Jump to content
Sign in to follow this  
HJohnson

Model Config Animation Sources

Recommended Posts

Hello,

I am working on getting a weapon to be animated along with the character. All was going swell until I got to the UGL. In Arma 2 all I needed to do was label the source "ReloadMagazine2"and everything would be peachy. However this no longer works and my weapon is static. Did they change what the secondary muzzle sources were?

Thanks

Share this post


Link to post
Share on other sites

unless hardcoded such as wheel speed alt etc , the source that a model.cfg is reffering to is defined in the cpp

Share this post


Link to post
Share on other sites

Really? I never needed to define reloadmagazine2 before. Strange. Is there a tutorial for that?

Share this post


Link to post
Share on other sites

Please sign in to comment

You will be able to leave a comment after signing in



Sign In Now
Sign in to follow this  

×