was explaining I hope someone has a solution on this thx :) Share this post Link to post Share on other sites
Lenyoga 326 Posted January 23, 2014 I think there is no sane way to do that. You could try to spawn bullets at the coordinates where the arms or legs would be, but that would most likely not hit if the unit is moving or facing the wrong direction, and it would add to the damage count too. Share this post Link to post Share on other sites
-rageQuit- 10 Posted January 23, 2014 player setDammage -1 will cause the player's aim to waver, but also returns the getDammage value to 0. Share this post Link to post Share on other sites
Blubu 1 Posted January 24, 2014 player setDammage -1will cause the player's aim to waver, but also returns the getDammage value to 0. exactly what I needed thank you so much *_* <3 Share this post Link to post Share on other sites