K120 1 Posted November 30, 2013 Is it possible to change vehicleClass and transportFuel for specific truck with script or any other way so that it's not addon then? :confused: I'm trying to remove refueling option from a retextured fueltruck which is supposed to be a firetruck. So far i get only errors when i try to use SetVehicleClass "Car";transportFuel "0"; Share this post Link to post Share on other sites
progamer 14 Posted November 30, 2013 Is this a scripting command in Arma 3? If it is, them it may be glitched and require a feedback tracker ticket. Share this post Link to post Share on other sites
Mattar_Tharkari 10 Posted November 30, 2013 Does this not work? _refuelTruckOne setFuelCargo 0; https://community.bistudio.com/wiki/setFuelCargo https://community.bistudio.com/wiki/Category:Scripting_Commands Share this post Link to post Share on other sites
K120 1 Posted November 30, 2013 That worked,thank you. Share this post Link to post Share on other sites
iceman77 18 Posted November 30, 2013 I like how you've turned a fuel truck into a fire truck haha. Made me chuckle. (in a good way) kind regards, iceman77 Share this post Link to post Share on other sites
K120 1 Posted November 30, 2013 It's a shame you can't use custom textures in HEMTT fueltank,only base texture. (as far as i know,please correct if i'm wrong!) Had to use Zamak. http://www.northjerseyfireimages.com/Pennsylvania-Fire-Apparatus/Fire-Apparatus-of-Schuykill/i-cL7fWHH/0/X2/DSC_01522-X2.jpg Share this post Link to post Share on other sites