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jgbtl292

arms attitude, animations

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have we a chance for correct the arms attitude ? the weapon is to hight and looks fail. the rifle is over shoulder. for a standart stance you see all the time, is that not the best solution what we have ^^

and a little more footwork at the turning in stand would be nice - time to chance the ( i have a pole in the ass ) turning, from the old ofp ...... give more live in the avatars

the robotic stance chances are the other. gives a way to make the chances more soft ? a lower speed on start and end previously adapted to the previous and following in animation will bring good results i think... i hope ^^

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You mean when you adjust stance to the very top one and you are kind of peeking with the rifle butt over shoulder?

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