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dezkit

Reflector lights reflecting off

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I have debugged and tried almost everything. It still does this problem!

May this be potentially be a problem in ArmA 3 engine?

This is what happens, in a more clear picture.

http://i.imgur.com/Qq4bItW.png

See how the cockpit lights up even though the light sources are below the cockpit?

Please help me, somebody.

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You may have to define lights without aggregating reflectors, so just leave that line (aggregateReflectors[]) or leave that empty.

This line "merge" position of light memory points...

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Still shining through cockpit, even when working on my other aircraft

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I remember testing it with the Test_Car_01 too. Just take the buzzard and increase the innerangle and outerangle of both lights in the reflectors class.

Increase it to the point where the light will hit the cockpit view and you will see that the bottom part of the cockpit in the buzzard will be illuminated even though it is protected by covering.

I will private message you with specific data when I get home

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