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cigar0

[Script] titeltext, sidechat working mp [?]

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Hi guys and girls,

it would be glad wheather you can help me with my mp script.

Question:

I try to set a sidechat via trigger "and" sqf file. I think that a trigger is working global, so the sidechat and titeltext will show to everyone.

Now i will try to activate a sidechat and titeltext via sqf. file.

But what should i write now. its just work on the client and so not in multiplayer.

Also it would be greate to put a sidechat just for one unit (playable).

Hope you can help me.

PS: I searched in the internet and here at the forum but never find the solution.

Cig

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Ok, i maybe use this, but BIS_fnc_MP cause desynch.

If someone have to much time :-) maybe someone can write the scripttext for me because i'am a scriptbeginner ;-)

But i will also learn this BIS_fnc_MP after work today.

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See this post Cigar0 shows example for how to do hint in MP via publicVariable or BIS_fnc_MP. Same idea could be used for titleText or chat commands.

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BIS_fc_mp doesnt cause desynch... Just avoid the JIP-synch of the function and use it only if it is really needed and it'll be fine

The advantage of BIS_fnc_mp over publicvariables is that you can send data to one client only

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The advantage of BIS_fnc_mp over publicvariables is that you can send data to one client only
As you can with publicVariables, all BIS_fnc_MP is is a publicVariable system.

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