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abs

Warning Message: No entry 'config.bin.'.

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Hi all,

So typically config error messages give you a clue as to where something is missing, such as config.bin\xxx...however with the error: Warning Message: No entry 'config.bin.'. I have no clue where to begin looking.

The error triggers when I fire a missile.

Thanks for any help,

Abs

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Arma.rpt is first place always

Second is post config here and highlight which weapin and which ammo on which vehicle

Third is post binpbo log

Fourth is sleep on it :)

Y first guess would be the missile has no config for the proxy , which is defined in the ammo as a path to model and as a proxy in the cfgnonai section , see bis example for details

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I've got it when I've tried to force a different class for inheriting. Eg, it was a Ship class, then I wanted to test briefly inheriting say a Car class. ..... I didn't explore any further.

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  Sealife said:
Arma.rpt is first place always

Second is post config here and highlight which weapin and which ammo on which vehicle

Third is post binpbo log

Fourth is sleep on it :)

Y first guess would be the missile has no config for the proxy , which is defined in the ammo as a path to model and as a proxy in the cfgnonai section , see bis example for details

1. That's all it says in the rpt as well (after the last embarrassment, the rpt is always the first place I check now).

2. Might do later, but I think that your first guess is probably the answer here.

3. Nothing in binpbo log.

4. I've had the error for three days. ;)

I think your first guess is probably right. I figured that since my torpedoes don't appear on the model that I would not need a proxy. I take it that you're implying that it's a requirement, right? Would creating an invisible proxy solve this issue?

  Quote
Gnat;2581013']I've got it when I've tried to force a different class for inheriting. Eg' date=' it was a Ship class, then I wanted to test briefly inheriting say a Car class. ..... I didn't explore any further.[/quote']

I've never even thought to try that. Sounds like there might be some interesting implications.

Abs

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Iirc bullets dont need a model but missiles usually have an on the plane model and a in flight model , I dont think this is forced upon an addon maker but iits possible the flight missile needs something even if its a simple empty geo lod

All assuming its this at fault of course , im on the tablet at moment so guessing from memory , try configging as normal , if error goes away then mess with the model .

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Okay, so I guess I might as well as post my config since I don't want to assume it's just the proxy.

Also, please treat me like I know nothing as I usually just model, and this is my first time making a functional vehicle weapon...

I've only left the relevant parts in the config...

weapons config.cpp

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vehicles config.cpp

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I'm off to read Bressb's tutorial, and try and implement an invisible proxy. :)

Thanks all.

Abs

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