AveryTheKitty 2626 Posted November 13, 2013 I'm working on some units, and I have to ask: How do I add attachments to weapons without using a preset? (Ex. "arifle_Mk20_MRCO_plain_F") Second, how do I add items to empty backpacks? And lastly, how do I change the protocol they use? Share this post Link to post Share on other sites
Tejkr 13 Posted November 14, 2013 Look at this mk20 config: It adds acog scope, laser and silencer... class Hntr_Mk20_Nite : arifle_Mk20_plain_F { displayname = "Mk20 Night"; hiddenselections[] = {"camo"}; hiddenselectionstextures[] = {""}; class LinkedItems { class LinkedItemsOptic { item = "optic_tws"; slot = "CowsSlot"; }; class LinkedItemsAcc { item = "acc_pointer_IR"; slot = "PointerSlot"; }; class LinkedItemsMuzzle { slot = "MuzzleSlot"; item = "muzzle_snds_M"; }; }; }; The backpack works exactly like ammo crate! class TransportMagazines { class SmokeShell { magazine = "SmokeShell"; count = 5; }; I don't know what protocol you mean... Share this post Link to post Share on other sites
AveryTheKitty 2626 Posted November 15, 2013 (edited) British protocol. (The voices they use.) Also getting an error when binning with BinPBO: BinPBO Log: File p:\oas_baf\BAF\config.cpp, line 24: /CfgVehicleClasses/CfgVehicles/: 'c' encountered instead of '{' Config : some input after EndOfFile. Error reading binary file 'p:\oas_baf\BAF\config.cpp' W:\C\El\ParamFile\paramFile.cpp(753) : Class destroyed, but still locked Cannot register unknown string STR_STATE_HEALSOLDIER Cannot register unknown string STR_STATE_FIRST_AID Cannot register unknown string STR_UI_RADARRANGE Cannot register unknown string STR_ACTION_LAUNCHCM Cannot register unknown string STR_ACTION_NEXTCM Cannot register unknown string STR_USRACT_ACTION_CONTEXT Cannot register unknown string STR_USRACT_OPTICS_MODE Cannot register unknown string STR_USRACT_ZEROING_UP Cannot register unknown string STR_USRACT_ZEROING_DOWN Cannot register unknown string STR_USRACT_NETWORK_DS_INTERFACE Cannot register unknown string STR_USRACT_BULD_TERRAIN_RAISE_10CM Cannot register unknown string STR_USRACT_BULD_TERRAIN_LOWER_10CM Cannot register unknown string STR_USRACT_BULD_TERRAIN_RAISE_50CM Cannot register unknown string STR_USRACT_BULD_TERRAIN_LOWER_50CM Cannot register unknown string STR_INPUT_DEVICE_FREETRACK_0 Cannot register unknown string STR_INPUT_DEVICE_FREETRACK_1 Cannot register unknown string STR_INPUT_DEVICE_FREETRACK_2 Cannot register unknown string STR_INPUT_DEVICE_FREETRACK_3 Cannot register unknown string STR_INPUT_DEVICE_FREETRACK_4 Cannot register unknown string STR_INPUT_DEVICE_FREETRACK_5 Cannot register unknown string STR_INPUT_DEVICE_FREETRACK_6 Cannot register unknown string STR_INPUT_DEVICE_FREETRACK_7 Cannot register unknown string STR_INPUT_DEVICE_FREETRACK_8 Cannot register unknown string STR_INPUT_DEVICE_FREETRACK_9 Cannot register unknown string STR_INPUT_DEVICE_FREETRACK_10 Cannot register unknown string STR_INPUT_DEVICE_FREETRACK_11 Cannot register unknown string STR_DISP_LEFT Cannot register unknown string STR_DIFF_CAMERA_SHAKE Cannot register unknown string STR_FREETRACK Cannot register unknown string STR_ADDON_ACTIONS_INSTALL_CORE Cannot register unknown string STR_ADDON_ACTIONS_INSTALL_MOD Cannot register unknown string STR_ADDON_ACTIONS_PLAY_MISSION Cannot register unknown string STR_ADDON_ACTIONS_TRY_ENTITY Cannot register unknown string STR_ADDON_ACTIONS_TRY_WEAPON Cannot register unknown string STR_MSG_ADDON_NOT_FOUND Cannot register unknown string STR_MSG_ADDON_CANNOT_OPEN Cannot register unknown string STR_MSG_ADDON_UNKNOWN_PRODUCT Cannot register unknown string STR_INCOMPATIBLE_LOAD_GAME_ATTEMPT Warning: CfgVehicles missing in PreloadConfig - may slow down vehicle creation Warning: CfgAmmo missing in PreloadConfig - may slow down vehicle creation Warning: CfgNonAIVehicles missing in PreloadConfig - may slow down vehicle creation File p:\oas_baf\BAF\config.cpp, line 24: /CfgVehicleClasses/CfgVehicles/: 'c' encountered instead of '{' Config : some input after EndOfFile. Error 3 while parsing Error in config p:\oas_baf\BAF\config.cpp w:\C_branch\Poseidon\Arrowhead\El\ParamFile\paramFile.cpp(753) : Class destroyed, but still locked File p:\oas_baf\BAF\config.cpp, line 24: /CfgVehicleClasses/CfgVehicles/: 'c' encountered instead of '{' Config : some input after EndOfFile. Error 3 while parsing Error in config p:\oas_baf\BAF\config.cpp w:\C_branch\Poseidon\Arrowhead\El\ParamFile\paramFile.cpp(753) : Class destroyed, but still locked Creating texture headers file... Texture headers file was not created - no textures found. Config (Vehicles area): class DefaultEventhandlers; class CfgPatches { class A3_NATO_BAF { units[] = {}; weapons[] = {}; requiredVersion = 0.1; requiredAddons[] = {"A3_Data_F", "A3_Weapons_F", "A3_Characters_F"}; }; }; class CfgVehicleClasses { class BAF_Men { displayName = "Men (BAF)"; }; class BAF_MenStory { displayName = "Men (BAF Story)"; }; }; class CfgVehicles { class Man; class CAManBase: Man { class Hitpoints { class HitHead; class HitBody; class HitHands; class HitLegs; }; }; class B_Soldier_base_F class B_Soldier_F class B_Soldier_02_F class B_Soldier_03_F class B_Soldier_lite_F class B_Soldier_GL_F class B_Soldier_LAT_F class B_Soldier_M_F class B_Soldier_A_F class B_Soldier_AR_F class B_Soldier_SL_F class B_Soldier_TL_F class B_Soldier_UAV_F class B_Soldier_exp_F class B_Soldier_repair_F class B_Soldier_PG_F class B_medic_F class B_officer_F class B_engineer_F class B_UK_Soldier_F: B_Soldier_F { author = "Night515"; _generalMacro = "B_UK_Soldier_F"; identityTypes[] = {"Language_EN_EP1","Head_Euro","Head_African","Head_Asian","G_NATO_Default"}; faction = "BLU_F"; vehicleClass = "BAF_Men"; uniformClass = "U_B_CTRG_1"; hiddenSelections[] = {"Camo"}; hiddenSelectionsTextures[] = {"A3\Characters_F_EPA\BLUFOR\Data\clothing1_mtp_co.paa"}; weapons[] = {"arifle_UK_Mk20_plain_ARCO_pointer_F","hgun_P07_F","Throw","Put","Binocular"}; respawnWeapons[] = {"arifle_UK_Mk20_plain_ARCO_pointer_F","hgun_P07_F","Throw","Put","Binocular"}; Items[] = {"FirstAidKit"}; RespawnItems[] = {"FirstAidKit"}; magazines[] = {"30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag_Tracer_Red", "30Rnd_556x45_Stanag_Tracer_Red", "30Rnd_556x45_Stanag_Tracer_Red", "30Rnd_556x45_Stanag_Tracer_Red", "16Rnd_9x21_Mag", "16Rnd_9x21_Mag", "HandGrenade", "HandGrenade", "SmokeShell", "SmokeShellGreen", "Chemlight_Green", "Chemlight_Green"}; respawnMagazines[] = {"30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag_Tracer_Red", "30Rnd_556x45_Stanag_Tracer_Red", "30Rnd_556x45_Stanag_Tracer_Red", "30Rnd_556x45_Stanag_Tracer_Red", "16Rnd_9x21_Mag", "16Rnd_9x21_Mag", "HandGrenade", "HandGrenade", "SmokeShell", "SmokeShellGreen", "Chemlight_Green", "Chemlight_Green"}; linkedItems[] = {"H_HelmetB","V_PlateCarrierH_CTRG","ItemMap","ItemCompass","ItemWatch","ItemRadio","ItemGPS"}; respawnLinkedItems[] = {"H_HelmetB","V_PlateCarrierH_CTRG","ItemMap","ItemCompass","ItemWatch","ItemRadio","ItemGPS"}; }; class B_UK_Soldier_lite_F: B_Soldier_lite_F { author = "Night515"; _generalMacro = "B_UK_Soldier_lite_F"; identityTypes[] = {"Language_EN_EP1","Head_Euro","Head_African","Head_Asian","G_NATO_Default"}; faction = "BLU_F"; vehicleClass = "BAF_Men"; uniformClass = "U_B_CTRG_2"; hiddenSelections[] = {"Camo"}; hiddenSelectionsTextures[] = {"A3\Characters_F_EPA\BLUFOR\Data\clothing1_mtp_co.paa"}; weapons[] = {"arifle_UK_Mk20C_plain_ACO_pointer_F","hgun_P07_F","Throw","Put","Binocular"}; respawnWeapons[] = {"arifle_UK_Mk20C_plain_ACO_pointer_F","hgun_P07_F","Throw","Put","Binocular"}; Items[] = {"FirstAidKit"}; RespawnItems[] = {"FirstAidKit"}; magazines[] = {"30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag_Tracer_Red", "30Rnd_556x45_Stanag_Tracer_Red", "16Rnd_9x21_Mag", "16Rnd_9x21_Mag", "SmokeShellGreen", "Chemlight_Green", "Chemlight_Green"}; respawnMagazines[] = {"30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag_Tracer_Red", "30Rnd_556x45_Stanag_Tracer_Red", "16Rnd_9x21_Mag", "16Rnd_9x21_Mag", "SmokeShellGreen", "Chemlight_Green", "Chemlight_Green"}; linkedItems[] = {"H_HelmetB","V_PlateCarrierL_CTRG","ItemMap","ItemCompass","ItemWatch","ItemRadio","ItemGPS"}; respawnLinkedItems[] = {"H_HelmetB","V_PlateCarrierL_CTRG","ItemMap","ItemCompass","ItemWatch","ItemRadio","ItemGPS"}; }; class B_UK_Soldier_GL_F: B_Soldier_GL_F { author = "Night515"; _generalMacro = "B_UK_Soldier_GL_F"; identityTypes[] = {"Language_EN_EP1","Head_Euro","Head_African","Head_Asian","G_NATO_Default"}; faction = "BLU_F"; vehicleClass = "BA_Men"; uniformClass = "U_B_CTRG_3"; hiddenSelections[] = {"Camo"}; hiddenSelectionsTextures[] = {"A3\Characters_F_EPA\BLUFOR\Data\clothing1_mtp_co.paa"}; weapons[] = {"arifle_UK_Mk20_GL_plain_ARCO_pointer_F","hgun_P07_F","Throw","Put","Binocular"}; respawnWeapons[] = {"arifle_UK_Mk20_GL_plain_ARCO_pointer_F","hgun_P07_F","Throw","Put","Binocular"}; Items[] = {"FirstAidKit"}; RespawnItems[] = {"FirstAidKit"}; magazines[] = {"30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag_Tracer_Red", "30Rnd_556x45_Stanag_Tracer_Red", "30Rnd_556x45_Stanag_Tracer_Red", "30Rnd_556x45_Stanag_Tracer_Red", "16Rnd_9x21_Mag", "16Rnd_9x21_Mag", "HandGrenade", "HandGrenade", "SmokeShell", "SmokeShellGreen", "Chemlight_Green", "Chemlight_Green", "1Rnd_HE_Grenade_shell", "1Rnd_HE_Grenade_shell", "1Rnd_HE_Grenade_shell", "1Rnd_HE_Grenade_shell", "1Rnd_HE_Grenade_shell", "1Rnd_HE_Grenade_shell"}; respawnMagazines[] = {"30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag_Tracer_Red", "30Rnd_556x45_Stanag_Tracer_Red", "30Rnd_556x45_Stanag_Tracer_Red", "30Rnd_556x45_Stanag_Tracer_Red", "16Rnd_9x21_Mag", "16Rnd_9x21_Mag", "HandGrenade", "HandGrenade", "SmokeShell", "SmokeShellGreen", "Chemlight_Green", "Chemlight_Green", "1Rnd_HE_Grenade_shell", "1Rnd_HE_Grenade_shell", "1Rnd_HE_Grenade_shell", "1Rnd_HE_Grenade_shell", "1Rnd_HE_Grenade_shell", "1Rnd_HE_Grenade_shell"}; linkedItems[] = {"H_HelmetB","V_PlateCarrierL_CTRG","ItemMap","ItemCompass","ItemWatch","ItemRadio","ItemGPS"}; respawnLinkedItems[] = {"H_HelmetB","V_PlateCarrierL_CTRG","ItemMap","ItemCompass","ItemWatch","ItemRadio","ItemGPS"}; }; class B_UK_Soldier_LAT_F: B_Soldier_LAT_F { author = "Night515"; _generalMacro = "B_UK_Soldier_LAT_F"; identityTypes[] = {"Language_EN_EP1","Head_Euro","Head_African","Head_Asian","G_NATO_Default"}; faction = "BLU_F"; vehicleClass = "BAF_Men"; uniformClass = "U_B_CTRG_1"; hiddenSelections[] = {"Camo"}; hiddenSelectionsTextures[] = {"A3\Characters_F_EPA\BLUFOR\Data\clothing1_mtp_co.paa"}; weapons[] = {"arifle_UK_Mk20_plain_ARCO_pointer_F","hgun_P07_F","Throw","Put","Binocular"}; respawnWeapons[] = {"arifle_UK_Mk20_plain_ARCO_pointer_F","hgun_P07_F","Throw","Put","Binocular"}; Items[] = {"FirstAidKit"}; RespawnItems[] = {"FirstAidKit"}; magazines[] = {"30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag_Tracer_Red", "30Rnd_556x45_Stanag_Tracer_Red", "30Rnd_556x45_Stanag_Tracer_Red", "30Rnd_556x45_Stanag_Tracer_Red", "16Rnd_9x21_Mag", "16Rnd_9x21_Mag", "HandGrenade", "HandGrenade", "SmokeShell", "SmokeShellGreen", "Chemlight_Green", "Chemlight_Green"}; respawnMagazines[] = {"30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag_Tracer_Red", "30Rnd_556x45_Stanag_Tracer_Red", "30Rnd_556x45_Stanag_Tracer_Red", "30Rnd_556x45_Stanag_Tracer_Red", "16Rnd_9x21_Mag", "16Rnd_9x21_Mag", "HandGrenade", "HandGrenade", "SmokeShell", "SmokeShellGreen", "Chemlight_Green", "Chemlight_Green"}; backpack = "B_AssaultPack_rgr_LAT"; linkedItems[] = {"H_HelmetB","V_PlateCarrierL_CTRG","ItemMap","ItemCompass","ItemWatch","ItemRadio","ItemGPS"}; respawnLinkedItems[] = {"H_HelmetB","V_PlateCarrierL_CTRG","ItemMap","ItemCompass","ItemWatch","ItemRadio","ItemGPS"}; }; class B_UK_Soldier_TL_F: B_Soldier_TL_F { author = "Night515"; _generalMacro = "B_UK_Soldier_TL_F"; identityTypes[] = {"Language_EN_EP1","Head_Euro","Head_African","Head_Asian","G_NATO_Default"}; faction = "BLU_F"; vehicleClass = "BAF_Men"; uniformClass = "U_B_CTRG_2"; hiddenSelections[] = {"Camo"}; hiddenSelectionsTextures[] = {"A3\Characters_F_EPA\BLUFOR\Data\clothing1_mtp_co.paa"}; weapons[] = {"arifle_UK_Mk20_GL_plain_ARCO_pointer_F","hgun_P07_F","Throw","Put","Binocular"}; respawnWeapons[] = {"arifle_UK_Mk20_GL_plain_ARCO_pointer_F","hgun_P07_F","Throw","Put","Binocular"}; Items[] = {"FirstAidKit"}; RespawnItems[] = {"FirstAidKit"}; magazines[] = {"30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag_Tracer_Red", "30Rnd_556x45_Stanag_Tracer_Red", "30Rnd_556x45_Stanag_Tracer_Red", "30Rnd_556x45_Stanag_Tracer_Red", "16Rnd_9x21_Mag", "16Rnd_9x21_Mag", "HandGrenade", "HandGrenade", "SmokeShell", "SmokeShellGreen", "Chemlight_Green", "Chemlight_Green", "1Rnd_HE_Grenade_shell", "1Rnd_HE_Grenade_shell", "1Rnd_HE_Grenade_shell", "1Rnd_HE_Grenade_shell", "1Rnd_HE_Grenade_shell", "1Rnd_HE_Grenade_shell"}; respawnMagazines[] = {"30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag_Tracer_Red", "30Rnd_556x45_Stanag_Tracer_Red", "30Rnd_556x45_Stanag_Tracer_Red", "30Rnd_556x45_Stanag_Tracer_Red", "16Rnd_9x21_Mag", "16Rnd_9x21_Mag", "HandGrenade", "HandGrenade", "SmokeShell", "SmokeShellGreen", "Chemlight_Green", "Chemlight_Green", "1Rnd_HE_Grenade_shell", "1Rnd_HE_Grenade_shell", "1Rnd_HE_Grenade_shell", "1Rnd_HE_Grenade_shell", "1Rnd_HE_Grenade_shell", "1Rnd_HE_Grenade_shell"}; linkedItems[] = {"H_HelmetB_Light","V_PlateCarrierL_CTRG","ItemMap","ItemCompass","ItemWatch","ItemRadio","ItemGPS"}; respawnLinkedItems[] = {"H_HelmetB_Light","V_PlateCarrierL_CTRG","ItemMap","ItemCompass","ItemWatch","ItemRadio","ItemGPS"}; }; class B_UK_Soldier_SL_F: B_Soldier_SL_F { author = "Night515"; _generalMacro = "B_UK_Soldier_SL_F"; identityTypes[] = {"Language_EN_EP1","Head_Euro","Head_African","Head_Asian","G_NATO_Default"}; faction = "BLU_F"; vehicleClass = "BAF_Men"; uniformClass = "U_B_CTRG_3"; hiddenSelections[] = {"Camo"}; hiddenSelectionsTextures[] = {"A3\Characters_F_EPA\BLUFOR\Data\clothing1_mtp_co.paa"}; weapons[] = {"arifle_UK_Mk20_plain_ARCO_pointer_F","hgun_P07_F","Throw","Put","Binocular"}; respawnWeapons[] = {"arifle_UK_Mk20_plain_ARCO_pointer_F","hgun_P07_F","Throw","Put","Binocular"}; Items[] = {"FirstAidKit"}; RespawnItems[] = {"FirstAidKit"}; magazines[] = {"30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag_Tracer_Red", "30Rnd_556x45_Stanag_Tracer_Red", "30Rnd_556x45_Stanag_Tracer_Red", "30Rnd_556x45_Stanag_Tracer_Red", "16Rnd_9x21_Mag", "16Rnd_9x21_Mag", "HandGrenade", "HandGrenade", "SmokeShell", "SmokeShellGreen", "Chemlight_Green", "Chemlight_Green"}; respawnMagazines[] = {"30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag_Tracer_Red", "30Rnd_556x45_Stanag_Tracer_Red", "30Rnd_556x45_Stanag_Tracer_Red", "30Rnd_556x45_Stanag_Tracer_Red", "16Rnd_9x21_Mag", "16Rnd_9x21_Mag", "HandGrenade", "HandGrenade", "SmokeShell", "SmokeShellGreen", "Chemlight_Green", "Chemlight_Green"}; linkedItems[] = {"H_HelmetB","V_PlateCarrierH_CTRG","ItemMap","ItemCompass","ItemWatch","ItemRadio","ItemGPS"}; respawnLinkedItems[] = {"H_HelmetB","V_PlateCarrierH_CTRG","ItemMap","ItemCompass","ItemWatch","ItemRadio","ItemGPS"}; }; class B_UK_Soldier_exp_F: B_Soldier_exp_F { author = "Night515"; _generalMacro = "B_UK_Soldier_exp_F"; identityTypes[] = {"Language_EN_EP1","Head_Euro","Head_African","Head_Asian","G_NATO_Default"}; faction = "BLU_F"; vehicleClass = "BAF_Men"; uniformClass = "U_B_CTRG_3"; hiddenSelections[] = {"Camo"}; hiddenSelectionsTextures[] = {"A3\Characters_F_EPA\BLUFOR\Data\clothing1_mtp_co.paa"}; weapons[] = {"arifle_UK_Mk20_plain_ARCO_pointer_F","hgun_P07_F","Throw","Put","Binocular"}; respawnWeapons[] = {"arifle_UK_Mk20_plain_ARCO_pointer_F","hgun_P07_F","Throw","Put","Binocular"}; Items[] = {"FirstAidKit"}; RespawnItems[] = {"FirstAidKit"}; magazines[] = {"30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag_Tracer_Red", "30Rnd_556x45_Stanag_Tracer_Red", "30Rnd_556x45_Stanag_Tracer_Red", "30Rnd_556x45_Stanag_Tracer_Red", "16Rnd_9x21_Mag", "16Rnd_9x21_Mag", "HandGrenade", "HandGrenade", "SmokeShell", "SmokeShellGreen", "Chemlight_Green", "Chemlight_Green"}; respawnMagazines[] = {"30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag_Tracer_Red", "30Rnd_556x45_Stanag_Tracer_Red", "30Rnd_556x45_Stanag_Tracer_Red", "30Rnd_556x45_Stanag_Tracer_Red", "16Rnd_9x21_Mag", "16Rnd_9x21_Mag", "HandGrenade", "HandGrenade", "SmokeShell", "SmokeShellGreen", "Chemlight_Green", "Chemlight_Green"}; backpack = "B_Kitbag_rgr_Exp"; linkedItems[] = {"H_HelmetB_Light","V_PlateCarrierL_CTRG","ItemMap","ItemCompass","ItemWatch","ItemRadio","ItemGPS"}; respawnLinkedItems[] = {"H_HelmetB_Light","V_PlateCarrierL_CTRG","ItemMap","ItemCompass","ItemWatch","ItemRadio","ItemGPS"}; }; class B_UK_Soldier_repair_F: B_Soldier_repair_F { author = "Night515"; _generalMacro = "B_UK_Soldier_repair_F"; identityTypes[] = {"Language_EN_EP1","Head_Euro","Head_African","Head_Asian","G_NATO_Default"}; faction = "BLU_F"; vehicleClass = "BAF_Men"; uniformClass = "U_B_CTRG_2"; hiddenSelections[] = {"Camo"}; hiddenSelectionsTextures[] = {"A3\Characters_F_EPA\BLUFOR\Data\clothing1_mtp_co.paa"}; weapons[] = {"arifle_UK_Mk20C_plain_Holo_pointer_F","hgun_P07_F","Throw","Put","Binocular"}; respawnWeapons[] = {"arifle_UK_Mk20C_plain_Holo_pointer_F","hgun_P07_F","Throw","Put","Binocular"}; Items[] = {"FirstAidKit"}; RespawnItems[] = {"FirstAidKit"}; magazines[] = {"30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag_Tracer_Red", "30Rnd_556x45_Stanag_Tracer_Red", "30Rnd_556x45_Stanag_Tracer_Red", "30Rnd_556x45_Stanag_Tracer_Red", "16Rnd_9x21_Mag", "16Rnd_9x21_Mag", "HandGrenade", "HandGrenade", "SmokeShell", "SmokeShellGreen", "Chemlight_Green", "Chemlight_Green"}; respawnMagazines[] = {"30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag_Tracer_Red", "30Rnd_556x45_Stanag_Tracer_Red", "30Rnd_556x45_Stanag_Tracer_Red", "30Rnd_556x45_Stanag_Tracer_Red", "16Rnd_9x21_Mag", "16Rnd_9x21_Mag", "HandGrenade", "HandGrenade", "SmokeShell", "SmokeShellGreen", "Chemlight_Green", "Chemlight_Green"}; backpack = "B_AssaultPack_rgr_Repair"; linkedItems[] = {"H_HelmetB","V_PlateCarrierL_CTRG","ItemMap","ItemCompass","ItemWatch","ItemRadio","ItemGPS"}; respawnLinkedItems[] = {"H_HelmetB","V_PlateCarrierL_CTRG","ItemMap","ItemCompass","ItemWatch","ItemRadio","ItemGPS"}; }; class B_UK_engineer_F: B_engineer_F { author = "Night515"; _generalMacro = "B_UK_engineer_F"; identityTypes[] = {"Language_EN_EP1","Head_Euro","Head_African","Head_Asian","G_NATO_Default"}; faction = "BLU_F"; vehicleClass = "BAF_Men"; uniformClass = "U_B_CTRG_1"; hiddenSelections[] = {"Camo"}; hiddenSelectionsTextures[] = {"A3\Characters_F_EPA\BLUFOR\Data\clothing1_mtp_co.paa"}; weapons[] = {"arifle_UK_Mk20C_plain_Holo_pointer_F","hgun_P07_F","Throw","Put","Binocular"}; respawnWeapons[] = {"arifle_UK_Mk20C_plain_Holo_pointer_F","hgun_P07_F","Throw","Put","Binocular"}; Items[] = {"FirstAidKit"}; RespawnItems[] = {"FirstAidKit"}; magazines[] = {"30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag_Tracer_Red", "30Rnd_556x45_Stanag_Tracer_Red", "30Rnd_556x45_Stanag_Tracer_Red", "30Rnd_556x45_Stanag_Tracer_Red", "16Rnd_9x21_Mag", "16Rnd_9x21_Mag", "HandGrenade", "HandGrenade", "SmokeShell", "SmokeShellGreen", "Chemlight_Green", "Chemlight_Green"}; respawnMagazines[] = {"30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag_Tracer_Red", "30Rnd_556x45_Stanag_Tracer_Red", "30Rnd_556x45_Stanag_Tracer_Red", "30Rnd_556x45_Stanag_Tracer_Red", "16Rnd_9x21_Mag", "16Rnd_9x21_Mag", "HandGrenade", "HandGrenade", "SmokeShell", "SmokeShellGreen", "Chemlight_Green", "Chemlight_Green"}; backpack = "B_Kitbag_mcamo_Eng"; linkedItems[] = {"H_HelmetB_Light","V_PlateCarrierL_CTRG","ItemMap","ItemCompass","ItemWatch","ItemRadio","ItemGPS"}; respawnLinkedItems[] = {"H_HelmetB_Light","V_PlateCarrierL_CTRG","ItemMap","ItemCompass","ItemWatch","ItemRadio","ItemGPS"}; }; class B_UK_medic_F: B_medic_F { author = "Night515"; _generalMacro = "B_UK_medic_F"; identityTypes[] = {"Language_EN_EP1","Head_Euro","Head_African","Head_Asian","G_NATO_Default"}; faction = "BLU_F"; vehicleClass = "BAF_Men"; uniformClass = "U_B_CTRG_2"; hiddenSelections[] = {"Camo"}; hiddenSelectionsTextures[] = {"A3\Characters_F_EPA\BLUFOR\Data\clothing1_mtp_co.paa"}; weapons[] = {"arifle_UK_Mk20_plain_ARCO_pointer_F","hgun_P07_F","Throw","Put","Binocular"}; respawnWeapons[] = {"arifle_UK_Mk20_plain_ARCO_pointer_F","hgun_P07_F","Throw","Put","Binocular"}; Items[] = {"FirstAidKit"}; RespawnItems[] = {"FirstAidKit"}; magazines[] = {"30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag_Tracer_Red", "30Rnd_556x45_Stanag_Tracer_Red", "30Rnd_556x45_Stanag_Tracer_Red", "30Rnd_556x45_Stanag_Tracer_Red", "16Rnd_9x21_Mag", "16Rnd_9x21_Mag", "HandGrenade", "HandGrenade", "SmokeShell", "SmokeShellGreen", "Chemlight_Green", "Chemlight_Green"}; respawnMagazines[] = {"30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag_Tracer_Red", "30Rnd_556x45_Stanag_Tracer_Red", "30Rnd_556x45_Stanag_Tracer_Red", "30Rnd_556x45_Stanag_Tracer_Red", "16Rnd_9x21_Mag", "16Rnd_9x21_Mag", "HandGrenade", "HandGrenade", "SmokeShell", "SmokeShellGreen", "Chemlight_Green", "Chemlight_Green"}; backpack = "B_AssaultPack_rgr_Medic"; linkedItems[] = {"H_HelmetB","V_PlateCarrierL_CTRG","ItemMap","ItemCompass","ItemWatch","ItemRadio","ItemGPS"}; respawnLinkedItems[] = {"H_HelmetB","V_PlateCarrierL_CTRG","ItemMap","ItemCompass","ItemWatch","ItemRadio","ItemGPS"}; }; class B_UK_Soldier_AR_F: B_Soldier_AR_F { author = "Night515"; _generalMacro = "B_UK_Soldier_AR_F"; identityTypes[] = {"Language_EN_EP1","Head_Euro","Head_African","Head_Asian","G_NATO_Default"}; faction = "BLU_F"; vehicleClass = "BAF_Men"; uniformClass = "U_B_CTRG_2"; hiddenSelections[] = {"Camo"}; hiddenSelectionsTextures[] = {"A3\Characters_F_EPA\BLUFOR\Data\clothing1_mtp_co.paa"}; weapons[] = {"LMG_UK_Mk200_ARCO_Pointer_F","hgun_P07_F","Throw","Put","Binocular"}; respawnWeapons[] = {"LMG_UK_Mk200_ARCO_Pointer_F","hgun_P07_F","Throw","Put","Binocular"}; Items[] = {"FirstAidKit"}; RespawnItems[] = {"FirstAidKit"}; magazines[] = {"200Rnd_65x39_cased_Box", "200Rnd_65x39_cased_Box", "200Rnd_65x39_cased_Box_Tracer", "200Rnd_65x39_cased_Box_Tracer", "16Rnd_9x21_Mag", "16Rnd_9x21_Mag", "HandGrenade", "HandGrenade", "SmokeShell", "SmokeShellGreen", "Chemlight_Green", "Chemlight_Green"}; respawnMagazines[] = {"200Rnd_65x39_cased_Box", "200Rnd_65x39_cased_Box", "200Rnd_65x39_cased_Box_Tracer", "200Rnd_65x39_cased_Box_Tracer", "16Rnd_9x21_Mag", "16Rnd_9x21_Mag", "HandGrenade", "HandGrenade", "SmokeShell", "SmokeShellGreen", "Chemlight_Green", "Chemlight_Green"}; linkedItems[] = {"H_HelmetB","V_PlateCarrierH_CTRG","ItemMap","ItemCompass","ItemWatch","ItemRadio","ItemGPS"}; respawnLinkedItems[] = {"H_HelmetB","V_PlateCarrierH_CTRG","ItemMap","ItemCompass","ItemWatch","ItemRadio","ItemGPS"}; }; class B_UK_Soldier_M_F: B_Soldier_M_F { author = "Night515"; _generalMacro = "B_UK_Soldier_M_F"; identityTypes[] = {"Language_EN_EP1","Head_Euro","Head_African","Head_Asian","G_NATO_Default"}; faction = "BLU_F"; vehicleClass = "BAF_Men"; uniformClass = "U_B_CTRG_1"; hiddenSelections[] = {"Camo"}; hiddenSelectionsTextures[] = {"A3\Characters_F_EPA\BLUFOR\Data\clothing1_mtp_co.paa"}; weapons[] = {"srifle_EBR_DMS_F","hgun_P07_F","Throw","Put","Binocular"}; respawnWeapons[] = {"srifle_EBR_DMS_F","hgun_P07_F","Throw","Put","Binocular"}; Items[] = {"FirstAidKit"}; RespawnItems[] = {"FirstAidKit"}; magazines[] = {"20Rnd_762x51_Mag", "20Rnd_762x51_Mag", "20Rnd_762x51_Mag", "20Rnd_762x51_Mag", "16Rnd_9x21_Mag", "16Rnd_9x21_Mag", "HandGrenade", "HandGrenade", "SmokeShell", "SmokeShellGreen", "Chemlight_Green", "Chemlight_Green"}; respawnMagazines[] = {"20Rnd_762x51_Mag", "20Rnd_762x51_Mag", "20Rnd_762x51_Mag", "20Rnd_762x51_Mag", "16Rnd_9x21_Mag", "16Rnd_9x21_Mag", "HandGrenade", "HandGrenade", "SmokeShell", "SmokeShellGreen", "Chemlight_Green", "Chemlight_Green"}; linkedItems[] = {"H_HelmetB","V_PlateCarrierL_CTRG","ItemMap","ItemCompass","ItemWatch","ItemRadio","ItemGPS"}; respawnLinkedItems[] = {"H_HelmetB","V_PlateCarrierL_CTRG","ItemMap","ItemCompass","ItemWatch","ItemRadio","ItemGPS"}; }; class B_UK_Soldier_PG_F: B_Soldier_PG_F { author = "Night515"; _generalMacro = "B_UK_Soldier_PG_F"; identityTypes[] = {"Language_EN_EP1","Head_Euro","Head_African","Head_Asian","G_NATO_Default"}; faction = "BLU_F"; vehicleClass = "BAF_Men"; uniformClass = "U_B_CTRG_1"; hiddenSelections[] = {"Camo"}; hiddenSelectionsTextures[] = {"A3\Characters_F_EPA\BLUFOR\Data\clothing1_mtp_co.paa"}; weapons[] = {"arifle_UK_Mk20_plain_ARCO_pointer_F","hgun_P07_F","Throw","Put","Binocular"}; respawnWeapons[] = {"arifle_UK_Mk20_plain_ARCO_pointer_F","hgun_P07_F","Throw","Put","Binocular"}; Items[] = {"FirstAidKit"}; RespawnItems[] = {"FirstAidKit"}; magazines[] = {"30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag_Tracer_Red", "30Rnd_556x45_Stanag_Tracer_Red", "30Rnd_556x45_Stanag_Tracer_Red", "30Rnd_556x45_Stanag_Tracer_Red", "16Rnd_9x21_Mag", "16Rnd_9x21_Mag", "HandGrenade", "HandGrenade", "SmokeShell", "SmokeShellGreen", "Chemlight_Green", "Chemlight_Green"}; respawnMagazines[] = {"30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag_Tracer_Red", "30Rnd_556x45_Stanag_Tracer_Red", "30Rnd_556x45_Stanag_Tracer_Red", "30Rnd_556x45_Stanag_Tracer_Red", "16Rnd_9x21_Mag", "16Rnd_9x21_Mag", "HandGrenade", "HandGrenade", "SmokeShell", "SmokeShellGreen", "Chemlight_Green", "Chemlight_Green"}; backpack = "B_Parachute"; linkedItems[] = {"H_HelmetB","V_PlateCarrierL_CTRG","ItemMap","ItemCompass","ItemWatch","ItemRadio","ItemGPS"}; respawnLinkedItems[] = {"H_HelmetB","V_PlateCarrierL_CTRG","ItemMap","ItemCompass","ItemWatch","ItemRadio","ItemGPS"}; }; class B_UK_Soldier_A_F: B_Soldier_A_F { author = "Night515"; _generalMacro = "B_UK_Soldier_A_F"; identityTypes[] = {"Language_EN_EP1","Head_Euro","Head_African","Head_Asian","G_NATO_Default"}; faction = "BLU_F"; vehicleClass = "BAF_Men"; uniformClass = "U_B_CTRG_1"; hiddenSelections[] = {"Camo"}; hiddenSelectionsTextures[] = {"A3\Characters_F_EPA\BLUFOR\Data\clothing1_mtp_co.paa"}; weapons[] = {"arifle_UK_Mk20_plain_ARCO_pointer_F","hgun_P07_F","Throw","Put","Binocular"}; respawnWeapons[] = {"arifle_UK_Mk20_plain_ARCO_pointer_F","hgun_P07_F","Throw","Put","Binocular"}; Items[] = {"FirstAidKit"}; RespawnItems[] = {"FirstAidKit"}; magazines[] = {"30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag_Tracer_Red", "30Rnd_556x45_Stanag_Tracer_Red", "30Rnd_556x45_Stanag_Tracer_Red", "30Rnd_556x45_Stanag_Tracer_Red", "16Rnd_9x21_Mag", "16Rnd_9x21_Mag", "HandGrenade", "HandGrenade", "SmokeShell", "SmokeShellGreen", "Chemlight_Green", "Chemlight_Green"}; respawnMagazines[] = {"30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag_Tracer_Red", "30Rnd_556x45_Stanag_Tracer_Red", "30Rnd_556x45_Stanag_Tracer_Red", "30Rnd_556x45_Stanag_Tracer_Red", "16Rnd_9x21_Mag", "16Rnd_9x21_Mag", "HandGrenade", "HandGrenade", "SmokeShell", "SmokeShellGreen", "Chemlight_Green", "Chemlight_Green"}; backpack = "B_AssaultPack_mcamo_Ammo"; linkedItems[] = {"H_HelmetB_Light","V_PlateCarrierL_CTRG","ItemMap","ItemCompass","ItemWatch","ItemRadio","ItemGPS"}; respawnLinkedItems[] = {"H_HelmetB_Light","V_PlateCarrierL_CTRG","ItemMap","ItemCompass","ItemWatch","ItemRadio","ItemGPS"}; }; class B_UK_officer_F: B_officer_F { author = "Night515"; _generalMacro = "B_UK_officer_F"; identityTypes[] = {"Language_EN_EP1","Head_Euro","Head_African","Head_Asian","G_NATO_Default"}; faction = "BLU_F"; vehicleClass = "BAF_Men"; uniformClass = "U_B_CTRG_1"; hiddenSelections[] = {"Camo"}; hiddenSelectionsTextures[] = {"A3\Characters_F_EPA\BLUFOR\Data\clothing1_mtp_co.paa"}; weapons[] = {"arifle_UK_Mk20C_plain_ACO_pointer_F","hgun_P07_F","Throw","Put","Binocular"}; respawnWeapons[] = {"arifle_UK_Mk20C_plain_ACO_pointer_F","hgun_P07_F","Throw","Put","Binocular"}; Items[] = {"FirstAidKit"}; RespawnItems[] = {"FirstAidKit"}; magazines[] = {"30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag_Tracer_Red", "30Rnd_556x45_Stanag_Tracer_Red", "16Rnd_9x21_Mag", "16Rnd_9x21_Mag", "HandGrenade", "HandGrenade", "SmokeShell", "SmokeShellGreen", "Chemlight_Green", "Chemlight_Green"}; respawnMagazines[] = {"30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag_Tracer_Red", "30Rnd_556x45_Stanag_Tracer_Red", "16Rnd_9x21_Mag", "16Rnd_9x21_Mag", "HandGrenade", "HandGrenade", "SmokeShell", "SmokeShellGreen", "Chemlight_Green", "Chemlight_Green"}; linkedItems[] = {"H_Beret_grn_SF","V_PlateCarrierL_CTRG","ItemMap","ItemCompass","ItemWatch","ItemRadio","ItemGPS"}; respawnLinkedItems[] = {"H_Beret_grn_SF","V_PlateCarrierL_CTRG","ItemMap","ItemCompass","ItemWatch","ItemRadio","ItemGPS"}; }; class B_UK_Soldier_UAV_F: B_Soldier_UAV_F { author = "Night515"; _generalMacro = "B_UK_Soldier_F"; identityTypes[] = {"Language_EN_EP1","Head_Euro","Head_African","Head_Asian","G_NATO_Default"}; faction = "BLU_F"; vehicleClass = "BAF_Men"; uniformClass = "U_B_CTRG_3"; hiddenSelections[] = {"Camo"}; hiddenSelectionsTextures[] = {"A3\Characters_F_EPA\BLUFOR\Data\clothing1_mtp_co.paa"}; weapons[] = {"arifle_UK_Mk20_plain_ARCO_pointer_F","hgun_P07_F","Throw","Put","Binocular"}; respawnWeapons[] = {"arifle_UK_Mk20_plain_ARCO_pointer_F","hgun_P07_F","Throw","Put","Binocular"}; Items[] = {"FirstAidKit"}; RespawnItems[] = {"FirstAidKit"}; magazines[] = {"30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag_Tracer_Red", "30Rnd_556x45_Stanag_Tracer_Red", "30Rnd_556x45_Stanag_Tracer_Red", "30Rnd_556x45_Stanag_Tracer_Red", "16Rnd_9x21_Mag", "16Rnd_9x21_Mag", "HandGrenade", "HandGrenade", "SmokeShell", "SmokeShellGreen", "Chemlight_Green", "Chemlight_Green"}; respawnMagazines[] = {"30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag_Tracer_Red", "30Rnd_556x45_Stanag_Tracer_Red", "30Rnd_556x45_Stanag_Tracer_Red", "30Rnd_556x45_Stanag_Tracer_Red", "16Rnd_9x21_Mag", "16Rnd_9x21_Mag", "HandGrenade", "HandGrenade", "SmokeShell", "SmokeShellGreen", "Chemlight_Green", "Chemlight_Green"}; backpack = "B_UAV_01_backpack_F"; linkedItems[] = {"H_HelmetB","V_PlateCarrierL_CTRG","ItemMap","ItemCompass","ItemWatch","ItemRadio","ItemGPS"}; respawnLinkedItems[] = {"H_HelmetB","V_PlateCarrierL_CTRG","ItemMap","ItemCompass","ItemWatch","ItemRadio","ItemGPS"}; }; class B_UK_story_Frost_F: B_Soldier_base_F { author = "Night515"; _generalMacro = "B_UK_story_Frost_F"; identityTypes[] = {"Miller", "G_NATO_Default"}; FaceType = "Miller"; faction = "BLU_F"; vehicleClass = "BAF_MenStory"; uniformClass = "U_B_CTRG_2"; hiddenSelections[] = {"Camo"}; hiddenSelectionsTextures[] = {"A3\Characters_F_EPA\BLUFOR\Data\clothing1_mtp_co.paa"}; weapons[] = {"arifle_UK_Mk20_GL_plain_ARCO_pointer_F","hgun_P07_F","Throw","Put","Binocular"}; respawnWeapons[] = {"arifle_UK_Mk20_GL_plain_ARCO_pointer_F","hgun_P07_F","Throw","Put","Binocular"}; Items[] = {"FirstAidKit"}; RespawnItems[] = {"FirstAidKit"}; magazines[] = {"30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag_Tracer_Red", "30Rnd_556x45_Stanag_Tracer_Red", "30Rnd_556x45_Stanag_Tracer_Red", "30Rnd_556x45_Stanag_Tracer_Red", "16Rnd_9x21_Mag", "16Rnd_9x21_Mag", "HandGrenade", "HandGrenade", "SmokeShell", "SmokeShellGreen", "Chemlight_Green", "Chemlight_Green", "1Rnd_HE_Grenade_shell", "1Rnd_HE_Grenade_shell", "1Rnd_HE_Grenade_shell", "1Rnd_HE_Grenade_shell", "1Rnd_HE_Grenade_shell", "1Rnd_HE_Grenade_shell"}; respawnMagazines[] = {"30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag_Tracer_Red", "30Rnd_556x45_Stanag_Tracer_Red", "30Rnd_556x45_Stanag_Tracer_Red", "30Rnd_556x45_Stanag_Tracer_Red", "16Rnd_9x21_Mag", "16Rnd_9x21_Mag", "HandGrenade", "HandGrenade", "SmokeShell", "SmokeShellGreen", "Chemlight_Green", "Chemlight_Green", "1Rnd_HE_Grenade_shell", "1Rnd_HE_Grenade_shell", "1Rnd_HE_Grenade_shell", "1Rnd_HE_Grenade_shell", "1Rnd_HE_Grenade_shell", "1Rnd_HE_Grenade_shell"}; linkedItems[] = {"H_HelmetB_Light","V_PlateCarrierH_CTRG","ItemMap","ItemCompass","ItemWatch","ItemRadio","ItemGPS"}; respawnLinkedItems[] = {"H_HelmetB_Light","V_PlateCarrierH_CTRG","ItemMap","ItemCompass","ItemWatch","ItemRadio","ItemGPS"}; }; }; }; class CfgWeapons { class arifle_Mk20_plain_F class arifle_Mk20C_plain_F class arifle_Mk20_GL_plain_F class LMG_Mk200_F class arifle_UK_Mk20_plain_ARCO_pointer_F: arifle_Mk20_plain_F { displayname = "Mk20"; hiddenselections[] = {"camo"}; hiddenselectionstextures[] = {"A3\Weapons_F_Beta\Rifles\MK20\Data\mk20_co.paa"}; class LinkedItems { class LinkedItemsOptic { item = "optic_ARCO"; slot = "CowsSlot"; }; class LinkedItemsAcc { item = "acc_pointer_IR"; slot = "PointerSlot"; }; }; }; class arifle_UK_Mk20_GL_plain_ARCO_pointer_F: arifle_Mk20_GL_plain_F { displayname = "Mk20 EGLM 5.56 mm"; hiddenselections[] = {"camo"}; hiddenselectionstextures[] = {"A3\Weapons_F_Beta\Rifles\MK20\Data\mk20_co.paa"}; class LinkedItems { class LinkedItemsOptic { item = "optic_ARCO"; slot = "CowsSlot"; }; class LinkedItemsAcc { item = "acc_pointer_IR"; slot = "PointerSlot"; }; }; }; class arifle_UK_Mk20C_plain_Holo_pointer_F: arifle_Mk20C_plain_F { displayname = "Mk20C 5.56 mm"; hiddenselections[] = {"camo"}; hiddenselectionstextures[] = {"A3\Weapons_F_Beta\Rifles\MK20\Data\mk20_co.paa"}; class LinkedItems { class LinkedItemsOptic { item = "optic_Holosight"; slot = "CowsSlot"; }; class LinkedItemsAcc { item = "acc_pointer_IR"; slot = "PointerSlot"; }; }; }; class arifle_UK_Mk20C_plain_ACO_pointer_F: arifle_Mk20C_plain_F { displayname = "Mk20C 5.56 mm"; hiddenselections[] = {"camo"}; hiddenselectionstextures[] = {"A3\Weapons_F_Beta\Rifles\MK20\Data\mk20_co.paa"}; class LinkedItems { class LinkedItemsOptic { item = "optic_ACO_grn"; slot = "CowsSlot"; }; class LinkedItemsAcc { item = "acc_pointer_IR"; slot = "PointerSlot"; }; }; }; class LMG_UK_Mk200_ARCO_pointer_F: LMG_Mk200_F { displayname = "Mk200 6.5 mm"; hiddenselections[] = {"camo"}; hiddenselectionstextures[] = {"A3\Weapons_F\Machineguns\M200\data\body_co.paa"}; class LinkedItems { class LinkedItemsOptic { item = "optic_ACO_grn"; slot = "CowsSlot"; }; class LinkedItemsAcc { item = "acc_pointer_IR"; slot = "PointerSlot"; }; }; }; }; Please help! ---------- Post added at 08:39 PM ---------- Previous post was at 06:46 PM ---------- Need help fast, my addon is nearly finished. Just need that error fixed, some polishing, and bam. Edited November 15, 2013 by Nightmare515 Share this post Link to post Share on other sites
surpher 1 Posted November 15, 2013 You have one too many }; at the end of your CfgVehicles class. From the end of your CfgVehicles class. class B_UK_story_Frost_F: B_Soldier_base_F { author = "Night515"; _generalMacro = "B_UK_story_Frost_F"; identityTypes[] = {"Miller", "G_NATO_Default"}; FaceType = "Miller"; faction = "BLU_F"; vehicleClass = "BAF_MenStory"; uniformClass = "U_B_CTRG_2"; hiddenSelections[] = {"Camo"}; hiddenSelectionsTextures[] = {"A3\Characters_F_EPA\BLUFOR\Data\clothing1_mtp_co.paa"}; weapons[] = {"arifle_UK_Mk20_GL_plain_ARCO_pointer_F","hgun_P07_F","Throw","Put","Binocular"}; respawnWeapons[] = {"arifle_UK_Mk20_GL_plain_ARCO_pointer_F","hgun_P07_F","Throw","Put","Binocular"}; Items[] = {"FirstAidKit"}; RespawnItems[] = {"FirstAidKit"}; magazines[] = {"30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag_Tracer_Red", "30Rnd_556x45_Stanag_Tracer_Red", "30Rnd_556x45_Stanag_Tracer_Red", "30Rnd_556x45_Stanag_Tracer_Red", "16Rnd_9x21_Mag", "16Rnd_9x21_Mag", "HandGrenade", "HandGrenade", "SmokeShell", "SmokeShellGreen", "Chemlight_Green", "Chemlight_Green", "1Rnd_HE_Grenade_shell", "1Rnd_HE_Grenade_shell", "1Rnd_HE_Grenade_shell", "1Rnd_HE_Grenade_shell", "1Rnd_HE_Grenade_shell", "1Rnd_HE_Grenade_shell"}; respawnMagazines[] = {"30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag_Tracer_Red", "30Rnd_556x45_Stanag_Tracer_Red", "30Rnd_556x45_Stanag_Tracer_Red", "30Rnd_556x45_Stanag_Tracer_Red", "16Rnd_9x21_Mag", "16Rnd_9x21_Mag", "HandGrenade", "HandGrenade", "SmokeShell", "SmokeShellGreen", "Chemlight_Green", "Chemlight_Green", "1Rnd_HE_Grenade_shell", "1Rnd_HE_Grenade_shell", "1Rnd_HE_Grenade_shell", "1Rnd_HE_Grenade_shell", "1Rnd_HE_Grenade_shell", "1Rnd_HE_Grenade_shell"}; linkedItems[] = {"H_HelmetB_Light","V_PlateCarrierH_CTRG","ItemMap","ItemCompass","ItemWatch","ItemRadio","ItemGPS"}; respawnLinkedItems[] = {"H_HelmetB_Light","V_PlateCarrierH_CTRG","ItemMap","ItemCompass","ItemWatch","ItemRadio","ItemGPS"}; }; }; };// Delete Share this post Link to post Share on other sites
AveryTheKitty 2626 Posted November 15, 2013 Still getting the same error. ---------- Post added at 08:18 AM ---------- Previous post was at 08:15 AM ---------- Updated the config. class DefaultEventhandlers; class CfgPatches { class A3_NATO_BAF { units[] = {}; weapons[] = {}; requiredVersion = 0.1; requiredAddons[] = {"A3_Data_F", "A3_Weapons_F", "A3_Characters_F"}; }; }; class CfgVehicleClasses { class BAF_Men { displayName = "Men (BAF)"; }; class BAF_MenStory { displayName = "Men (BAF Story)"; }; class BAF_Cars { displayName = "Cars (BAF)"; }; }; class CfgVehicles { class Man; class CAManBase: Man { class Hitpoints { class HitHead; class HitBody; class HitHands; class HitLegs; }; }; class B_Soldier_base_F class B_Soldier_F class B_Soldier_02_F class B_Soldier_03_F class B_Soldier_lite_F class B_Soldier_GL_F class B_Soldier_LAT_F class B_Soldier_M_F class B_Soldier_A_F class B_Soldier_AR_F class B_Soldier_SL_F class B_Soldier_TL_F class B_Soldier_UAV_F class B_Soldier_exp_F class B_Soldier_repair_F class B_Soldier_PG_F class B_medic_F class B_officer_F class B_engineer_F class B_UK_Soldier_F: B_Soldier_F { author = "Night515"; _generalMacro = "B_UK_Soldier_F"; identityTypes[] = {"Language_EN_EP1","Head_Euro","Head_African","Head_Asian","G_NATO_Default"}; faction = "BLU_F"; vehicleClass = "BAF_Men"; uniformClass = "U_B_CTRG_1"; hiddenSelections[] = {"Camo"}; hiddenSelectionsTextures[] = {"A3\Characters_F_EPA\BLUFOR\Data\clothing1_mtp_co.paa"}; weapons[] = {"arifle_UK_Mk20_plain_ARCO_pointer_F","hgun_P07_F","Throw","Put","Binocular"}; respawnWeapons[] = {"arifle_UK_Mk20_plain_ARCO_pointer_F","hgun_P07_F","Throw","Put","Binocular"}; Items[] = {"FirstAidKit"}; RespawnItems[] = {"FirstAidKit"}; magazines[] = {"30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag_Tracer_Red", "30Rnd_556x45_Stanag_Tracer_Red", "30Rnd_556x45_Stanag_Tracer_Red", "30Rnd_556x45_Stanag_Tracer_Red", "16Rnd_9x21_Mag", "16Rnd_9x21_Mag", "HandGrenade", "HandGrenade", "SmokeShell", "SmokeShellGreen", "Chemlight_Green", "Chemlight_Green"}; respawnMagazines[] = {"30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag_Tracer_Red", "30Rnd_556x45_Stanag_Tracer_Red", "30Rnd_556x45_Stanag_Tracer_Red", "30Rnd_556x45_Stanag_Tracer_Red", "16Rnd_9x21_Mag", "16Rnd_9x21_Mag", "HandGrenade", "HandGrenade", "SmokeShell", "SmokeShellGreen", "Chemlight_Green", "Chemlight_Green"}; linkedItems[] = {"H_HelmetB","V_PlateCarrierH_CTRG","ItemMap","ItemCompass","ItemWatch","ItemRadio","ItemGPS"}; respawnLinkedItems[] = {"H_HelmetB","V_PlateCarrierH_CTRG","ItemMap","ItemCompass","ItemWatch","ItemRadio","ItemGPS"}; }; class B_UK_Soldier_lite_F: B_Soldier_lite_F { author = "Night515"; _generalMacro = "B_UK_Soldier_lite_F"; identityTypes[] = {"Language_EN_EP1","Head_Euro","Head_African","Head_Asian","G_NATO_Default"}; faction = "BLU_F"; vehicleClass = "BAF_Men"; uniformClass = "U_B_CTRG_2"; hiddenSelections[] = {"Camo"}; hiddenSelectionsTextures[] = {"A3\Characters_F_EPA\BLUFOR\Data\clothing1_mtp_co.paa"}; weapons[] = {"arifle_UK_Mk20C_plain_ACO_pointer_F","hgun_P07_F","Throw","Put","Binocular"}; respawnWeapons[] = {"arifle_UK_Mk20C_plain_ACO_pointer_F","hgun_P07_F","Throw","Put","Binocular"}; Items[] = {"FirstAidKit"}; RespawnItems[] = {"FirstAidKit"}; magazines[] = {"30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag_Tracer_Red", "30Rnd_556x45_Stanag_Tracer_Red", "16Rnd_9x21_Mag", "16Rnd_9x21_Mag", "SmokeShellGreen", "Chemlight_Green", "Chemlight_Green"}; respawnMagazines[] = {"30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag_Tracer_Red", "30Rnd_556x45_Stanag_Tracer_Red", "16Rnd_9x21_Mag", "16Rnd_9x21_Mag", "SmokeShellGreen", "Chemlight_Green", "Chemlight_Green"}; linkedItems[] = {"H_HelmetB","V_PlateCarrierL_CTRG","ItemMap","ItemCompass","ItemWatch","ItemRadio","ItemGPS"}; respawnLinkedItems[] = {"H_HelmetB","V_PlateCarrierL_CTRG","ItemMap","ItemCompass","ItemWatch","ItemRadio","ItemGPS"}; }; class B_UK_Soldier_GL_F: B_Soldier_GL_F { author = "Night515"; _generalMacro = "B_UK_Soldier_GL_F"; identityTypes[] = {"Language_EN_EP1","Head_Euro","Head_African","Head_Asian","G_NATO_Default"}; faction = "BLU_F"; vehicleClass = "BA_Men"; uniformClass = "U_B_CTRG_3"; hiddenSelections[] = {"Camo"}; hiddenSelectionsTextures[] = {"A3\Characters_F_EPA\BLUFOR\Data\clothing1_mtp_co.paa"}; weapons[] = {"arifle_UK_Mk20_GL_plain_ARCO_pointer_F","hgun_P07_F","Throw","Put","Binocular"}; respawnWeapons[] = {"arifle_UK_Mk20_GL_plain_ARCO_pointer_F","hgun_P07_F","Throw","Put","Binocular"}; Items[] = {"FirstAidKit"}; RespawnItems[] = {"FirstAidKit"}; magazines[] = {"30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag_Tracer_Red", "30Rnd_556x45_Stanag_Tracer_Red", "30Rnd_556x45_Stanag_Tracer_Red", "30Rnd_556x45_Stanag_Tracer_Red", "16Rnd_9x21_Mag", "16Rnd_9x21_Mag", "HandGrenade", "HandGrenade", "SmokeShell", "SmokeShellGreen", "Chemlight_Green", "Chemlight_Green", "1Rnd_HE_Grenade_shell", "1Rnd_HE_Grenade_shell", "1Rnd_HE_Grenade_shell", "1Rnd_HE_Grenade_shell", "1Rnd_HE_Grenade_shell", "1Rnd_HE_Grenade_shell"}; respawnMagazines[] = {"30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag_Tracer_Red", "30Rnd_556x45_Stanag_Tracer_Red", "30Rnd_556x45_Stanag_Tracer_Red", "30Rnd_556x45_Stanag_Tracer_Red", "16Rnd_9x21_Mag", "16Rnd_9x21_Mag", "HandGrenade", "HandGrenade", "SmokeShell", "SmokeShellGreen", "Chemlight_Green", "Chemlight_Green", "1Rnd_HE_Grenade_shell", "1Rnd_HE_Grenade_shell", "1Rnd_HE_Grenade_shell", "1Rnd_HE_Grenade_shell", "1Rnd_HE_Grenade_shell", "1Rnd_HE_Grenade_shell"}; linkedItems[] = {"H_HelmetB","V_PlateCarrierL_CTRG","ItemMap","ItemCompass","ItemWatch","ItemRadio","ItemGPS"}; respawnLinkedItems[] = {"H_HelmetB","V_PlateCarrierL_CTRG","ItemMap","ItemCompass","ItemWatch","ItemRadio","ItemGPS"}; }; class B_UK_Soldier_LAT_F: B_Soldier_LAT_F { author = "Night515"; _generalMacro = "B_UK_Soldier_LAT_F"; identityTypes[] = {"Language_EN_EP1","Head_Euro","Head_African","Head_Asian","G_NATO_Default"}; faction = "BLU_F"; vehicleClass = "BAF_Men"; uniformClass = "U_B_CTRG_1"; hiddenSelections[] = {"Camo"}; hiddenSelectionsTextures[] = {"A3\Characters_F_EPA\BLUFOR\Data\clothing1_mtp_co.paa"}; weapons[] = {"arifle_UK_Mk20_plain_ARCO_pointer_F","launch_NLAW_F","hgun_P07_F","Throw","Put","Binocular"}; respawnWeapons[] = {"arifle_UK_Mk20_plain_ARCO_pointer_F","launch_NLAW_F","hgun_P07_F","Throw","Put","Binocular"}; Items[] = {"FirstAidKit"}; RespawnItems[] = {"FirstAidKit"}; magazines[] = {"30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag_Tracer_Red", "30Rnd_556x45_Stanag_Tracer_Red", "30Rnd_556x45_Stanag_Tracer_Red", "30Rnd_556x45_Stanag_Tracer_Red", "16Rnd_9x21_Mag", "16Rnd_9x21_Mag", "HandGrenade", "HandGrenade", "SmokeShell", "SmokeShellGreen", "Chemlight_Green", "Chemlight_Green"}; respawnMagazines[] = {"30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag_Tracer_Red", "30Rnd_556x45_Stanag_Tracer_Red", "30Rnd_556x45_Stanag_Tracer_Red", "30Rnd_556x45_Stanag_Tracer_Red", "16Rnd_9x21_Mag", "16Rnd_9x21_Mag", "HandGrenade", "HandGrenade", "SmokeShell", "SmokeShellGreen", "Chemlight_Green", "Chemlight_Green"}; backpack = "B_AssaultPack_rgr_LAT"; linkedItems[] = {"H_HelmetB","V_PlateCarrierL_CTRG","ItemMap","ItemCompass","ItemWatch","ItemRadio","ItemGPS"}; respawnLinkedItems[] = {"H_HelmetB","V_PlateCarrierL_CTRG","ItemMap","ItemCompass","ItemWatch","ItemRadio","ItemGPS"}; }; class B_UK_Soldier_TL_F: B_Soldier_TL_F { author = "Night515"; _generalMacro = "B_UK_Soldier_TL_F"; identityTypes[] = {"Language_EN_EP1","Head_Euro","Head_African","Head_Asian","G_NATO_Default"}; faction = "BLU_F"; vehicleClass = "BAF_Men"; uniformClass = "U_B_CTRG_2"; hiddenSelections[] = {"Camo"}; hiddenSelectionsTextures[] = {"A3\Characters_F_EPA\BLUFOR\Data\clothing1_mtp_co.paa"}; weapons[] = {"arifle_UK_Mk20_GL_plain_ARCO_pointer_F","hgun_P07_F","Throw","Put","Binocular"}; respawnWeapons[] = {"arifle_UK_Mk20_GL_plain_ARCO_pointer_F","hgun_P07_F","Throw","Put","Binocular"}; Items[] = {"FirstAidKit"}; RespawnItems[] = {"FirstAidKit"}; magazines[] = {"30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag_Tracer_Red", "30Rnd_556x45_Stanag_Tracer_Red", "30Rnd_556x45_Stanag_Tracer_Red", "30Rnd_556x45_Stanag_Tracer_Red", "16Rnd_9x21_Mag", "16Rnd_9x21_Mag", "HandGrenade", "HandGrenade", "SmokeShell", "SmokeShellGreen", "Chemlight_Green", "Chemlight_Green", "1Rnd_HE_Grenade_shell", "1Rnd_HE_Grenade_shell", "1Rnd_HE_Grenade_shell", "1Rnd_HE_Grenade_shell", "1Rnd_HE_Grenade_shell", "1Rnd_HE_Grenade_shell"}; respawnMagazines[] = {"30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag_Tracer_Red", "30Rnd_556x45_Stanag_Tracer_Red", "30Rnd_556x45_Stanag_Tracer_Red", "30Rnd_556x45_Stanag_Tracer_Red", "16Rnd_9x21_Mag", "16Rnd_9x21_Mag", "HandGrenade", "HandGrenade", "SmokeShell", "SmokeShellGreen", "Chemlight_Green", "Chemlight_Green", "1Rnd_HE_Grenade_shell", "1Rnd_HE_Grenade_shell", "1Rnd_HE_Grenade_shell", "1Rnd_HE_Grenade_shell", "1Rnd_HE_Grenade_shell", "1Rnd_HE_Grenade_shell"}; linkedItems[] = {"H_HelmetB_Light","V_PlateCarrierL_CTRG","ItemMap","ItemCompass","ItemWatch","ItemRadio","ItemGPS"}; respawnLinkedItems[] = {"H_HelmetB_Light","V_PlateCarrierL_CTRG","ItemMap","ItemCompass","ItemWatch","ItemRadio","ItemGPS"}; }; class B_UK_Soldier_SL_F: B_Soldier_SL_F { author = "Night515"; _generalMacro = "B_UK_Soldier_SL_F"; identityTypes[] = {"Language_EN_EP1","Head_Euro","Head_African","Head_Asian","G_NATO_Default"}; faction = "BLU_F"; vehicleClass = "BAF_Men"; uniformClass = "U_B_CTRG_3"; hiddenSelections[] = {"Camo"}; hiddenSelectionsTextures[] = {"A3\Characters_F_EPA\BLUFOR\Data\clothing1_mtp_co.paa"}; weapons[] = {"arifle_UK_Mk20_plain_ARCO_pointer_F","hgun_P07_F","Throw","Put","Binocular"}; respawnWeapons[] = {"arifle_UK_Mk20_plain_ARCO_pointer_F","hgun_P07_F","Throw","Put","Binocular"}; Items[] = {"FirstAidKit"}; RespawnItems[] = {"FirstAidKit"}; magazines[] = {"30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag_Tracer_Red", "30Rnd_556x45_Stanag_Tracer_Red", "30Rnd_556x45_Stanag_Tracer_Red", "30Rnd_556x45_Stanag_Tracer_Red", "16Rnd_9x21_Mag", "16Rnd_9x21_Mag", "HandGrenade", "HandGrenade", "SmokeShell", "SmokeShellGreen", "Chemlight_Green", "Chemlight_Green"}; respawnMagazines[] = {"30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag_Tracer_Red", "30Rnd_556x45_Stanag_Tracer_Red", "30Rnd_556x45_Stanag_Tracer_Red", "30Rnd_556x45_Stanag_Tracer_Red", "16Rnd_9x21_Mag", "16Rnd_9x21_Mag", "HandGrenade", "HandGrenade", "SmokeShell", "SmokeShellGreen", "Chemlight_Green", "Chemlight_Green"}; linkedItems[] = {"H_HelmetB","V_PlateCarrierH_CTRG","ItemMap","ItemCompass","ItemWatch","ItemRadio","ItemGPS"}; respawnLinkedItems[] = {"H_HelmetB","V_PlateCarrierH_CTRG","ItemMap","ItemCompass","ItemWatch","ItemRadio","ItemGPS"}; }; class B_UK_Soldier_exp_F: B_Soldier_exp_F { author = "Night515"; _generalMacro = "B_UK_Soldier_exp_F"; identityTypes[] = {"Language_EN_EP1","Head_Euro","Head_African","Head_Asian","G_NATO_Default"}; faction = "BLU_F"; vehicleClass = "BAF_Men"; uniformClass = "U_B_CTRG_3"; hiddenSelections[] = {"Camo"}; hiddenSelectionsTextures[] = {"A3\Characters_F_EPA\BLUFOR\Data\clothing1_mtp_co.paa"}; weapons[] = {"arifle_UK_Mk20_plain_ARCO_pointer_F","hgun_P07_F","Throw","Put","Binocular"}; respawnWeapons[] = {"arifle_UK_Mk20_plain_ARCO_pointer_F","hgun_P07_F","Throw","Put","Binocular"}; Items[] = {"FirstAidKit"}; RespawnItems[] = {"FirstAidKit"}; magazines[] = {"30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag_Tracer_Red", "30Rnd_556x45_Stanag_Tracer_Red", "30Rnd_556x45_Stanag_Tracer_Red", "30Rnd_556x45_Stanag_Tracer_Red", "16Rnd_9x21_Mag", "16Rnd_9x21_Mag", "HandGrenade", "HandGrenade", "SmokeShell", "SmokeShellGreen", "Chemlight_Green", "Chemlight_Green"}; respawnMagazines[] = {"30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag_Tracer_Red", "30Rnd_556x45_Stanag_Tracer_Red", "30Rnd_556x45_Stanag_Tracer_Red", "30Rnd_556x45_Stanag_Tracer_Red", "16Rnd_9x21_Mag", "16Rnd_9x21_Mag", "HandGrenade", "HandGrenade", "SmokeShell", "SmokeShellGreen", "Chemlight_Green", "Chemlight_Green"}; backpack = "B_Kitbag_rgr_Exp"; linkedItems[] = {"H_HelmetB_Light","V_PlateCarrierL_CTRG","ItemMap","ItemCompass","ItemWatch","ItemRadio","ItemGPS"}; respawnLinkedItems[] = {"H_HelmetB_Light","V_PlateCarrierL_CTRG","ItemMap","ItemCompass","ItemWatch","ItemRadio","ItemGPS"}; }; class B_UK_Soldier_repair_F: B_Soldier_repair_F { author = "Night515"; _generalMacro = "B_UK_Soldier_repair_F"; identityTypes[] = {"Language_EN_EP1","Head_Euro","Head_African","Head_Asian","G_NATO_Default"}; faction = "BLU_F"; vehicleClass = "BAF_Men"; uniformClass = "U_B_CTRG_2"; hiddenSelections[] = {"Camo"}; hiddenSelectionsTextures[] = {"A3\Characters_F_EPA\BLUFOR\Data\clothing1_mtp_co.paa"}; weapons[] = {"arifle_UK_Mk20C_plain_Holo_pointer_F","hgun_P07_F","Throw","Put","Binocular"}; respawnWeapons[] = {"arifle_UK_Mk20C_plain_Holo_pointer_F","hgun_P07_F","Throw","Put","Binocular"}; Items[] = {"FirstAidKit"}; RespawnItems[] = {"FirstAidKit"}; magazines[] = {"30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag_Tracer_Red", "30Rnd_556x45_Stanag_Tracer_Red", "30Rnd_556x45_Stanag_Tracer_Red", "30Rnd_556x45_Stanag_Tracer_Red", "16Rnd_9x21_Mag", "16Rnd_9x21_Mag", "HandGrenade", "HandGrenade", "SmokeShell", "SmokeShellGreen", "Chemlight_Green", "Chemlight_Green"}; respawnMagazines[] = {"30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag_Tracer_Red", "30Rnd_556x45_Stanag_Tracer_Red", "30Rnd_556x45_Stanag_Tracer_Red", "30Rnd_556x45_Stanag_Tracer_Red", "16Rnd_9x21_Mag", "16Rnd_9x21_Mag", "HandGrenade", "HandGrenade", "SmokeShell", "SmokeShellGreen", "Chemlight_Green", "Chemlight_Green"}; backpack = "B_AssaultPack_rgr_Repair"; linkedItems[] = {"H_HelmetB","V_PlateCarrierL_CTRG","ItemMap","ItemCompass","ItemWatch","ItemRadio","ItemGPS"}; respawnLinkedItems[] = {"H_HelmetB","V_PlateCarrierL_CTRG","ItemMap","ItemCompass","ItemWatch","ItemRadio","ItemGPS"}; }; class B_UK_engineer_F: B_engineer_F { author = "Night515"; _generalMacro = "B_UK_engineer_F"; identityTypes[] = {"Language_EN_EP1","Head_Euro","Head_African","Head_Asian","G_NATO_Default"}; faction = "BLU_F"; vehicleClass = "BAF_Men"; uniformClass = "U_B_CTRG_1"; hiddenSelections[] = {"Camo"}; hiddenSelectionsTextures[] = {"A3\Characters_F_EPA\BLUFOR\Data\clothing1_mtp_co.paa"}; weapons[] = {"arifle_UK_Mk20C_plain_Holo_pointer_F","hgun_P07_F","Throw","Put","Binocular"}; respawnWeapons[] = {"arifle_UK_Mk20C_plain_Holo_pointer_F","hgun_P07_F","Throw","Put","Binocular"}; Items[] = {"FirstAidKit"}; RespawnItems[] = {"FirstAidKit"}; magazines[] = {"30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag_Tracer_Red", "30Rnd_556x45_Stanag_Tracer_Red", "30Rnd_556x45_Stanag_Tracer_Red", "30Rnd_556x45_Stanag_Tracer_Red", "16Rnd_9x21_Mag", "16Rnd_9x21_Mag", "HandGrenade", "HandGrenade", "SmokeShell", "SmokeShellGreen", "Chemlight_Green", "Chemlight_Green"}; respawnMagazines[] = {"30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag_Tracer_Red", "30Rnd_556x45_Stanag_Tracer_Red", "30Rnd_556x45_Stanag_Tracer_Red", "30Rnd_556x45_Stanag_Tracer_Red", "16Rnd_9x21_Mag", "16Rnd_9x21_Mag", "HandGrenade", "HandGrenade", "SmokeShell", "SmokeShellGreen", "Chemlight_Green", "Chemlight_Green"}; backpack = "B_Kitbag_mcamo_Eng"; linkedItems[] = {"H_HelmetB_Light","V_PlateCarrierL_CTRG","ItemMap","ItemCompass","ItemWatch","ItemRadio","ItemGPS"}; respawnLinkedItems[] = {"H_HelmetB_Light","V_PlateCarrierL_CTRG","ItemMap","ItemCompass","ItemWatch","ItemRadio","ItemGPS"}; }; class B_UK_medic_F: B_medic_F { author = "Night515"; _generalMacro = "B_UK_medic_F"; identityTypes[] = {"Language_EN_EP1","Head_Euro","Head_African","Head_Asian","G_NATO_Default"}; faction = "BLU_F"; vehicleClass = "BAF_Men"; uniformClass = "U_B_CTRG_2"; hiddenSelections[] = {"Camo"}; hiddenSelectionsTextures[] = {"A3\Characters_F_EPA\BLUFOR\Data\clothing1_mtp_co.paa"}; weapons[] = {"arifle_UK_Mk20_plain_ARCO_pointer_F","hgun_P07_F","Throw","Put","Binocular"}; respawnWeapons[] = {"arifle_UK_Mk20_plain_ARCO_pointer_F","hgun_P07_F","Throw","Put","Binocular"}; Items[] = {"FirstAidKit"}; RespawnItems[] = {"FirstAidKit"}; magazines[] = {"30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag_Tracer_Red", "30Rnd_556x45_Stanag_Tracer_Red", "30Rnd_556x45_Stanag_Tracer_Red", "30Rnd_556x45_Stanag_Tracer_Red", "16Rnd_9x21_Mag", "16Rnd_9x21_Mag", "HandGrenade", "HandGrenade", "SmokeShell", "SmokeShellGreen", "Chemlight_Green", "Chemlight_Green"}; respawnMagazines[] = {"30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag_Tracer_Red", "30Rnd_556x45_Stanag_Tracer_Red", "30Rnd_556x45_Stanag_Tracer_Red", "30Rnd_556x45_Stanag_Tracer_Red", "16Rnd_9x21_Mag", "16Rnd_9x21_Mag", "HandGrenade", "HandGrenade", "SmokeShell", "SmokeShellGreen", "Chemlight_Green", "Chemlight_Green"}; backpack = "B_AssaultPack_rgr_Medic"; linkedItems[] = {"H_HelmetB","V_PlateCarrierL_CTRG","ItemMap","ItemCompass","ItemWatch","ItemRadio","ItemGPS"}; respawnLinkedItems[] = {"H_HelmetB","V_PlateCarrierL_CTRG","ItemMap","ItemCompass","ItemWatch","ItemRadio","ItemGPS"}; }; class B_UK_Soldier_AR_F: B_Soldier_AR_F { author = "Night515"; _generalMacro = "B_UK_Soldier_AR_F"; identityTypes[] = {"Language_EN_EP1","Head_Euro","Head_African","Head_Asian","G_NATO_Default"}; faction = "BLU_F"; vehicleClass = "BAF_Men"; uniformClass = "U_B_CTRG_2"; hiddenSelections[] = {"Camo"}; hiddenSelectionsTextures[] = {"A3\Characters_F_EPA\BLUFOR\Data\clothing1_mtp_co.paa"}; weapons[] = {"LMG_UK_Mk200_ARCO_Pointer_F","hgun_P07_F","Throw","Put","Binocular"}; respawnWeapons[] = {"LMG_UK_Mk200_ARCO_Pointer_F","hgun_P07_F","Throw","Put","Binocular"}; Items[] = {"FirstAidKit"}; RespawnItems[] = {"FirstAidKit"}; magazines[] = {"200Rnd_65x39_cased_Box", "200Rnd_65x39_cased_Box", "200Rnd_65x39_cased_Box_Tracer", "200Rnd_65x39_cased_Box_Tracer", "16Rnd_9x21_Mag", "16Rnd_9x21_Mag", "HandGrenade", "HandGrenade", "SmokeShell", "SmokeShellGreen", "Chemlight_Green", "Chemlight_Green"}; respawnMagazines[] = {"200Rnd_65x39_cased_Box", "200Rnd_65x39_cased_Box", "200Rnd_65x39_cased_Box_Tracer", "200Rnd_65x39_cased_Box_Tracer", "16Rnd_9x21_Mag", "16Rnd_9x21_Mag", "HandGrenade", "HandGrenade", "SmokeShell", "SmokeShellGreen", "Chemlight_Green", "Chemlight_Green"}; linkedItems[] = {"H_HelmetB","V_PlateCarrierH_CTRG","ItemMap","ItemCompass","ItemWatch","ItemRadio","ItemGPS"}; respawnLinkedItems[] = {"H_HelmetB","V_PlateCarrierH_CTRG","ItemMap","ItemCompass","ItemWatch","ItemRadio","ItemGPS"}; }; class B_UK_Soldier_M_F: B_Soldier_M_F { author = "Night515"; _generalMacro = "B_UK_Soldier_M_F"; identityTypes[] = {"Language_EN_EP1","Head_Euro","Head_African","Head_Asian","G_NATO_Default"}; faction = "BLU_F"; vehicleClass = "BAF_Men"; uniformClass = "U_B_CTRG_1"; hiddenSelections[] = {"Camo"}; hiddenSelectionsTextures[] = {"A3\Characters_F_EPA\BLUFOR\Data\clothing1_mtp_co.paa"}; weapons[] = {"srifle_EBR_DMS_F","hgun_P07_F","Throw","Put","Binocular"}; respawnWeapons[] = {"srifle_EBR_DMS_F","hgun_P07_F","Throw","Put","Binocular"}; Items[] = {"FirstAidKit"}; RespawnItems[] = {"FirstAidKit"}; magazines[] = {"20Rnd_762x51_Mag", "20Rnd_762x51_Mag", "20Rnd_762x51_Mag", "20Rnd_762x51_Mag", "16Rnd_9x21_Mag", "16Rnd_9x21_Mag", "HandGrenade", "HandGrenade", "SmokeShell", "SmokeShellGreen", "Chemlight_Green", "Chemlight_Green"}; respawnMagazines[] = {"20Rnd_762x51_Mag", "20Rnd_762x51_Mag", "20Rnd_762x51_Mag", "20Rnd_762x51_Mag", "16Rnd_9x21_Mag", "16Rnd_9x21_Mag", "HandGrenade", "HandGrenade", "SmokeShell", "SmokeShellGreen", "Chemlight_Green", "Chemlight_Green"}; linkedItems[] = {"H_HelmetB","V_PlateCarrierL_CTRG","ItemMap","ItemCompass","ItemWatch","ItemRadio","ItemGPS"}; respawnLinkedItems[] = {"H_HelmetB","V_PlateCarrierL_CTRG","ItemMap","ItemCompass","ItemWatch","ItemRadio","ItemGPS"}; }; class B_UK_Soldier_PG_F: B_Soldier_PG_F { author = "Night515"; _generalMacro = "B_UK_Soldier_PG_F"; identityTypes[] = {"Language_EN_EP1","Head_Euro","Head_African","Head_Asian","G_NATO_Default"}; faction = "BLU_F"; vehicleClass = "BAF_Men"; uniformClass = "U_B_CTRG_1"; hiddenSelections[] = {"Camo"}; hiddenSelectionsTextures[] = {"A3\Characters_F_EPA\BLUFOR\Data\clothing1_mtp_co.paa"}; weapons[] = {"arifle_UK_Mk20_plain_ARCO_pointer_F","hgun_P07_F","Throw","Put","Binocular"}; respawnWeapons[] = {"arifle_UK_Mk20_plain_ARCO_pointer_F","hgun_P07_F","Throw","Put","Binocular"}; Items[] = {"FirstAidKit"}; RespawnItems[] = {"FirstAidKit"}; magazines[] = {"30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag_Tracer_Red", "30Rnd_556x45_Stanag_Tracer_Red", "30Rnd_556x45_Stanag_Tracer_Red", "30Rnd_556x45_Stanag_Tracer_Red", "16Rnd_9x21_Mag", "16Rnd_9x21_Mag", "HandGrenade", "HandGrenade", "SmokeShell", "SmokeShellGreen", "Chemlight_Green", "Chemlight_Green"}; respawnMagazines[] = {"30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag_Tracer_Red", "30Rnd_556x45_Stanag_Tracer_Red", "30Rnd_556x45_Stanag_Tracer_Red", "30Rnd_556x45_Stanag_Tracer_Red", "16Rnd_9x21_Mag", "16Rnd_9x21_Mag", "HandGrenade", "HandGrenade", "SmokeShell", "SmokeShellGreen", "Chemlight_Green", "Chemlight_Green"}; backpack = "B_Parachute"; linkedItems[] = {"H_HelmetB","V_PlateCarrierL_CTRG","ItemMap","ItemCompass","ItemWatch","ItemRadio","ItemGPS"}; respawnLinkedItems[] = {"H_HelmetB","V_PlateCarrierL_CTRG","ItemMap","ItemCompass","ItemWatch","ItemRadio","ItemGPS"}; }; class B_UK_Soldier_A_F: B_Soldier_A_F { author = "Night515"; _generalMacro = "B_UK_Soldier_A_F"; identityTypes[] = {"Language_EN_EP1","Head_Euro","Head_African","Head_Asian","G_NATO_Default"}; faction = "BLU_F"; vehicleClass = "BAF_Men"; uniformClass = "U_B_CTRG_1"; hiddenSelections[] = {"Camo"}; hiddenSelectionsTextures[] = {"A3\Characters_F_EPA\BLUFOR\Data\clothing1_mtp_co.paa"}; weapons[] = {"arifle_UK_Mk20_plain_ARCO_pointer_F","hgun_P07_F","Throw","Put","Binocular"}; respawnWeapons[] = {"arifle_UK_Mk20_plain_ARCO_pointer_F","hgun_P07_F","Throw","Put","Binocular"}; Items[] = {"FirstAidKit"}; RespawnItems[] = {"FirstAidKit"}; magazines[] = {"30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag_Tracer_Red", "30Rnd_556x45_Stanag_Tracer_Red", "30Rnd_556x45_Stanag_Tracer_Red", "30Rnd_556x45_Stanag_Tracer_Red", "16Rnd_9x21_Mag", "16Rnd_9x21_Mag", "HandGrenade", "HandGrenade", "SmokeShell", "SmokeShellGreen", "Chemlight_Green", "Chemlight_Green"}; respawnMagazines[] = {"30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag_Tracer_Red", "30Rnd_556x45_Stanag_Tracer_Red", "30Rnd_556x45_Stanag_Tracer_Red", "30Rnd_556x45_Stanag_Tracer_Red", "16Rnd_9x21_Mag", "16Rnd_9x21_Mag", "HandGrenade", "HandGrenade", "SmokeShell", "SmokeShellGreen", "Chemlight_Green", "Chemlight_Green"}; backpack = "B_AssaultPack_mcamo_Ammo"; linkedItems[] = {"H_HelmetB_Light","V_PlateCarrierL_CTRG","ItemMap","ItemCompass","ItemWatch","ItemRadio","ItemGPS"}; respawnLinkedItems[] = {"H_HelmetB_Light","V_PlateCarrierL_CTRG","ItemMap","ItemCompass","ItemWatch","ItemRadio","ItemGPS"}; }; class B_UK_officer_F: B_officer_F { author = "Night515"; _generalMacro = "B_UK_officer_F"; identityTypes[] = {"Language_EN_EP1","Head_Euro","Head_African","Head_Asian","G_NATO_Default"}; faction = "BLU_F"; vehicleClass = "BAF_Men"; uniformClass = "U_B_CTRG_1"; hiddenSelections[] = {"Camo"}; hiddenSelectionsTextures[] = {"A3\Characters_F_EPA\BLUFOR\Data\clothing1_mtp_co.paa"}; weapons[] = {"arifle_UK_Mk20C_plain_ACO_pointer_F","hgun_P07_F","Throw","Put","Binocular"}; respawnWeapons[] = {"arifle_UK_Mk20C_plain_ACO_pointer_F","hgun_P07_F","Throw","Put","Binocular"}; Items[] = {"FirstAidKit"}; RespawnItems[] = {"FirstAidKit"}; magazines[] = {"30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag_Tracer_Red", "30Rnd_556x45_Stanag_Tracer_Red", "16Rnd_9x21_Mag", "16Rnd_9x21_Mag", "HandGrenade", "HandGrenade", "SmokeShell", "SmokeShellGreen", "Chemlight_Green", "Chemlight_Green"}; respawnMagazines[] = {"30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag_Tracer_Red", "30Rnd_556x45_Stanag_Tracer_Red", "16Rnd_9x21_Mag", "16Rnd_9x21_Mag", "HandGrenade", "HandGrenade", "SmokeShell", "SmokeShellGreen", "Chemlight_Green", "Chemlight_Green"}; linkedItems[] = {"H_Beret_grn_SF","V_PlateCarrierL_CTRG","ItemMap","ItemCompass","ItemWatch","ItemRadio","ItemGPS"}; respawnLinkedItems[] = {"H_Beret_grn_SF","V_PlateCarrierL_CTRG","ItemMap","ItemCompass","ItemWatch","ItemRadio","ItemGPS"}; }; class B_UK_Soldier_UAV_F: B_Soldier_UAV_F { author = "Night515"; _generalMacro = "B_UK_Soldier_F"; identityTypes[] = {"Language_EN_EP1","Head_Euro","Head_African","Head_Asian","G_NATO_Default"}; faction = "BLU_F"; vehicleClass = "BAF_Men"; uniformClass = "U_B_CTRG_3"; hiddenSelections[] = {"Camo"}; hiddenSelectionsTextures[] = {"A3\Characters_F_EPA\BLUFOR\Data\clothing1_mtp_co.paa"}; weapons[] = {"arifle_UK_Mk20_plain_ARCO_pointer_F","hgun_P07_F","Throw","Put","Binocular"}; respawnWeapons[] = {"arifle_UK_Mk20_plain_ARCO_pointer_F","hgun_P07_F","Throw","Put","Binocular"}; Items[] = {"FirstAidKit"}; RespawnItems[] = {"FirstAidKit"}; magazines[] = {"30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag_Tracer_Red", "30Rnd_556x45_Stanag_Tracer_Red", "30Rnd_556x45_Stanag_Tracer_Red", "30Rnd_556x45_Stanag_Tracer_Red", "16Rnd_9x21_Mag", "16Rnd_9x21_Mag", "HandGrenade", "HandGrenade", "SmokeShell", "SmokeShellGreen", "Chemlight_Green", "Chemlight_Green"}; respawnMagazines[] = {"30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag_Tracer_Red", "30Rnd_556x45_Stanag_Tracer_Red", "30Rnd_556x45_Stanag_Tracer_Red", "30Rnd_556x45_Stanag_Tracer_Red", "16Rnd_9x21_Mag", "16Rnd_9x21_Mag", "HandGrenade", "HandGrenade", "SmokeShell", "SmokeShellGreen", "Chemlight_Green", "Chemlight_Green"}; backpack = "B_UAV_01_backpack_F"; linkedItems[] = {"H_HelmetB","V_PlateCarrierL_CTRG","ItemMap","ItemCompass","ItemWatch","ItemRadio","ItemGPS"}; respawnLinkedItems[] = {"H_HelmetB","V_PlateCarrierL_CTRG","ItemMap","ItemCompass","ItemWatch","ItemRadio","ItemGPS"}; }; class B_UK_story_Frost_F: B_Soldier_base_F { author = "Night515"; _generalMacro = "B_UK_story_Frost_F"; name = "Frost"; identityTypes[] = {"EPA_B_Northgate", "G_NATO_Default"}; faceType = "Miller"; faction = "BLU_F"; vehicleClass = "BAF_MenStory"; uniformClass = "U_B_CTRG_2"; hiddenSelections[] = {"Camo"}; hiddenSelectionsTextures[] = {"A3\Characters_F_EPA\BLUFOR\Data\clothing1_mtp_co.paa"}; weapons[] = {"arifle_UK_Mk20_GL_plain_ARCO_pointer_F","hgun_P07_F","Throw","Put","Binocular"}; respawnWeapons[] = {"arifle_UK_Mk20_GL_plain_ARCO_pointer_F","hgun_P07_F","Throw","Put","Binocular"}; Items[] = {"FirstAidKit"}; RespawnItems[] = {"FirstAidKit"}; magazines[] = {"30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag_Tracer_Red", "30Rnd_556x45_Stanag_Tracer_Red", "30Rnd_556x45_Stanag_Tracer_Red", "30Rnd_556x45_Stanag_Tracer_Red", "16Rnd_9x21_Mag", "16Rnd_9x21_Mag", "HandGrenade", "HandGrenade", "SmokeShell", "SmokeShellGreen", "Chemlight_Green", "Chemlight_Green", "1Rnd_HE_Grenade_shell", "1Rnd_HE_Grenade_shell", "1Rnd_HE_Grenade_shell", "1Rnd_HE_Grenade_shell", "1Rnd_HE_Grenade_shell", "1Rnd_HE_Grenade_shell"}; respawnMagazines[] = {"30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag_Tracer_Red", "30Rnd_556x45_Stanag_Tracer_Red", "30Rnd_556x45_Stanag_Tracer_Red", "30Rnd_556x45_Stanag_Tracer_Red", "16Rnd_9x21_Mag", "16Rnd_9x21_Mag", "HandGrenade", "HandGrenade", "SmokeShell", "SmokeShellGreen", "Chemlight_Green", "Chemlight_Green", "1Rnd_HE_Grenade_shell", "1Rnd_HE_Grenade_shell", "1Rnd_HE_Grenade_shell", "1Rnd_HE_Grenade_shell", "1Rnd_HE_Grenade_shell", "1Rnd_HE_Grenade_shell"}; linkedItems[] = {"H_HelmetB_Light","V_PlateCarrierH_CTRG","ItemMap","ItemCompass","ItemWatch","ItemRadio","ItemGPS"}; respawnLinkedItems[] = {"H_HelmetB_Light","V_PlateCarrierH_CTRG","ItemMap","ItemCompass","ItemWatch","ItemRadio","ItemGPS"}; }; class MRAP_03_base_F; class MRAP_03_hmg_base_F; class MRAP_03_gmg_base_F; class B_UK_MRAP_03_F: MRAP_03_base_F { author = "Night515"; _generalMacro = "B_UK_MRAP_03_F"; scope = 2; displayName = "Strider"; picture = "\A3\soft_f_beta\MRAP_03\Data\UI\MRAP_03_Base_ca.paa"; crew = "B_UK_soldier_F"; typicalCargo[] = {"B_UK_Soldier_lite_F"}; side = 1; faction = "BLU_F"; vehicleClass = "BAF_Cars"; class TransportMagazines { class _xx_30Rnd_556x45_Stanag { magazine = "30Rnd_556x45_Stanag"; count = 16; }; class _xx_200Rnd_65x39_cased_Box { magazine = "200Rnd_65x39_cased_Box"; count = 8; }; class _xx_HandGrenade { magazine = "HandGrenade"; count = 10; }; class _xx_SmokeShell { magazine = "SmokeShell"; count = 4; }; class _xx_SmokeShellBlue { magazine = "SmokeShellBlue"; count = 4; }; class _xx_SmokeShellOrange { magazine = "SmokeShellOrange"; count = 4; }; class _xx_SmokeShellPurple { magazine = "SmokeShellPurple"; count = 4; }; class _xx_1Rnd_HE_Grenade_shell { magazine = "1Rnd_HE_Grenade_shell"; count = 10; }; class _xx_1Rnd_Smoke_Grenade_shell { magazine = "1Rnd_Smoke_Grenade_shell"; count = 4; }; class _xx_1Rnd_SmokeGreen_Grenade_shell { magazine = "1Rnd_SmokeGreen_Grenade_shell"; count = 4; }; class _xx_1Rnd_SmokeOrange_Grenade_shell { magazine = "1Rnd_SmokeOrange_Grenade_shell"; count = 4; }; class _xx_1Rnd_SmokePurple_Grenade_shell { magazine = "1Rnd_SmokePurple_Grenade_shell"; count = 4; }; class _xx_16Rnd_9x21_Mag { magazine = "16Rnd_9x21_Mag"; count = 12; }; class _xx_NLAW_F { magazine = "NLAW_F"; count = 2; }; }; class TransportItems { class _xx_FirstAidKit { name = "FirstAidKit"; count = 10; }; }; class TransportWeapons { class _xx_arifle_Mk20_plain_F { weapon = "arifle_Mk20_plain_F"; count = 2; }; }; hiddenSelectionsTextures[] = {"nato_strider\data\mrap_03_ext_co.paa","nato_strider\data\turret_co.paa"}; }; class B_UK_MRAP_03_hmg_F: MRAP_03_hmg_base_F { author = "Night515"; _generalMacro = "B_UK_MRAP_03_hmg_F"; scope = 2; displayName = "Strider HMG"; picture = "\A3\soft_f_beta\MRAP_03\Data\UI\MRAP_03_HMG_ca.paa"; crew = "B_UK_soldier_F"; typicalCargo[] = {"B_UK_Soldier_lite_F"}; side = 1; faction = "BLU_F"; vehicleClass = "BAF_Cars"; class TransportMagazines { class _xx_30Rnd_556x45_Stanag { magazine = "30Rnd_556x45_Stanag"; count = 16; }; class _xx_200Rnd_65x39_cased_Box { magazine = "200Rnd_65x39_cased_Box"; count = 8; }; class _xx_HandGrenade { magazine = "HandGrenade"; count = 10; }; class _xx_SmokeShell { magazine = "SmokeShell"; count = 4; }; class _xx_SmokeShellBlue { magazine = "SmokeShellBlue"; count = 4; }; class _xx_SmokeShellOrange { magazine = "SmokeShellOrange"; count = 4; }; class _xx_SmokeShellPurple { magazine = "SmokeShellPurple"; count = 4; }; class _xx_1Rnd_HE_Grenade_shell { magazine = "1Rnd_HE_Grenade_shell"; count = 10; }; class _xx_1Rnd_Smoke_Grenade_shell { magazine = "1Rnd_Smoke_Grenade_shell"; count = 4; }; class _xx_1Rnd_SmokeGreen_Grenade_shell { magazine = "1Rnd_SmokeGreen_Grenade_shell"; count = 4; }; class _xx_1Rnd_SmokeOrange_Grenade_shell { magazine = "1Rnd_SmokeOrange_Grenade_shell"; count = 4; }; class _xx_1Rnd_SmokePurple_Grenade_shell { magazine = "1Rnd_SmokePurple_Grenade_shell"; count = 4; }; class _xx_16Rnd_9x21_Mag { magazine = "16Rnd_9x21_Mag"; count = 12; }; class _xx_NLAW_F { magazine = "NLAW_F"; count = 2; }; }; class TransportItems { class _xx_FirstAidKit { name = "FirstAidKit"; count = 10; }; }; class TransportWeapons { class _xx_arifle_Mk20_plain_F { weapon = "arifle_Mk20_plain_F"; count = 2; }; }; hiddenSelectionsTextures[] = {"nato_strider\data\mrap_03_ext_co.paa","nato_strider\data\turret_co.paa"}; }; class B_UK_MRAP_03_gmg_F: MRAP_03_gmg_base_F { author = "Night515"; _generalMacro = "B_UK_MRAP_03_gmg_F"; scope = 2; displayName = "Strider GMG"; picture = "\A3\soft_f_beta\MRAP_03\Data\UI\MRAP_03_RCWS_ca.paa"; crew = "B_UK_soldier_F"; typicalCargo[] = {"B_UK_Soldier_lite_F"}; side = 1; faction = "BLU_F"; vehicleClass = "BAF_Cars"; class TransportMagazines { class _xx_30Rnd_556x45_Stanag { magazine = "30Rnd_556x45_Stanag"; count = 16; }; class _xx_200Rnd_65x39_cased_Box { magazine = "200Rnd_65x39_cased_Box"; count = 8; }; class _xx_HandGrenade { magazine = "HandGrenade"; count = 10; }; class _xx_SmokeShell { magazine = "SmokeShell"; count = 4; }; class _xx_SmokeShellBlue { magazine = "SmokeShellBlue"; count = 4; }; class _xx_SmokeShellOrange { magazine = "SmokeShellOrange"; count = 4; }; class _xx_SmokeShellPurple { magazine = "SmokeShellPurple"; count = 4; }; class _xx_1Rnd_HE_Grenade_shell { magazine = "1Rnd_HE_Grenade_shell"; count = 10; }; class _xx_1Rnd_Smoke_Grenade_shell { magazine = "1Rnd_Smoke_Grenade_shell"; count = 4; }; class _xx_1Rnd_SmokeGreen_Grenade_shell { magazine = "1Rnd_SmokeGreen_Grenade_shell"; count = 4; }; class _xx_1Rnd_SmokeOrange_Grenade_shell { magazine = "1Rnd_SmokeOrange_Grenade_shell"; count = 4; }; class _xx_1Rnd_SmokePurple_Grenade_shell { magazine = "1Rnd_SmokePurple_Grenade_shell"; count = 4; }; class _xx_16Rnd_9x21_Mag { magazine = "16Rnd_9x21_Mag"; count = 12; }; class _xx_NLAW_F { magazine = "NLAW_F"; count = 2; }; }; class TransportItems { class _xx_FirstAidKit { name = "FirstAidKit"; count = 10; }; }; class TransportWeapons { class _xx_arifle_Mk20_plain_F { weapon = "arifle_Mk20_plain_F"; count = 2; }; }; hiddenSelectionsTextures[] = {"nato_strider\data\mrap_03_ext_co.paa","nato_strider\data\turret_co.paa"}; }; }; class CfgWeapons { class arifle_Mk20_plain_F class arifle_Mk20C_plain_F class arifle_Mk20_GL_plain_F class LMG_Mk200_F class arifle_UK_Mk20_plain_ARCO_pointer_F: arifle_Mk20_plain_F { displayname = "Mk20"; hiddenselections[] = {"camo"}; hiddenselectionstextures[] = {"A3\Weapons_F_Beta\Rifles\MK20\Data\mk20_co.paa"}; class LinkedItems { class LinkedItemsOptic { item = "optic_ARCO"; slot = "CowsSlot"; }; class LinkedItemsAcc { item = "acc_pointer_IR"; slot = "PointerSlot"; }; }; }; class arifle_UK_Mk20_GL_plain_ARCO_pointer_F: arifle_Mk20_GL_plain_F { displayname = "Mk20 EGLM 5.56 mm"; hiddenselections[] = {"camo"}; hiddenselectionstextures[] = {"A3\Weapons_F_Beta\Rifles\MK20\Data\mk20_co.paa"}; class LinkedItems { class LinkedItemsOptic { item = "optic_ARCO"; slot = "CowsSlot"; }; class LinkedItemsAcc { item = "acc_pointer_IR"; slot = "PointerSlot"; }; }; }; class arifle_UK_Mk20C_plain_Holo_pointer_F: arifle_Mk20C_plain_F { displayname = "Mk20C 5.56 mm"; hiddenselections[] = {"camo"}; hiddenselectionstextures[] = {"A3\Weapons_F_Beta\Rifles\MK20\Data\mk20_co.paa"}; class LinkedItems { class LinkedItemsOptic { item = "optic_Holosight"; slot = "CowsSlot"; }; class LinkedItemsAcc { item = "acc_pointer_IR"; slot = "PointerSlot"; }; }; }; class arifle_UK_Mk20C_plain_ACO_pointer_F: arifle_Mk20C_plain_F { displayname = "Mk20C 5.56 mm"; hiddenselections[] = {"camo"}; hiddenselectionstextures[] = {"A3\Weapons_F_Beta\Rifles\MK20\Data\mk20_co.paa"}; class LinkedItems { class LinkedItemsOptic { item = "optic_ACO_grn"; slot = "CowsSlot"; }; class LinkedItemsAcc { item = "acc_pointer_IR"; slot = "PointerSlot"; }; }; }; class LMG_UK_Mk200_ARCO_pointer_F: LMG_Mk200_F { displayname = "Mk200 6.5 mm"; hiddenselections[] = {"camo"}; hiddenselectionstextures[] = {"A3\Weapons_F\Machineguns\M200\data\body_co.paa"}; class LinkedItems { class LinkedItemsOptic { item = "optic_ACO_grn"; slot = "CowsSlot"; }; class LinkedItemsAcc { item = "acc_pointer_IR"; slot = "PointerSlot"; }; }; }; }; enum { destructengine = 2, destructdefault = 6, destructwreck = 7, destructtree = 3, destructtent = 4, stabilizedinaxisx = 1, stabilizedinaxesxyz = 4, stabilizedinaxisy = 2, stabilizedinaxesboth = 3, destructno = 0, stabilizedinaxesnone = 0, destructman = 5, destructbuilding = 1 }; The log says the error is the same, and occurs at line 40; "class Cfgvehicles {" Share this post Link to post Share on other sites
surpher 1 Posted November 15, 2013 Make sure all your external class references have a ; at the end. class B_Soldier_base_F; class B_Soldier_F; class B_Soldier_02_F; Share this post Link to post Share on other sites
AveryTheKitty 2626 Posted November 16, 2013 Thanks! Works like a charm! :D ---------- Post added at 08:49 PM ---------- Previous post was at 07:36 PM ---------- Ok now for British protocol. How would I make it so that the British would use random UK protocols? Share this post Link to post Share on other sites