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miraoister

Signal flare illumination

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Hi,

I'm playing the guerra do ultramar mod, it's africa in the 60s at night time it's too dark, and there is no night vision, so I want a script to fire flares up every 1 minute of so, I did a similar thing with the tonal mod on OFP years back, but I can't seem to find any illumination flare script information for arma2

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Hi,

You can create flares by putting this in a triggers onAct feild:

flare = "F_40mm_white" createVehicle [getPos pos select 0, getPos pos select 1, 500];

A flare will now appear on top of a vehicle / unit named "pos" at a height of 500m.

Or in the triggers onAct put:

flare = "F_40mm_white" createVehicle [getmarkerpos "markersname", 150];

A flare will now appear on the map marker named "markersname".

You can loops scripts like this:

Edited by Big_Wilk

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Ok, thank you, that works, next if I was to have a mortar fire flares, how complicated is that?

I know I have to load arty magazine illumination, and possibly name a target?

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  Big_Wilk said:
There are commands to make arty units fire. There are some many scripts out there that people have made why make your own!

something like that? there are many more.

http://www.armaholic.com/page.php?id=10879&highlight=ARTILLERY

I think I had experimented with this before, I believe, of course I need to load illumination rounds first?

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