Kydoimos 916 Posted November 16, 2013 Hi all! Does anybody know how to create seamless and smooth transitions between animations? Particularly for the player? I want to emphasise the 'seamless' and 'smooth' transition aspect here. Basically, I've found that if you use the switchmove command followed by the playmove, you get a pretty good transition - but it's not perfect - there's a split second jump. It seems in the campaign there's a certain point between two animations that a switch can occur and it works okay. I've been trying with the hubspectator animation and the standard standing with weapon lowered animation. At 9 seconds the animation switch is pretty much spot on. Any moment before or after that and you get a visible twitch. Any ideas? It'd be really useful to know how to create perfect transitions. Share this post Link to post Share on other sites
IndeedPete 1038 Posted November 16, 2013 Maybe taking apart the BIS_fnc_ambientAnim? They use different animation sets and it looks quite smooth. Share this post Link to post Share on other sites
Kydoimos 916 Posted November 16, 2013 Mmm, okay yeah, I'll look into that, Pete. Good thinking! :) Share this post Link to post Share on other sites