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UV map - Mondkalb's Addon Tutorial

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Hi im following the tutorial and iv got the the UV Map part, i got the whole model selected as in the first step, go into uv editor "planar map"... then i immediately delite it? right?

then go back to O2, and in the top view do what? select the top of the door? can anyone explain what im selecting as i cant interpret this information correctly.

when i selected the whole model and "CTRL + Left Click" to "send to UV" - and planar mapped, it gave a view of the side.. so the next step is to select the other side? is that what it means? or select the sides, top etc, but not the sides we allready "sent to UV"?

Heres the TXT of what im getting lost with. In particular the RED parts.

Thanks all,

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"Now load a texture to the UV-Editor. To do so, click on „Filter“ -> „Browse new texture...“. Select your „TUT_Wall1_CO.paa“. The screen should be filled with blue color. To change the zoom, use your mouse-wheel.

Back to O2: Select the whole model, single-click with the "Ctrl"-key and your LMB into the "Front"-View. Back to the UV-Editor.

Click on the following symbol: (http://img40.imageshack.us/img40/5067/planarmapping.jpg).

That's how it should look:

http://armtac.ar.funpic.de/O2Tut_EN/Planarmap1.jpg

Planar mapping does the trick.

And now remove the newly created selection in the UV-Editor by hitting your "Delete"-key. And yes, this is mandatory. :)

Switch back to O2, again... select using the „Vertice-Selection tool“ in your „Top“-view the upper side of the whole Doorframe (Excluding the door!). Now switch to the „Touch Faces modus“ (http://img18.imageshack.us/img18/204/touchfaces.jpg). Select the other side of your wallsegment (You've already selected the back of it, now the front has to be selected) while holding the "Ctrl"-key in the "3D"-View. If everything went well, it shoud look in the "Top"-view like this:

http://img63.imageshack.us/img63/6220/topviewr.jpg

Would you select the front of your wall by using the "Vertice-Selector", everything would be selected. And that is not wanted. (because iv already done the front when i selected all the model?)

Only the horizontal lines are red! Click together with the "Ctrl"-Key into your "Front"-View and head back to the UV-Editor. Hit the Planar Mapping button. It seems there is no difference to the last time when you did this. But that is simply not true. (because its just the other side and looks identical anyway but only in this particular case as its a simple door?)

http://armtac.ar.funpic.de/O2Tut_EN/Planarmap1.jpg

Yep, it's the same picture from last time, but it simply DOES look like this, again.

Now hit the „Simple Unwrap“-Button (http://img63.imageshack.us/img63/2643/simpleunwrap.jpg) and it'll look like this: (this button wasnt available to click so i know o done something wrong!)

http://armtac.ar.funpic.de/O2Tut_EN/Unwrapped.jpg

"When a problem comes along, You must wrap it Before the cream sits out too long, You must wrap it When somethings going wrong, You must wrap it" (no idea)

Single click into the blue to deselect everything. Now your model is unwrapped. Bt some faces are inside of others, and usually not wanted." ETC ETC....

---------- Post added at 20:25 ---------- Previous post was at 19:57 ----------

im guessing thats the same thing but in max?

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