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Kydoimos

Ropes?

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I swear I've seen a create rope command somewhere, but now I can't find it. Have I imagined it, perhaps? :p There's a rope in the config. viewer which is quite cool, but it's a bit long and too static for what I wanted to use it for. Basically, I want to have a helicopter carrying a small crate. Any bright ideas or suggestions, folks?

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AFAIK, the ropes were left over from TOH and removed from A3. It may make a come-back but personally I have no idea if it will or not.

I mocked up something like this: http://t.co/5BCfR70sNS using drawLine3D.

Its far from perfect but gets the job done.

Cheers,

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Cheers guys! Thanks for that - let's hope we see some cool rope stuff at some point in the campaign!

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I read a few times that devs have in mind adding physx ropes, it will be awesome if they do, imagine that you are towing a vehicle and the front vehicle applies the brakes.

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That would be awesome! PS - Roy, thanks for the drawline3D tip. It's quite cool. Think I'll probably hold off for the genuine article, though. Still, it does look pretty good.

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