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AveryTheKitty

Unit config questions.

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I'm working on some units, and I have to ask: How do I add attachments to weapons without using a preset? (Ex. "arifle_Mk20_MRCO_plain_F")

Second, how do I add items to empty backpacks?

And lastly, how do I change the protocol they use?

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Look at this mk20 config:

It adds acog scope, laser and silencer...

class Hntr_Mk20_Nite : arifle_Mk20_plain_F {
	displayname = "Mk20 Night";
	hiddenselections[] = {"camo"};
	hiddenselectionstextures[] = {""};

	class LinkedItems {
		class LinkedItemsOptic {
			item = "optic_tws";
			slot = "CowsSlot";
		};
		class LinkedItemsAcc {
			item = "acc_pointer_IR";
			slot = "PointerSlot";
		};
		class LinkedItemsMuzzle {
               slot = "MuzzleSlot";
               item = "muzzle_snds_M";
           };
	};
};	

The backpack works exactly like ammo crate!

class TransportMagazines {
	class SmokeShell {
			magazine = "SmokeShell";
			count = 5;
		};

I don't know what protocol you mean...

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British protocol. (The voices they use.)

Also getting an error when binning with BinPBO:

BinPBO Log:

File p:\oas_baf\BAF\config.cpp, line 24: /CfgVehicleClasses/CfgVehicles/: 'c' encountered instead of '{'
Config : some input after EndOfFile.
Error reading binary file 'p:\oas_baf\BAF\config.cpp'
W:\C\El\ParamFile\paramFile.cpp(753) : Class destroyed, but still locked
Cannot register unknown string STR_STATE_HEALSOLDIER
Cannot register unknown string STR_STATE_FIRST_AID
Cannot register unknown string STR_UI_RADARRANGE
Cannot register unknown string STR_ACTION_LAUNCHCM
Cannot register unknown string STR_ACTION_NEXTCM
Cannot register unknown string STR_USRACT_ACTION_CONTEXT
Cannot register unknown string STR_USRACT_OPTICS_MODE
Cannot register unknown string STR_USRACT_ZEROING_UP
Cannot register unknown string STR_USRACT_ZEROING_DOWN
Cannot register unknown string STR_USRACT_NETWORK_DS_INTERFACE
Cannot register unknown string STR_USRACT_BULD_TERRAIN_RAISE_10CM
Cannot register unknown string STR_USRACT_BULD_TERRAIN_LOWER_10CM
Cannot register unknown string STR_USRACT_BULD_TERRAIN_RAISE_50CM
Cannot register unknown string STR_USRACT_BULD_TERRAIN_LOWER_50CM
Cannot register unknown string STR_INPUT_DEVICE_FREETRACK_0
Cannot register unknown string STR_INPUT_DEVICE_FREETRACK_1
Cannot register unknown string STR_INPUT_DEVICE_FREETRACK_2
Cannot register unknown string STR_INPUT_DEVICE_FREETRACK_3
Cannot register unknown string STR_INPUT_DEVICE_FREETRACK_4
Cannot register unknown string STR_INPUT_DEVICE_FREETRACK_5
Cannot register unknown string STR_INPUT_DEVICE_FREETRACK_6
Cannot register unknown string STR_INPUT_DEVICE_FREETRACK_7
Cannot register unknown string STR_INPUT_DEVICE_FREETRACK_8
Cannot register unknown string STR_INPUT_DEVICE_FREETRACK_9
Cannot register unknown string STR_INPUT_DEVICE_FREETRACK_10
Cannot register unknown string STR_INPUT_DEVICE_FREETRACK_11
Cannot register unknown string STR_DISP_LEFT
Cannot register unknown string STR_DIFF_CAMERA_SHAKE
Cannot register unknown string STR_FREETRACK
Cannot register unknown string STR_ADDON_ACTIONS_INSTALL_CORE
Cannot register unknown string STR_ADDON_ACTIONS_INSTALL_MOD
Cannot register unknown string STR_ADDON_ACTIONS_PLAY_MISSION
Cannot register unknown string STR_ADDON_ACTIONS_TRY_ENTITY
Cannot register unknown string STR_ADDON_ACTIONS_TRY_WEAPON
Cannot register unknown string STR_MSG_ADDON_NOT_FOUND
Cannot register unknown string STR_MSG_ADDON_CANNOT_OPEN
Cannot register unknown string STR_MSG_ADDON_UNKNOWN_PRODUCT
Cannot register unknown string STR_INCOMPATIBLE_LOAD_GAME_ATTEMPT
Warning: CfgVehicles missing in PreloadConfig - may slow down vehicle creation
Warning: CfgAmmo missing in PreloadConfig - may slow down vehicle creation
Warning: CfgNonAIVehicles missing in PreloadConfig - may slow down vehicle creation
File p:\oas_baf\BAF\config.cpp, line 24: /CfgVehicleClasses/CfgVehicles/: 'c' encountered instead of '{'
Config : some input after EndOfFile.
Error 3 while parsing
Error in config p:\oas_baf\BAF\config.cpp
w:\C_branch\Poseidon\Arrowhead\El\ParamFile\paramFile.cpp(753) : Class destroyed, but still locked
File p:\oas_baf\BAF\config.cpp, line 24: /CfgVehicleClasses/CfgVehicles/: 'c' encountered instead of '{'
Config : some input after EndOfFile.
Error 3 while parsing
Error in config p:\oas_baf\BAF\config.cpp
w:\C_branch\Poseidon\Arrowhead\El\ParamFile\paramFile.cpp(753) : Class destroyed, but still locked
Creating texture headers file...
Texture headers file was not created - no textures found.

Config (Vehicles area):

class DefaultEventhandlers;
class CfgPatches
{
class A3_NATO_BAF
{
 units[] = {};
 weapons[] = {};
 requiredVersion = 0.1;
 requiredAddons[] = {"A3_Data_F", "A3_Weapons_F", "A3_Characters_F"};
};
};
class CfgVehicleClasses
{
class BAF_Men
{
 displayName = "Men (BAF)";
};
class BAF_MenStory
{
 displayName = "Men (BAF Story)";
};
};
class CfgVehicles
{ 
class Man;
class CAManBase: Man
{
 class Hitpoints
 {
  class HitHead;
  class HitBody;
  class HitHands;
  class HitLegs;
 };
};
class B_Soldier_base_F
class B_Soldier_F
class B_Soldier_02_F
class B_Soldier_03_F
class B_Soldier_lite_F
class B_Soldier_GL_F
class B_Soldier_LAT_F
class B_Soldier_M_F
class B_Soldier_A_F
class B_Soldier_AR_F
class B_Soldier_SL_F
class B_Soldier_TL_F
class B_Soldier_UAV_F
class B_Soldier_exp_F
class B_Soldier_repair_F
class B_Soldier_PG_F
class B_medic_F
class B_officer_F
class B_engineer_F
class B_UK_Soldier_F: B_Soldier_F
{
 author = "Night515";
_generalMacro = "B_UK_Soldier_F";
 identityTypes[] = {"Language_EN_EP1","Head_Euro","Head_African","Head_Asian","G_NATO_Default"};
 faction = "BLU_F";
 vehicleClass = "BAF_Men";
 uniformClass = "U_B_CTRG_1";
 hiddenSelections[] = {"Camo"};
 hiddenSelectionsTextures[] = {"A3\Characters_F_EPA\BLUFOR\Data\clothing1_mtp_co.paa"};
 weapons[] = {"arifle_UK_Mk20_plain_ARCO_pointer_F","hgun_P07_F","Throw","Put","Binocular"};
 respawnWeapons[] = {"arifle_UK_Mk20_plain_ARCO_pointer_F","hgun_P07_F","Throw","Put","Binocular"};
 Items[] = {"FirstAidKit"};
 RespawnItems[] = {"FirstAidKit"};
 magazines[] = {"30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag_Tracer_Red", "30Rnd_556x45_Stanag_Tracer_Red", "30Rnd_556x45_Stanag_Tracer_Red", "30Rnd_556x45_Stanag_Tracer_Red", "16Rnd_9x21_Mag", "16Rnd_9x21_Mag", "HandGrenade", "HandGrenade", "SmokeShell", "SmokeShellGreen", "Chemlight_Green", "Chemlight_Green"};
 respawnMagazines[] = {"30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag_Tracer_Red", "30Rnd_556x45_Stanag_Tracer_Red", "30Rnd_556x45_Stanag_Tracer_Red", "30Rnd_556x45_Stanag_Tracer_Red", "16Rnd_9x21_Mag", "16Rnd_9x21_Mag", "HandGrenade", "HandGrenade", "SmokeShell", "SmokeShellGreen", "Chemlight_Green", "Chemlight_Green"};
 linkedItems[] = {"H_HelmetB","V_PlateCarrierH_CTRG","ItemMap","ItemCompass","ItemWatch","ItemRadio","ItemGPS"};
 respawnLinkedItems[] = {"H_HelmetB","V_PlateCarrierH_CTRG","ItemMap","ItemCompass","ItemWatch","ItemRadio","ItemGPS"};
};
class B_UK_Soldier_lite_F: B_Soldier_lite_F
{
 author = "Night515";
_generalMacro = "B_UK_Soldier_lite_F";
 identityTypes[] = {"Language_EN_EP1","Head_Euro","Head_African","Head_Asian","G_NATO_Default"};
 faction = "BLU_F";
 vehicleClass = "BAF_Men";
 uniformClass = "U_B_CTRG_2";
 hiddenSelections[] = {"Camo"};
 hiddenSelectionsTextures[] = {"A3\Characters_F_EPA\BLUFOR\Data\clothing1_mtp_co.paa"};
 weapons[] = {"arifle_UK_Mk20C_plain_ACO_pointer_F","hgun_P07_F","Throw","Put","Binocular"};
 respawnWeapons[] = {"arifle_UK_Mk20C_plain_ACO_pointer_F","hgun_P07_F","Throw","Put","Binocular"};
 Items[] = {"FirstAidKit"};
 RespawnItems[] = {"FirstAidKit"};
 magazines[] = {"30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag_Tracer_Red", "30Rnd_556x45_Stanag_Tracer_Red", "16Rnd_9x21_Mag", "16Rnd_9x21_Mag", "SmokeShellGreen", "Chemlight_Green", "Chemlight_Green"};
 respawnMagazines[] = {"30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag_Tracer_Red", "30Rnd_556x45_Stanag_Tracer_Red", "16Rnd_9x21_Mag", "16Rnd_9x21_Mag", "SmokeShellGreen", "Chemlight_Green", "Chemlight_Green"};
 linkedItems[] = {"H_HelmetB","V_PlateCarrierL_CTRG","ItemMap","ItemCompass","ItemWatch","ItemRadio","ItemGPS"};
 respawnLinkedItems[] = {"H_HelmetB","V_PlateCarrierL_CTRG","ItemMap","ItemCompass","ItemWatch","ItemRadio","ItemGPS"};
};
class B_UK_Soldier_GL_F: B_Soldier_GL_F
{
 author = "Night515";
 _generalMacro = "B_UK_Soldier_GL_F";
 identityTypes[] = {"Language_EN_EP1","Head_Euro","Head_African","Head_Asian","G_NATO_Default"};
 faction = "BLU_F";
 vehicleClass = "BA_Men";
 uniformClass = "U_B_CTRG_3";
 hiddenSelections[] = {"Camo"};
 hiddenSelectionsTextures[] = {"A3\Characters_F_EPA\BLUFOR\Data\clothing1_mtp_co.paa"};
 weapons[] = {"arifle_UK_Mk20_GL_plain_ARCO_pointer_F","hgun_P07_F","Throw","Put","Binocular"};
 respawnWeapons[] = {"arifle_UK_Mk20_GL_plain_ARCO_pointer_F","hgun_P07_F","Throw","Put","Binocular"};
 Items[] = {"FirstAidKit"};
 RespawnItems[] = {"FirstAidKit"};
 magazines[] = {"30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag_Tracer_Red", "30Rnd_556x45_Stanag_Tracer_Red", "30Rnd_556x45_Stanag_Tracer_Red", "30Rnd_556x45_Stanag_Tracer_Red", "16Rnd_9x21_Mag", "16Rnd_9x21_Mag", "HandGrenade", "HandGrenade", "SmokeShell", "SmokeShellGreen", "Chemlight_Green", "Chemlight_Green", "1Rnd_HE_Grenade_shell", "1Rnd_HE_Grenade_shell", "1Rnd_HE_Grenade_shell", "1Rnd_HE_Grenade_shell", "1Rnd_HE_Grenade_shell", "1Rnd_HE_Grenade_shell"};
 respawnMagazines[] = {"30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag_Tracer_Red", "30Rnd_556x45_Stanag_Tracer_Red", "30Rnd_556x45_Stanag_Tracer_Red", "30Rnd_556x45_Stanag_Tracer_Red", "16Rnd_9x21_Mag", "16Rnd_9x21_Mag", "HandGrenade", "HandGrenade", "SmokeShell", "SmokeShellGreen", "Chemlight_Green", "Chemlight_Green", "1Rnd_HE_Grenade_shell", "1Rnd_HE_Grenade_shell", "1Rnd_HE_Grenade_shell", "1Rnd_HE_Grenade_shell", "1Rnd_HE_Grenade_shell", "1Rnd_HE_Grenade_shell"};
 linkedItems[] = {"H_HelmetB","V_PlateCarrierL_CTRG","ItemMap","ItemCompass","ItemWatch","ItemRadio","ItemGPS"};
 respawnLinkedItems[] = {"H_HelmetB","V_PlateCarrierL_CTRG","ItemMap","ItemCompass","ItemWatch","ItemRadio","ItemGPS"};
};
class B_UK_Soldier_LAT_F: B_Soldier_LAT_F
{
 author = "Night515";
 _generalMacro = "B_UK_Soldier_LAT_F";
 identityTypes[] = {"Language_EN_EP1","Head_Euro","Head_African","Head_Asian","G_NATO_Default"};
 faction = "BLU_F";
 vehicleClass = "BAF_Men";
 uniformClass = "U_B_CTRG_1";
 hiddenSelections[] = {"Camo"};
 hiddenSelectionsTextures[] = {"A3\Characters_F_EPA\BLUFOR\Data\clothing1_mtp_co.paa"};
 weapons[] = {"arifle_UK_Mk20_plain_ARCO_pointer_F","hgun_P07_F","Throw","Put","Binocular"};
 respawnWeapons[] = {"arifle_UK_Mk20_plain_ARCO_pointer_F","hgun_P07_F","Throw","Put","Binocular"};
 Items[] = {"FirstAidKit"};
 RespawnItems[] = {"FirstAidKit"};
 magazines[] = {"30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag_Tracer_Red", "30Rnd_556x45_Stanag_Tracer_Red", "30Rnd_556x45_Stanag_Tracer_Red", "30Rnd_556x45_Stanag_Tracer_Red", "16Rnd_9x21_Mag", "16Rnd_9x21_Mag", "HandGrenade", "HandGrenade", "SmokeShell", "SmokeShellGreen", "Chemlight_Green", "Chemlight_Green"};
 respawnMagazines[] = {"30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag_Tracer_Red", "30Rnd_556x45_Stanag_Tracer_Red", "30Rnd_556x45_Stanag_Tracer_Red", "30Rnd_556x45_Stanag_Tracer_Red", "16Rnd_9x21_Mag", "16Rnd_9x21_Mag", "HandGrenade", "HandGrenade", "SmokeShell", "SmokeShellGreen", "Chemlight_Green", "Chemlight_Green"};
 backpack = "B_AssaultPack_rgr_LAT";
 linkedItems[] = {"H_HelmetB","V_PlateCarrierL_CTRG","ItemMap","ItemCompass","ItemWatch","ItemRadio","ItemGPS"};
 respawnLinkedItems[] = {"H_HelmetB","V_PlateCarrierL_CTRG","ItemMap","ItemCompass","ItemWatch","ItemRadio","ItemGPS"};
};
 class B_UK_Soldier_TL_F: B_Soldier_TL_F
{
 author = "Night515";
 _generalMacro = "B_UK_Soldier_TL_F";
 identityTypes[] = {"Language_EN_EP1","Head_Euro","Head_African","Head_Asian","G_NATO_Default"};
 faction = "BLU_F";
 vehicleClass = "BAF_Men";
 uniformClass = "U_B_CTRG_2";
 hiddenSelections[] = {"Camo"};
 hiddenSelectionsTextures[] = {"A3\Characters_F_EPA\BLUFOR\Data\clothing1_mtp_co.paa"};
 weapons[] = {"arifle_UK_Mk20_GL_plain_ARCO_pointer_F","hgun_P07_F","Throw","Put","Binocular"};
 respawnWeapons[] = {"arifle_UK_Mk20_GL_plain_ARCO_pointer_F","hgun_P07_F","Throw","Put","Binocular"};
 Items[] = {"FirstAidKit"};
 RespawnItems[] = {"FirstAidKit"};
 magazines[] = {"30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag_Tracer_Red", "30Rnd_556x45_Stanag_Tracer_Red", "30Rnd_556x45_Stanag_Tracer_Red", "30Rnd_556x45_Stanag_Tracer_Red", "16Rnd_9x21_Mag", "16Rnd_9x21_Mag", "HandGrenade", "HandGrenade", "SmokeShell", "SmokeShellGreen", "Chemlight_Green", "Chemlight_Green", "1Rnd_HE_Grenade_shell", "1Rnd_HE_Grenade_shell", "1Rnd_HE_Grenade_shell", "1Rnd_HE_Grenade_shell", "1Rnd_HE_Grenade_shell", "1Rnd_HE_Grenade_shell"};
 respawnMagazines[] = {"30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag_Tracer_Red", "30Rnd_556x45_Stanag_Tracer_Red", "30Rnd_556x45_Stanag_Tracer_Red", "30Rnd_556x45_Stanag_Tracer_Red", "16Rnd_9x21_Mag", "16Rnd_9x21_Mag", "HandGrenade", "HandGrenade", "SmokeShell", "SmokeShellGreen", "Chemlight_Green", "Chemlight_Green", "1Rnd_HE_Grenade_shell", "1Rnd_HE_Grenade_shell", "1Rnd_HE_Grenade_shell", "1Rnd_HE_Grenade_shell", "1Rnd_HE_Grenade_shell", "1Rnd_HE_Grenade_shell"};
 linkedItems[] = {"H_HelmetB_Light","V_PlateCarrierL_CTRG","ItemMap","ItemCompass","ItemWatch","ItemRadio","ItemGPS"};
 respawnLinkedItems[] = {"H_HelmetB_Light","V_PlateCarrierL_CTRG","ItemMap","ItemCompass","ItemWatch","ItemRadio","ItemGPS"};
};
 class B_UK_Soldier_SL_F: B_Soldier_SL_F
{
 author = "Night515";
_generalMacro = "B_UK_Soldier_SL_F";
 identityTypes[] = {"Language_EN_EP1","Head_Euro","Head_African","Head_Asian","G_NATO_Default"};
 faction = "BLU_F";
 vehicleClass = "BAF_Men";
 uniformClass = "U_B_CTRG_3";
 hiddenSelections[] = {"Camo"};
 hiddenSelectionsTextures[] = {"A3\Characters_F_EPA\BLUFOR\Data\clothing1_mtp_co.paa"};
 weapons[] = {"arifle_UK_Mk20_plain_ARCO_pointer_F","hgun_P07_F","Throw","Put","Binocular"};
 respawnWeapons[] = {"arifle_UK_Mk20_plain_ARCO_pointer_F","hgun_P07_F","Throw","Put","Binocular"};
 Items[] = {"FirstAidKit"};
 RespawnItems[] = {"FirstAidKit"};
 magazines[] = {"30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag_Tracer_Red", "30Rnd_556x45_Stanag_Tracer_Red", "30Rnd_556x45_Stanag_Tracer_Red", "30Rnd_556x45_Stanag_Tracer_Red", "16Rnd_9x21_Mag", "16Rnd_9x21_Mag", "HandGrenade", "HandGrenade", "SmokeShell", "SmokeShellGreen", "Chemlight_Green", "Chemlight_Green"};
 respawnMagazines[] = {"30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag_Tracer_Red", "30Rnd_556x45_Stanag_Tracer_Red", "30Rnd_556x45_Stanag_Tracer_Red", "30Rnd_556x45_Stanag_Tracer_Red", "16Rnd_9x21_Mag", "16Rnd_9x21_Mag", "HandGrenade", "HandGrenade", "SmokeShell", "SmokeShellGreen", "Chemlight_Green", "Chemlight_Green"};
 linkedItems[] = {"H_HelmetB","V_PlateCarrierH_CTRG","ItemMap","ItemCompass","ItemWatch","ItemRadio","ItemGPS"};
 respawnLinkedItems[] = {"H_HelmetB","V_PlateCarrierH_CTRG","ItemMap","ItemCompass","ItemWatch","ItemRadio","ItemGPS"};
};
  class B_UK_Soldier_exp_F: B_Soldier_exp_F
{
 author = "Night515";
_generalMacro = "B_UK_Soldier_exp_F";
 identityTypes[] = {"Language_EN_EP1","Head_Euro","Head_African","Head_Asian","G_NATO_Default"};
 faction = "BLU_F";
 vehicleClass = "BAF_Men";
 uniformClass = "U_B_CTRG_3";
 hiddenSelections[] = {"Camo"};
 hiddenSelectionsTextures[] = {"A3\Characters_F_EPA\BLUFOR\Data\clothing1_mtp_co.paa"};
 weapons[] = {"arifle_UK_Mk20_plain_ARCO_pointer_F","hgun_P07_F","Throw","Put","Binocular"};
 respawnWeapons[] = {"arifle_UK_Mk20_plain_ARCO_pointer_F","hgun_P07_F","Throw","Put","Binocular"};
 Items[] = {"FirstAidKit"};
 RespawnItems[] = {"FirstAidKit"};
 magazines[] = {"30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag_Tracer_Red", "30Rnd_556x45_Stanag_Tracer_Red", "30Rnd_556x45_Stanag_Tracer_Red", "30Rnd_556x45_Stanag_Tracer_Red", "16Rnd_9x21_Mag", "16Rnd_9x21_Mag", "HandGrenade", "HandGrenade", "SmokeShell", "SmokeShellGreen", "Chemlight_Green", "Chemlight_Green"};
 respawnMagazines[] = {"30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag_Tracer_Red", "30Rnd_556x45_Stanag_Tracer_Red", "30Rnd_556x45_Stanag_Tracer_Red", "30Rnd_556x45_Stanag_Tracer_Red", "16Rnd_9x21_Mag", "16Rnd_9x21_Mag", "HandGrenade", "HandGrenade", "SmokeShell", "SmokeShellGreen", "Chemlight_Green", "Chemlight_Green"};
 backpack = "B_Kitbag_rgr_Exp";
 linkedItems[] = {"H_HelmetB_Light","V_PlateCarrierL_CTRG","ItemMap","ItemCompass","ItemWatch","ItemRadio","ItemGPS"};
 respawnLinkedItems[] = {"H_HelmetB_Light","V_PlateCarrierL_CTRG","ItemMap","ItemCompass","ItemWatch","ItemRadio","ItemGPS"};
};
  class B_UK_Soldier_repair_F: B_Soldier_repair_F
{
 author = "Night515";
_generalMacro = "B_UK_Soldier_repair_F";
 identityTypes[] = {"Language_EN_EP1","Head_Euro","Head_African","Head_Asian","G_NATO_Default"};
 faction = "BLU_F";
 vehicleClass = "BAF_Men";
 uniformClass = "U_B_CTRG_2";
 hiddenSelections[] = {"Camo"};
 hiddenSelectionsTextures[] = {"A3\Characters_F_EPA\BLUFOR\Data\clothing1_mtp_co.paa"};
 weapons[] = {"arifle_UK_Mk20C_plain_Holo_pointer_F","hgun_P07_F","Throw","Put","Binocular"};
 respawnWeapons[] = {"arifle_UK_Mk20C_plain_Holo_pointer_F","hgun_P07_F","Throw","Put","Binocular"};
 Items[] = {"FirstAidKit"};
 RespawnItems[] = {"FirstAidKit"};
 magazines[] = {"30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag_Tracer_Red", "30Rnd_556x45_Stanag_Tracer_Red", "30Rnd_556x45_Stanag_Tracer_Red", "30Rnd_556x45_Stanag_Tracer_Red", "16Rnd_9x21_Mag", "16Rnd_9x21_Mag", "HandGrenade", "HandGrenade", "SmokeShell", "SmokeShellGreen", "Chemlight_Green", "Chemlight_Green"};
 respawnMagazines[] = {"30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag_Tracer_Red", "30Rnd_556x45_Stanag_Tracer_Red", "30Rnd_556x45_Stanag_Tracer_Red", "30Rnd_556x45_Stanag_Tracer_Red", "16Rnd_9x21_Mag", "16Rnd_9x21_Mag", "HandGrenade", "HandGrenade", "SmokeShell", "SmokeShellGreen", "Chemlight_Green", "Chemlight_Green"};
 backpack = "B_AssaultPack_rgr_Repair";
 linkedItems[] = {"H_HelmetB","V_PlateCarrierL_CTRG","ItemMap","ItemCompass","ItemWatch","ItemRadio","ItemGPS"};
 respawnLinkedItems[] = {"H_HelmetB","V_PlateCarrierL_CTRG","ItemMap","ItemCompass","ItemWatch","ItemRadio","ItemGPS"};
};
  class B_UK_engineer_F: B_engineer_F
{
 author = "Night515";
_generalMacro = "B_UK_engineer_F";
 identityTypes[] = {"Language_EN_EP1","Head_Euro","Head_African","Head_Asian","G_NATO_Default"};
 faction = "BLU_F";
 vehicleClass = "BAF_Men";
 uniformClass = "U_B_CTRG_1";
 hiddenSelections[] = {"Camo"};
 hiddenSelectionsTextures[] = {"A3\Characters_F_EPA\BLUFOR\Data\clothing1_mtp_co.paa"};
 weapons[] = {"arifle_UK_Mk20C_plain_Holo_pointer_F","hgun_P07_F","Throw","Put","Binocular"};
 respawnWeapons[] = {"arifle_UK_Mk20C_plain_Holo_pointer_F","hgun_P07_F","Throw","Put","Binocular"};
 Items[] = {"FirstAidKit"};
 RespawnItems[] = {"FirstAidKit"};
 magazines[] = {"30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag_Tracer_Red", "30Rnd_556x45_Stanag_Tracer_Red", "30Rnd_556x45_Stanag_Tracer_Red", "30Rnd_556x45_Stanag_Tracer_Red", "16Rnd_9x21_Mag", "16Rnd_9x21_Mag", "HandGrenade", "HandGrenade", "SmokeShell", "SmokeShellGreen", "Chemlight_Green", "Chemlight_Green"};
 respawnMagazines[] = {"30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag_Tracer_Red", "30Rnd_556x45_Stanag_Tracer_Red", "30Rnd_556x45_Stanag_Tracer_Red", "30Rnd_556x45_Stanag_Tracer_Red", "16Rnd_9x21_Mag", "16Rnd_9x21_Mag", "HandGrenade", "HandGrenade", "SmokeShell", "SmokeShellGreen", "Chemlight_Green", "Chemlight_Green"};
 backpack = "B_Kitbag_mcamo_Eng";
 linkedItems[] = {"H_HelmetB_Light","V_PlateCarrierL_CTRG","ItemMap","ItemCompass","ItemWatch","ItemRadio","ItemGPS"};
 respawnLinkedItems[] = {"H_HelmetB_Light","V_PlateCarrierL_CTRG","ItemMap","ItemCompass","ItemWatch","ItemRadio","ItemGPS"};
};
   class B_UK_medic_F: B_medic_F
{
 author = "Night515";
_generalMacro = "B_UK_medic_F";
 identityTypes[] = {"Language_EN_EP1","Head_Euro","Head_African","Head_Asian","G_NATO_Default"};
 faction = "BLU_F";
 vehicleClass = "BAF_Men";
 uniformClass = "U_B_CTRG_2";
 hiddenSelections[] = {"Camo"};
 hiddenSelectionsTextures[] = {"A3\Characters_F_EPA\BLUFOR\Data\clothing1_mtp_co.paa"};
 weapons[] = {"arifle_UK_Mk20_plain_ARCO_pointer_F","hgun_P07_F","Throw","Put","Binocular"};
 respawnWeapons[] = {"arifle_UK_Mk20_plain_ARCO_pointer_F","hgun_P07_F","Throw","Put","Binocular"};
 Items[] = {"FirstAidKit"};
 RespawnItems[] = {"FirstAidKit"};
 magazines[] = {"30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag_Tracer_Red", "30Rnd_556x45_Stanag_Tracer_Red", "30Rnd_556x45_Stanag_Tracer_Red", "30Rnd_556x45_Stanag_Tracer_Red", "16Rnd_9x21_Mag", "16Rnd_9x21_Mag", "HandGrenade", "HandGrenade", "SmokeShell", "SmokeShellGreen", "Chemlight_Green", "Chemlight_Green"};
 respawnMagazines[] = {"30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag_Tracer_Red", "30Rnd_556x45_Stanag_Tracer_Red", "30Rnd_556x45_Stanag_Tracer_Red", "30Rnd_556x45_Stanag_Tracer_Red", "16Rnd_9x21_Mag", "16Rnd_9x21_Mag", "HandGrenade", "HandGrenade", "SmokeShell", "SmokeShellGreen", "Chemlight_Green", "Chemlight_Green"};
 backpack = "B_AssaultPack_rgr_Medic";
 linkedItems[] = {"H_HelmetB","V_PlateCarrierL_CTRG","ItemMap","ItemCompass","ItemWatch","ItemRadio","ItemGPS"};
 respawnLinkedItems[] = {"H_HelmetB","V_PlateCarrierL_CTRG","ItemMap","ItemCompass","ItemWatch","ItemRadio","ItemGPS"};
};
   class B_UK_Soldier_AR_F: B_Soldier_AR_F
{
 author = "Night515";
_generalMacro = "B_UK_Soldier_AR_F";
 identityTypes[] = {"Language_EN_EP1","Head_Euro","Head_African","Head_Asian","G_NATO_Default"};
 faction = "BLU_F";
 vehicleClass = "BAF_Men";
 uniformClass = "U_B_CTRG_2";
 hiddenSelections[] = {"Camo"};
 hiddenSelectionsTextures[] = {"A3\Characters_F_EPA\BLUFOR\Data\clothing1_mtp_co.paa"};
 weapons[] = {"LMG_UK_Mk200_ARCO_Pointer_F","hgun_P07_F","Throw","Put","Binocular"};
 respawnWeapons[] = {"LMG_UK_Mk200_ARCO_Pointer_F","hgun_P07_F","Throw","Put","Binocular"};
 Items[] = {"FirstAidKit"};
 RespawnItems[] = {"FirstAidKit"};
 magazines[] = {"200Rnd_65x39_cased_Box", "200Rnd_65x39_cased_Box", "200Rnd_65x39_cased_Box_Tracer", "200Rnd_65x39_cased_Box_Tracer", "16Rnd_9x21_Mag", "16Rnd_9x21_Mag", "HandGrenade", "HandGrenade", "SmokeShell", "SmokeShellGreen", "Chemlight_Green", "Chemlight_Green"};
 respawnMagazines[] = {"200Rnd_65x39_cased_Box", "200Rnd_65x39_cased_Box", "200Rnd_65x39_cased_Box_Tracer", "200Rnd_65x39_cased_Box_Tracer", "16Rnd_9x21_Mag", "16Rnd_9x21_Mag", "HandGrenade", "HandGrenade", "SmokeShell", "SmokeShellGreen", "Chemlight_Green", "Chemlight_Green"};
 linkedItems[] = {"H_HelmetB","V_PlateCarrierH_CTRG","ItemMap","ItemCompass","ItemWatch","ItemRadio","ItemGPS"};
 respawnLinkedItems[] = {"H_HelmetB","V_PlateCarrierH_CTRG","ItemMap","ItemCompass","ItemWatch","ItemRadio","ItemGPS"};
};
 class B_UK_Soldier_M_F: B_Soldier_M_F
{
 author = "Night515";
_generalMacro = "B_UK_Soldier_M_F";
 identityTypes[] = {"Language_EN_EP1","Head_Euro","Head_African","Head_Asian","G_NATO_Default"};
 faction = "BLU_F";
 vehicleClass = "BAF_Men";
 uniformClass = "U_B_CTRG_1";
 hiddenSelections[] = {"Camo"};
 hiddenSelectionsTextures[] = {"A3\Characters_F_EPA\BLUFOR\Data\clothing1_mtp_co.paa"};
 weapons[] = {"srifle_EBR_DMS_F","hgun_P07_F","Throw","Put","Binocular"};
 respawnWeapons[] = {"srifle_EBR_DMS_F","hgun_P07_F","Throw","Put","Binocular"};
 Items[] = {"FirstAidKit"};
 RespawnItems[] = {"FirstAidKit"};
 magazines[] = {"20Rnd_762x51_Mag", "20Rnd_762x51_Mag", "20Rnd_762x51_Mag", "20Rnd_762x51_Mag", "16Rnd_9x21_Mag", "16Rnd_9x21_Mag", "HandGrenade", "HandGrenade", "SmokeShell", "SmokeShellGreen", "Chemlight_Green", "Chemlight_Green"};
 respawnMagazines[] = {"20Rnd_762x51_Mag", "20Rnd_762x51_Mag", "20Rnd_762x51_Mag", "20Rnd_762x51_Mag", "16Rnd_9x21_Mag", "16Rnd_9x21_Mag", "HandGrenade", "HandGrenade", "SmokeShell", "SmokeShellGreen", "Chemlight_Green", "Chemlight_Green"};
 linkedItems[] = {"H_HelmetB","V_PlateCarrierL_CTRG","ItemMap","ItemCompass","ItemWatch","ItemRadio","ItemGPS"};
 respawnLinkedItems[] = {"H_HelmetB","V_PlateCarrierL_CTRG","ItemMap","ItemCompass","ItemWatch","ItemRadio","ItemGPS"};
};
class B_UK_Soldier_PG_F: B_Soldier_PG_F
{
 author = "Night515";
_generalMacro = "B_UK_Soldier_PG_F";
 identityTypes[] = {"Language_EN_EP1","Head_Euro","Head_African","Head_Asian","G_NATO_Default"};
 faction = "BLU_F";
 vehicleClass = "BAF_Men";
 uniformClass = "U_B_CTRG_1";
 hiddenSelections[] = {"Camo"};
 hiddenSelectionsTextures[] = {"A3\Characters_F_EPA\BLUFOR\Data\clothing1_mtp_co.paa"};
 weapons[] = {"arifle_UK_Mk20_plain_ARCO_pointer_F","hgun_P07_F","Throw","Put","Binocular"};
 respawnWeapons[] = {"arifle_UK_Mk20_plain_ARCO_pointer_F","hgun_P07_F","Throw","Put","Binocular"};
 Items[] = {"FirstAidKit"};
 RespawnItems[] = {"FirstAidKit"};
 magazines[] = {"30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag_Tracer_Red", "30Rnd_556x45_Stanag_Tracer_Red", "30Rnd_556x45_Stanag_Tracer_Red", "30Rnd_556x45_Stanag_Tracer_Red", "16Rnd_9x21_Mag", "16Rnd_9x21_Mag", "HandGrenade", "HandGrenade", "SmokeShell", "SmokeShellGreen", "Chemlight_Green", "Chemlight_Green"};
 respawnMagazines[] = {"30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag_Tracer_Red", "30Rnd_556x45_Stanag_Tracer_Red", "30Rnd_556x45_Stanag_Tracer_Red", "30Rnd_556x45_Stanag_Tracer_Red", "16Rnd_9x21_Mag", "16Rnd_9x21_Mag", "HandGrenade", "HandGrenade", "SmokeShell", "SmokeShellGreen", "Chemlight_Green", "Chemlight_Green"};
 backpack = "B_Parachute";
 linkedItems[] = {"H_HelmetB","V_PlateCarrierL_CTRG","ItemMap","ItemCompass","ItemWatch","ItemRadio","ItemGPS"};
 respawnLinkedItems[] = {"H_HelmetB","V_PlateCarrierL_CTRG","ItemMap","ItemCompass","ItemWatch","ItemRadio","ItemGPS"};
};
 class B_UK_Soldier_A_F: B_Soldier_A_F
{
 author = "Night515";
_generalMacro = "B_UK_Soldier_A_F";
 identityTypes[] = {"Language_EN_EP1","Head_Euro","Head_African","Head_Asian","G_NATO_Default"};
 faction = "BLU_F";
 vehicleClass = "BAF_Men";
 uniformClass = "U_B_CTRG_1";
 hiddenSelections[] = {"Camo"};
 hiddenSelectionsTextures[] = {"A3\Characters_F_EPA\BLUFOR\Data\clothing1_mtp_co.paa"};
 weapons[] = {"arifle_UK_Mk20_plain_ARCO_pointer_F","hgun_P07_F","Throw","Put","Binocular"};
 respawnWeapons[] = {"arifle_UK_Mk20_plain_ARCO_pointer_F","hgun_P07_F","Throw","Put","Binocular"};
 Items[] = {"FirstAidKit"};
 RespawnItems[] = {"FirstAidKit"};
 magazines[] = {"30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag_Tracer_Red", "30Rnd_556x45_Stanag_Tracer_Red", "30Rnd_556x45_Stanag_Tracer_Red", "30Rnd_556x45_Stanag_Tracer_Red", "16Rnd_9x21_Mag", "16Rnd_9x21_Mag", "HandGrenade", "HandGrenade", "SmokeShell", "SmokeShellGreen", "Chemlight_Green", "Chemlight_Green"};
 respawnMagazines[] = {"30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag_Tracer_Red", "30Rnd_556x45_Stanag_Tracer_Red", "30Rnd_556x45_Stanag_Tracer_Red", "30Rnd_556x45_Stanag_Tracer_Red", "16Rnd_9x21_Mag", "16Rnd_9x21_Mag", "HandGrenade", "HandGrenade", "SmokeShell", "SmokeShellGreen", "Chemlight_Green", "Chemlight_Green"};
 backpack = "B_AssaultPack_mcamo_Ammo";
 linkedItems[] = {"H_HelmetB_Light","V_PlateCarrierL_CTRG","ItemMap","ItemCompass","ItemWatch","ItemRadio","ItemGPS"};
 respawnLinkedItems[] = {"H_HelmetB_Light","V_PlateCarrierL_CTRG","ItemMap","ItemCompass","ItemWatch","ItemRadio","ItemGPS"};
};
 class B_UK_officer_F: B_officer_F
{
 author = "Night515";
_generalMacro = "B_UK_officer_F";
 identityTypes[] = {"Language_EN_EP1","Head_Euro","Head_African","Head_Asian","G_NATO_Default"};
 faction = "BLU_F";
 vehicleClass = "BAF_Men";
 uniformClass = "U_B_CTRG_1";
 hiddenSelections[] = {"Camo"};
 hiddenSelectionsTextures[] = {"A3\Characters_F_EPA\BLUFOR\Data\clothing1_mtp_co.paa"};
 weapons[] = {"arifle_UK_Mk20C_plain_ACO_pointer_F","hgun_P07_F","Throw","Put","Binocular"};
 respawnWeapons[] = {"arifle_UK_Mk20C_plain_ACO_pointer_F","hgun_P07_F","Throw","Put","Binocular"};
 Items[] = {"FirstAidKit"};
 RespawnItems[] = {"FirstAidKit"};
 magazines[] = {"30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag_Tracer_Red", "30Rnd_556x45_Stanag_Tracer_Red", "16Rnd_9x21_Mag", "16Rnd_9x21_Mag", "HandGrenade", "HandGrenade", "SmokeShell", "SmokeShellGreen", "Chemlight_Green", "Chemlight_Green"};
 respawnMagazines[] = {"30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag_Tracer_Red", "30Rnd_556x45_Stanag_Tracer_Red", "16Rnd_9x21_Mag", "16Rnd_9x21_Mag", "HandGrenade", "HandGrenade", "SmokeShell", "SmokeShellGreen", "Chemlight_Green", "Chemlight_Green"};
 linkedItems[] = {"H_Beret_grn_SF","V_PlateCarrierL_CTRG","ItemMap","ItemCompass","ItemWatch","ItemRadio","ItemGPS"};
 respawnLinkedItems[] = {"H_Beret_grn_SF","V_PlateCarrierL_CTRG","ItemMap","ItemCompass","ItemWatch","ItemRadio","ItemGPS"};
};
 class B_UK_Soldier_UAV_F: B_Soldier_UAV_F
{
 author = "Night515";
_generalMacro = "B_UK_Soldier_F";
 identityTypes[] = {"Language_EN_EP1","Head_Euro","Head_African","Head_Asian","G_NATO_Default"};
 faction = "BLU_F";
 vehicleClass = "BAF_Men";
 uniformClass = "U_B_CTRG_3";
 hiddenSelections[] = {"Camo"};
 hiddenSelectionsTextures[] = {"A3\Characters_F_EPA\BLUFOR\Data\clothing1_mtp_co.paa"};
 weapons[] = {"arifle_UK_Mk20_plain_ARCO_pointer_F","hgun_P07_F","Throw","Put","Binocular"};
 respawnWeapons[] = {"arifle_UK_Mk20_plain_ARCO_pointer_F","hgun_P07_F","Throw","Put","Binocular"};
 Items[] = {"FirstAidKit"};
 RespawnItems[] = {"FirstAidKit"};
 magazines[] = {"30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag_Tracer_Red", "30Rnd_556x45_Stanag_Tracer_Red", "30Rnd_556x45_Stanag_Tracer_Red", "30Rnd_556x45_Stanag_Tracer_Red", "16Rnd_9x21_Mag", "16Rnd_9x21_Mag", "HandGrenade", "HandGrenade", "SmokeShell", "SmokeShellGreen", "Chemlight_Green", "Chemlight_Green"};
 respawnMagazines[] = {"30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag_Tracer_Red", "30Rnd_556x45_Stanag_Tracer_Red", "30Rnd_556x45_Stanag_Tracer_Red", "30Rnd_556x45_Stanag_Tracer_Red", "16Rnd_9x21_Mag", "16Rnd_9x21_Mag", "HandGrenade", "HandGrenade", "SmokeShell", "SmokeShellGreen", "Chemlight_Green", "Chemlight_Green"};
 backpack = "B_UAV_01_backpack_F";
 linkedItems[] = {"H_HelmetB","V_PlateCarrierL_CTRG","ItemMap","ItemCompass","ItemWatch","ItemRadio","ItemGPS"};
 respawnLinkedItems[] = {"H_HelmetB","V_PlateCarrierL_CTRG","ItemMap","ItemCompass","ItemWatch","ItemRadio","ItemGPS"};
};
  class B_UK_story_Frost_F: B_Soldier_base_F
{
 author = "Night515";
_generalMacro = "B_UK_story_Frost_F";
 identityTypes[] = {"Miller", "G_NATO_Default"};
 FaceType = "Miller";
 faction = "BLU_F";
 vehicleClass = "BAF_MenStory";
 uniformClass = "U_B_CTRG_2";
 hiddenSelections[] = {"Camo"};
 hiddenSelectionsTextures[] = {"A3\Characters_F_EPA\BLUFOR\Data\clothing1_mtp_co.paa"};
 weapons[] = {"arifle_UK_Mk20_GL_plain_ARCO_pointer_F","hgun_P07_F","Throw","Put","Binocular"};
 respawnWeapons[] = {"arifle_UK_Mk20_GL_plain_ARCO_pointer_F","hgun_P07_F","Throw","Put","Binocular"};
 Items[] = {"FirstAidKit"};
 RespawnItems[] = {"FirstAidKit"};
 magazines[] = {"30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag_Tracer_Red", "30Rnd_556x45_Stanag_Tracer_Red", "30Rnd_556x45_Stanag_Tracer_Red", "30Rnd_556x45_Stanag_Tracer_Red", "16Rnd_9x21_Mag", "16Rnd_9x21_Mag", "HandGrenade", "HandGrenade", "SmokeShell", "SmokeShellGreen", "Chemlight_Green", "Chemlight_Green", "1Rnd_HE_Grenade_shell", "1Rnd_HE_Grenade_shell", "1Rnd_HE_Grenade_shell", "1Rnd_HE_Grenade_shell", "1Rnd_HE_Grenade_shell", "1Rnd_HE_Grenade_shell"};
 respawnMagazines[] = {"30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag_Tracer_Red", "30Rnd_556x45_Stanag_Tracer_Red", "30Rnd_556x45_Stanag_Tracer_Red", "30Rnd_556x45_Stanag_Tracer_Red", "16Rnd_9x21_Mag", "16Rnd_9x21_Mag", "HandGrenade", "HandGrenade", "SmokeShell", "SmokeShellGreen", "Chemlight_Green", "Chemlight_Green", "1Rnd_HE_Grenade_shell", "1Rnd_HE_Grenade_shell", "1Rnd_HE_Grenade_shell", "1Rnd_HE_Grenade_shell", "1Rnd_HE_Grenade_shell", "1Rnd_HE_Grenade_shell"};
 linkedItems[] = {"H_HelmetB_Light","V_PlateCarrierH_CTRG","ItemMap","ItemCompass","ItemWatch","ItemRadio","ItemGPS"};
 respawnLinkedItems[] = {"H_HelmetB_Light","V_PlateCarrierH_CTRG","ItemMap","ItemCompass","ItemWatch","ItemRadio","ItemGPS"};
 };
};
};

class CfgWeapons
{
class arifle_Mk20_plain_F
class arifle_Mk20C_plain_F
class arifle_Mk20_GL_plain_F
class LMG_Mk200_F
class arifle_UK_Mk20_plain_ARCO_pointer_F: arifle_Mk20_plain_F 
{ 
 displayname = "Mk20"; 
 hiddenselections[] = {"camo"}; 
 hiddenselectionstextures[] = {"A3\Weapons_F_Beta\Rifles\MK20\Data\mk20_co.paa"}; 

class LinkedItems { 
class LinkedItemsOptic { 
 item = "optic_ARCO"; 
 slot = "CowsSlot"; 
}; 
class LinkedItemsAcc { 
 item = "acc_pointer_IR"; 
 slot = "PointerSlot"; 
  }; 
 }; 
}; 
class arifle_UK_Mk20_GL_plain_ARCO_pointer_F: arifle_Mk20_GL_plain_F 
{ 
 displayname = "Mk20 EGLM 5.56 mm"; 
 hiddenselections[] = {"camo"}; 
 hiddenselectionstextures[] = {"A3\Weapons_F_Beta\Rifles\MK20\Data\mk20_co.paa"}; 

class LinkedItems { 
class LinkedItemsOptic { 
 item = "optic_ARCO"; 
 slot = "CowsSlot"; 
}; 
class LinkedItemsAcc { 
 item = "acc_pointer_IR"; 
 slot = "PointerSlot"; 
  }; 
 }; 
}; 
class arifle_UK_Mk20C_plain_Holo_pointer_F: arifle_Mk20C_plain_F
{ 
 displayname = "Mk20C 5.56 mm"; 
 hiddenselections[] = {"camo"}; 
 hiddenselectionstextures[] = {"A3\Weapons_F_Beta\Rifles\MK20\Data\mk20_co.paa"}; 

class LinkedItems { 
class LinkedItemsOptic { 
 item = "optic_Holosight"; 
 slot = "CowsSlot"; 
}; 
class LinkedItemsAcc { 
 item = "acc_pointer_IR"; 
 slot = "PointerSlot"; 
  }; 
 }; 
}; 
class arifle_UK_Mk20C_plain_ACO_pointer_F: arifle_Mk20C_plain_F
{
 displayname = "Mk20C 5.56 mm"; 
 hiddenselections[] = {"camo"}; 
 hiddenselectionstextures[] = {"A3\Weapons_F_Beta\Rifles\MK20\Data\mk20_co.paa"}; 

class LinkedItems { 
class LinkedItemsOptic { 
 item = "optic_ACO_grn"; 
 slot = "CowsSlot"; 
}; 
class LinkedItemsAcc { 
 item = "acc_pointer_IR"; 
 slot = "PointerSlot"; 
  }; 
 }; 
};
class LMG_UK_Mk200_ARCO_pointer_F: LMG_Mk200_F
{
 displayname = "Mk200 6.5 mm"; 
 hiddenselections[] = {"camo"}; 
 hiddenselectionstextures[] = {"A3\Weapons_F\Machineguns\M200\data\body_co.paa"}; 

class LinkedItems { 
class LinkedItemsOptic { 
 item = "optic_ACO_grn"; 
 slot = "CowsSlot"; 
}; 
class LinkedItemsAcc { 
 item = "acc_pointer_IR"; 
 slot = "PointerSlot"; 
  }; 
 }; 
}; 
};  

Please help!

---------- Post added at 08:39 PM ---------- Previous post was at 06:46 PM ----------

Need help fast, my addon is nearly finished. Just need that error fixed, some polishing, and bam.

Edited by Nightmare515

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You have one too many }; at the end of your CfgVehicles class.

From the end of your CfgVehicles class.

class B_UK_story_Frost_F: B_Soldier_base_F
{
 author = "Night515";
_generalMacro = "B_UK_story_Frost_F";
 identityTypes[] = {"Miller", "G_NATO_Default"};
 FaceType = "Miller";
 faction = "BLU_F";
 vehicleClass = "BAF_MenStory";
 uniformClass = "U_B_CTRG_2";
 hiddenSelections[] = {"Camo"};
 hiddenSelectionsTextures[] = {"A3\Characters_F_EPA\BLUFOR\Data\clothing1_mtp_co.paa"};
 weapons[] = {"arifle_UK_Mk20_GL_plain_ARCO_pointer_F","hgun_P07_F","Throw","Put","Binocular"};
 respawnWeapons[] = {"arifle_UK_Mk20_GL_plain_ARCO_pointer_F","hgun_P07_F","Throw","Put","Binocular"};
 Items[] = {"FirstAidKit"};
 RespawnItems[] = {"FirstAidKit"};
 magazines[] = {"30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag_Tracer_Red", "30Rnd_556x45_Stanag_Tracer_Red", "30Rnd_556x45_Stanag_Tracer_Red", "30Rnd_556x45_Stanag_Tracer_Red", "16Rnd_9x21_Mag", "16Rnd_9x21_Mag", "HandGrenade", "HandGrenade", "SmokeShell", "SmokeShellGreen", "Chemlight_Green", "Chemlight_Green", "1Rnd_HE_Grenade_shell", "1Rnd_HE_Grenade_shell", "1Rnd_HE_Grenade_shell", "1Rnd_HE_Grenade_shell", "1Rnd_HE_Grenade_shell", "1Rnd_HE_Grenade_shell"};
 respawnMagazines[] = {"30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag_Tracer_Red", "30Rnd_556x45_Stanag_Tracer_Red", "30Rnd_556x45_Stanag_Tracer_Red", "30Rnd_556x45_Stanag_Tracer_Red", "16Rnd_9x21_Mag", "16Rnd_9x21_Mag", "HandGrenade", "HandGrenade", "SmokeShell", "SmokeShellGreen", "Chemlight_Green", "Chemlight_Green", "1Rnd_HE_Grenade_shell", "1Rnd_HE_Grenade_shell", "1Rnd_HE_Grenade_shell", "1Rnd_HE_Grenade_shell", "1Rnd_HE_Grenade_shell", "1Rnd_HE_Grenade_shell"};
 linkedItems[] = {"H_HelmetB_Light","V_PlateCarrierH_CTRG","ItemMap","ItemCompass","ItemWatch","ItemRadio","ItemGPS"};
 respawnLinkedItems[] = {"H_HelmetB_Light","V_PlateCarrierH_CTRG","ItemMap","ItemCompass","ItemWatch","ItemRadio","ItemGPS"};
 };
};
};// Delete

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Still getting the same error.

---------- Post added at 08:18 AM ---------- Previous post was at 08:15 AM ----------

Updated the config.

class DefaultEventhandlers;
class CfgPatches
{
class A3_NATO_BAF
{
 units[] = {};
 weapons[] = {};
 requiredVersion = 0.1;
 requiredAddons[] = {"A3_Data_F", "A3_Weapons_F", "A3_Characters_F"};
};
};
class CfgVehicleClasses
{
class BAF_Men
{
 displayName = "Men (BAF)";
};
class BAF_MenStory
{
 displayName = "Men (BAF Story)";
};
class BAF_Cars
{
 displayName = "Cars (BAF)";
};
};
class CfgVehicles
{
class Man;
class CAManBase: Man
{
 class Hitpoints
 {
  class HitHead;
  class HitBody;
  class HitHands;
  class HitLegs;
 };
};
class B_Soldier_base_F
class B_Soldier_F
class B_Soldier_02_F
class B_Soldier_03_F
class B_Soldier_lite_F
class B_Soldier_GL_F
class B_Soldier_LAT_F
class B_Soldier_M_F
class B_Soldier_A_F
class B_Soldier_AR_F
class B_Soldier_SL_F
class B_Soldier_TL_F
class B_Soldier_UAV_F
class B_Soldier_exp_F
class B_Soldier_repair_F
class B_Soldier_PG_F
class B_medic_F
class B_officer_F
class B_engineer_F

class B_UK_Soldier_F: B_Soldier_F
{
 author = "Night515";
_generalMacro = "B_UK_Soldier_F";
 identityTypes[] = {"Language_EN_EP1","Head_Euro","Head_African","Head_Asian","G_NATO_Default"};
 faction = "BLU_F";
 vehicleClass = "BAF_Men";
 uniformClass = "U_B_CTRG_1";
 hiddenSelections[] = {"Camo"};
 hiddenSelectionsTextures[] = {"A3\Characters_F_EPA\BLUFOR\Data\clothing1_mtp_co.paa"};
 weapons[] = {"arifle_UK_Mk20_plain_ARCO_pointer_F","hgun_P07_F","Throw","Put","Binocular"};
 respawnWeapons[] = {"arifle_UK_Mk20_plain_ARCO_pointer_F","hgun_P07_F","Throw","Put","Binocular"};
 Items[] = {"FirstAidKit"};
 RespawnItems[] = {"FirstAidKit"};
 magazines[] = {"30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag_Tracer_Red", "30Rnd_556x45_Stanag_Tracer_Red", "30Rnd_556x45_Stanag_Tracer_Red", "30Rnd_556x45_Stanag_Tracer_Red", "16Rnd_9x21_Mag", "16Rnd_9x21_Mag", "HandGrenade", "HandGrenade", "SmokeShell", "SmokeShellGreen", "Chemlight_Green", "Chemlight_Green"};
 respawnMagazines[] = {"30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag_Tracer_Red", "30Rnd_556x45_Stanag_Tracer_Red", "30Rnd_556x45_Stanag_Tracer_Red", "30Rnd_556x45_Stanag_Tracer_Red", "16Rnd_9x21_Mag", "16Rnd_9x21_Mag", "HandGrenade", "HandGrenade", "SmokeShell", "SmokeShellGreen", "Chemlight_Green", "Chemlight_Green"};
 linkedItems[] = {"H_HelmetB","V_PlateCarrierH_CTRG","ItemMap","ItemCompass","ItemWatch","ItemRadio","ItemGPS"};
 respawnLinkedItems[] = {"H_HelmetB","V_PlateCarrierH_CTRG","ItemMap","ItemCompass","ItemWatch","ItemRadio","ItemGPS"};
};
class B_UK_Soldier_lite_F: B_Soldier_lite_F
{
 author = "Night515";
_generalMacro = "B_UK_Soldier_lite_F";
 identityTypes[] = {"Language_EN_EP1","Head_Euro","Head_African","Head_Asian","G_NATO_Default"};
 faction = "BLU_F";
 vehicleClass = "BAF_Men";
 uniformClass = "U_B_CTRG_2";
 hiddenSelections[] = {"Camo"};
 hiddenSelectionsTextures[] = {"A3\Characters_F_EPA\BLUFOR\Data\clothing1_mtp_co.paa"};
 weapons[] = {"arifle_UK_Mk20C_plain_ACO_pointer_F","hgun_P07_F","Throw","Put","Binocular"};
 respawnWeapons[] = {"arifle_UK_Mk20C_plain_ACO_pointer_F","hgun_P07_F","Throw","Put","Binocular"};
 Items[] = {"FirstAidKit"};
 RespawnItems[] = {"FirstAidKit"};
 magazines[] = {"30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag_Tracer_Red", "30Rnd_556x45_Stanag_Tracer_Red", "16Rnd_9x21_Mag", "16Rnd_9x21_Mag", "SmokeShellGreen", "Chemlight_Green", "Chemlight_Green"};
 respawnMagazines[] = {"30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag_Tracer_Red", "30Rnd_556x45_Stanag_Tracer_Red", "16Rnd_9x21_Mag", "16Rnd_9x21_Mag", "SmokeShellGreen", "Chemlight_Green", "Chemlight_Green"};
 linkedItems[] = {"H_HelmetB","V_PlateCarrierL_CTRG","ItemMap","ItemCompass","ItemWatch","ItemRadio","ItemGPS"};
 respawnLinkedItems[] = {"H_HelmetB","V_PlateCarrierL_CTRG","ItemMap","ItemCompass","ItemWatch","ItemRadio","ItemGPS"};
};
class B_UK_Soldier_GL_F: B_Soldier_GL_F
{
 author = "Night515";
 _generalMacro = "B_UK_Soldier_GL_F";
 identityTypes[] = {"Language_EN_EP1","Head_Euro","Head_African","Head_Asian","G_NATO_Default"};
 faction = "BLU_F";
 vehicleClass = "BA_Men";
 uniformClass = "U_B_CTRG_3";
 hiddenSelections[] = {"Camo"};
 hiddenSelectionsTextures[] = {"A3\Characters_F_EPA\BLUFOR\Data\clothing1_mtp_co.paa"};
 weapons[] = {"arifle_UK_Mk20_GL_plain_ARCO_pointer_F","hgun_P07_F","Throw","Put","Binocular"};
 respawnWeapons[] = {"arifle_UK_Mk20_GL_plain_ARCO_pointer_F","hgun_P07_F","Throw","Put","Binocular"};
 Items[] = {"FirstAidKit"};
 RespawnItems[] = {"FirstAidKit"};
 magazines[] = {"30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag_Tracer_Red", "30Rnd_556x45_Stanag_Tracer_Red", "30Rnd_556x45_Stanag_Tracer_Red", "30Rnd_556x45_Stanag_Tracer_Red", "16Rnd_9x21_Mag", "16Rnd_9x21_Mag", "HandGrenade", "HandGrenade", "SmokeShell", "SmokeShellGreen", "Chemlight_Green", "Chemlight_Green", "1Rnd_HE_Grenade_shell", "1Rnd_HE_Grenade_shell", "1Rnd_HE_Grenade_shell", "1Rnd_HE_Grenade_shell", "1Rnd_HE_Grenade_shell", "1Rnd_HE_Grenade_shell"};
 respawnMagazines[] = {"30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag_Tracer_Red", "30Rnd_556x45_Stanag_Tracer_Red", "30Rnd_556x45_Stanag_Tracer_Red", "30Rnd_556x45_Stanag_Tracer_Red", "16Rnd_9x21_Mag", "16Rnd_9x21_Mag", "HandGrenade", "HandGrenade", "SmokeShell", "SmokeShellGreen", "Chemlight_Green", "Chemlight_Green", "1Rnd_HE_Grenade_shell", "1Rnd_HE_Grenade_shell", "1Rnd_HE_Grenade_shell", "1Rnd_HE_Grenade_shell", "1Rnd_HE_Grenade_shell", "1Rnd_HE_Grenade_shell"};
 linkedItems[] = {"H_HelmetB","V_PlateCarrierL_CTRG","ItemMap","ItemCompass","ItemWatch","ItemRadio","ItemGPS"};
 respawnLinkedItems[] = {"H_HelmetB","V_PlateCarrierL_CTRG","ItemMap","ItemCompass","ItemWatch","ItemRadio","ItemGPS"};
};
class B_UK_Soldier_LAT_F: B_Soldier_LAT_F
{
 author = "Night515";
 _generalMacro = "B_UK_Soldier_LAT_F";
 identityTypes[] = {"Language_EN_EP1","Head_Euro","Head_African","Head_Asian","G_NATO_Default"};
 faction = "BLU_F";
 vehicleClass = "BAF_Men";
 uniformClass = "U_B_CTRG_1";
 hiddenSelections[] = {"Camo"};
 hiddenSelectionsTextures[] = {"A3\Characters_F_EPA\BLUFOR\Data\clothing1_mtp_co.paa"};
 weapons[] = {"arifle_UK_Mk20_plain_ARCO_pointer_F","launch_NLAW_F","hgun_P07_F","Throw","Put","Binocular"};
 respawnWeapons[] = {"arifle_UK_Mk20_plain_ARCO_pointer_F","launch_NLAW_F","hgun_P07_F","Throw","Put","Binocular"};
 Items[] = {"FirstAidKit"};
 RespawnItems[] = {"FirstAidKit"};
 magazines[] = {"30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag_Tracer_Red", "30Rnd_556x45_Stanag_Tracer_Red", "30Rnd_556x45_Stanag_Tracer_Red", "30Rnd_556x45_Stanag_Tracer_Red", "16Rnd_9x21_Mag", "16Rnd_9x21_Mag", "HandGrenade", "HandGrenade", "SmokeShell", "SmokeShellGreen", "Chemlight_Green", "Chemlight_Green"};
 respawnMagazines[] = {"30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag_Tracer_Red", "30Rnd_556x45_Stanag_Tracer_Red", "30Rnd_556x45_Stanag_Tracer_Red", "30Rnd_556x45_Stanag_Tracer_Red", "16Rnd_9x21_Mag", "16Rnd_9x21_Mag", "HandGrenade", "HandGrenade", "SmokeShell", "SmokeShellGreen", "Chemlight_Green", "Chemlight_Green"};
 backpack = "B_AssaultPack_rgr_LAT";
 linkedItems[] = {"H_HelmetB","V_PlateCarrierL_CTRG","ItemMap","ItemCompass","ItemWatch","ItemRadio","ItemGPS"};
 respawnLinkedItems[] = {"H_HelmetB","V_PlateCarrierL_CTRG","ItemMap","ItemCompass","ItemWatch","ItemRadio","ItemGPS"};
};
 class B_UK_Soldier_TL_F: B_Soldier_TL_F
{
 author = "Night515";
 _generalMacro = "B_UK_Soldier_TL_F";
 identityTypes[] = {"Language_EN_EP1","Head_Euro","Head_African","Head_Asian","G_NATO_Default"};
 faction = "BLU_F";
 vehicleClass = "BAF_Men";
 uniformClass = "U_B_CTRG_2";
 hiddenSelections[] = {"Camo"};
 hiddenSelectionsTextures[] = {"A3\Characters_F_EPA\BLUFOR\Data\clothing1_mtp_co.paa"};
 weapons[] = {"arifle_UK_Mk20_GL_plain_ARCO_pointer_F","hgun_P07_F","Throw","Put","Binocular"};
 respawnWeapons[] = {"arifle_UK_Mk20_GL_plain_ARCO_pointer_F","hgun_P07_F","Throw","Put","Binocular"};
 Items[] = {"FirstAidKit"};
 RespawnItems[] = {"FirstAidKit"};
 magazines[] = {"30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag_Tracer_Red", "30Rnd_556x45_Stanag_Tracer_Red", "30Rnd_556x45_Stanag_Tracer_Red", "30Rnd_556x45_Stanag_Tracer_Red", "16Rnd_9x21_Mag", "16Rnd_9x21_Mag", "HandGrenade", "HandGrenade", "SmokeShell", "SmokeShellGreen", "Chemlight_Green", "Chemlight_Green", "1Rnd_HE_Grenade_shell", "1Rnd_HE_Grenade_shell", "1Rnd_HE_Grenade_shell", "1Rnd_HE_Grenade_shell", "1Rnd_HE_Grenade_shell", "1Rnd_HE_Grenade_shell"};
 respawnMagazines[] = {"30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag_Tracer_Red", "30Rnd_556x45_Stanag_Tracer_Red", "30Rnd_556x45_Stanag_Tracer_Red", "30Rnd_556x45_Stanag_Tracer_Red", "16Rnd_9x21_Mag", "16Rnd_9x21_Mag", "HandGrenade", "HandGrenade", "SmokeShell", "SmokeShellGreen", "Chemlight_Green", "Chemlight_Green", "1Rnd_HE_Grenade_shell", "1Rnd_HE_Grenade_shell", "1Rnd_HE_Grenade_shell", "1Rnd_HE_Grenade_shell", "1Rnd_HE_Grenade_shell", "1Rnd_HE_Grenade_shell"};
 linkedItems[] = {"H_HelmetB_Light","V_PlateCarrierL_CTRG","ItemMap","ItemCompass","ItemWatch","ItemRadio","ItemGPS"};
 respawnLinkedItems[] = {"H_HelmetB_Light","V_PlateCarrierL_CTRG","ItemMap","ItemCompass","ItemWatch","ItemRadio","ItemGPS"};
};
 class B_UK_Soldier_SL_F: B_Soldier_SL_F
{
 author = "Night515";
_generalMacro = "B_UK_Soldier_SL_F";
 identityTypes[] = {"Language_EN_EP1","Head_Euro","Head_African","Head_Asian","G_NATO_Default"};
 faction = "BLU_F";
 vehicleClass = "BAF_Men";
 uniformClass = "U_B_CTRG_3";
 hiddenSelections[] = {"Camo"};
 hiddenSelectionsTextures[] = {"A3\Characters_F_EPA\BLUFOR\Data\clothing1_mtp_co.paa"};
 weapons[] = {"arifle_UK_Mk20_plain_ARCO_pointer_F","hgun_P07_F","Throw","Put","Binocular"};
 respawnWeapons[] = {"arifle_UK_Mk20_plain_ARCO_pointer_F","hgun_P07_F","Throw","Put","Binocular"};
 Items[] = {"FirstAidKit"};
 RespawnItems[] = {"FirstAidKit"};
 magazines[] = {"30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag_Tracer_Red", "30Rnd_556x45_Stanag_Tracer_Red", "30Rnd_556x45_Stanag_Tracer_Red", "30Rnd_556x45_Stanag_Tracer_Red", "16Rnd_9x21_Mag", "16Rnd_9x21_Mag", "HandGrenade", "HandGrenade", "SmokeShell", "SmokeShellGreen", "Chemlight_Green", "Chemlight_Green"};
 respawnMagazines[] = {"30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag_Tracer_Red", "30Rnd_556x45_Stanag_Tracer_Red", "30Rnd_556x45_Stanag_Tracer_Red", "30Rnd_556x45_Stanag_Tracer_Red", "16Rnd_9x21_Mag", "16Rnd_9x21_Mag", "HandGrenade", "HandGrenade", "SmokeShell", "SmokeShellGreen", "Chemlight_Green", "Chemlight_Green"};
 linkedItems[] = {"H_HelmetB","V_PlateCarrierH_CTRG","ItemMap","ItemCompass","ItemWatch","ItemRadio","ItemGPS"};
 respawnLinkedItems[] = {"H_HelmetB","V_PlateCarrierH_CTRG","ItemMap","ItemCompass","ItemWatch","ItemRadio","ItemGPS"};
};
  class B_UK_Soldier_exp_F: B_Soldier_exp_F
{
 author = "Night515";
_generalMacro = "B_UK_Soldier_exp_F";
 identityTypes[] = {"Language_EN_EP1","Head_Euro","Head_African","Head_Asian","G_NATO_Default"};
 faction = "BLU_F";
 vehicleClass = "BAF_Men";
 uniformClass = "U_B_CTRG_3";
 hiddenSelections[] = {"Camo"};
 hiddenSelectionsTextures[] = {"A3\Characters_F_EPA\BLUFOR\Data\clothing1_mtp_co.paa"};
 weapons[] = {"arifle_UK_Mk20_plain_ARCO_pointer_F","hgun_P07_F","Throw","Put","Binocular"};
 respawnWeapons[] = {"arifle_UK_Mk20_plain_ARCO_pointer_F","hgun_P07_F","Throw","Put","Binocular"};
 Items[] = {"FirstAidKit"};
 RespawnItems[] = {"FirstAidKit"};
 magazines[] = {"30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag_Tracer_Red", "30Rnd_556x45_Stanag_Tracer_Red", "30Rnd_556x45_Stanag_Tracer_Red", "30Rnd_556x45_Stanag_Tracer_Red", "16Rnd_9x21_Mag", "16Rnd_9x21_Mag", "HandGrenade", "HandGrenade", "SmokeShell", "SmokeShellGreen", "Chemlight_Green", "Chemlight_Green"};
 respawnMagazines[] = {"30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag_Tracer_Red", "30Rnd_556x45_Stanag_Tracer_Red", "30Rnd_556x45_Stanag_Tracer_Red", "30Rnd_556x45_Stanag_Tracer_Red", "16Rnd_9x21_Mag", "16Rnd_9x21_Mag", "HandGrenade", "HandGrenade", "SmokeShell", "SmokeShellGreen", "Chemlight_Green", "Chemlight_Green"};
 backpack = "B_Kitbag_rgr_Exp";
 linkedItems[] = {"H_HelmetB_Light","V_PlateCarrierL_CTRG","ItemMap","ItemCompass","ItemWatch","ItemRadio","ItemGPS"};
 respawnLinkedItems[] = {"H_HelmetB_Light","V_PlateCarrierL_CTRG","ItemMap","ItemCompass","ItemWatch","ItemRadio","ItemGPS"};
};
  class B_UK_Soldier_repair_F: B_Soldier_repair_F
{
 author = "Night515";
_generalMacro = "B_UK_Soldier_repair_F";
 identityTypes[] = {"Language_EN_EP1","Head_Euro","Head_African","Head_Asian","G_NATO_Default"};
 faction = "BLU_F";
 vehicleClass = "BAF_Men";
 uniformClass = "U_B_CTRG_2";
 hiddenSelections[] = {"Camo"};
 hiddenSelectionsTextures[] = {"A3\Characters_F_EPA\BLUFOR\Data\clothing1_mtp_co.paa"};
 weapons[] = {"arifle_UK_Mk20C_plain_Holo_pointer_F","hgun_P07_F","Throw","Put","Binocular"};
 respawnWeapons[] = {"arifle_UK_Mk20C_plain_Holo_pointer_F","hgun_P07_F","Throw","Put","Binocular"};
 Items[] = {"FirstAidKit"};
 RespawnItems[] = {"FirstAidKit"};
 magazines[] = {"30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag_Tracer_Red", "30Rnd_556x45_Stanag_Tracer_Red", "30Rnd_556x45_Stanag_Tracer_Red", "30Rnd_556x45_Stanag_Tracer_Red", "16Rnd_9x21_Mag", "16Rnd_9x21_Mag", "HandGrenade", "HandGrenade", "SmokeShell", "SmokeShellGreen", "Chemlight_Green", "Chemlight_Green"};
 respawnMagazines[] = {"30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag_Tracer_Red", "30Rnd_556x45_Stanag_Tracer_Red", "30Rnd_556x45_Stanag_Tracer_Red", "30Rnd_556x45_Stanag_Tracer_Red", "16Rnd_9x21_Mag", "16Rnd_9x21_Mag", "HandGrenade", "HandGrenade", "SmokeShell", "SmokeShellGreen", "Chemlight_Green", "Chemlight_Green"};
 backpack = "B_AssaultPack_rgr_Repair";
 linkedItems[] = {"H_HelmetB","V_PlateCarrierL_CTRG","ItemMap","ItemCompass","ItemWatch","ItemRadio","ItemGPS"};
 respawnLinkedItems[] = {"H_HelmetB","V_PlateCarrierL_CTRG","ItemMap","ItemCompass","ItemWatch","ItemRadio","ItemGPS"};
};
  class B_UK_engineer_F: B_engineer_F
{
 author = "Night515";
_generalMacro = "B_UK_engineer_F";
 identityTypes[] = {"Language_EN_EP1","Head_Euro","Head_African","Head_Asian","G_NATO_Default"};
 faction = "BLU_F";
 vehicleClass = "BAF_Men";
 uniformClass = "U_B_CTRG_1";
 hiddenSelections[] = {"Camo"};
 hiddenSelectionsTextures[] = {"A3\Characters_F_EPA\BLUFOR\Data\clothing1_mtp_co.paa"};
 weapons[] = {"arifle_UK_Mk20C_plain_Holo_pointer_F","hgun_P07_F","Throw","Put","Binocular"};
 respawnWeapons[] = {"arifle_UK_Mk20C_plain_Holo_pointer_F","hgun_P07_F","Throw","Put","Binocular"};
 Items[] = {"FirstAidKit"};
 RespawnItems[] = {"FirstAidKit"};
 magazines[] = {"30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag_Tracer_Red", "30Rnd_556x45_Stanag_Tracer_Red", "30Rnd_556x45_Stanag_Tracer_Red", "30Rnd_556x45_Stanag_Tracer_Red", "16Rnd_9x21_Mag", "16Rnd_9x21_Mag", "HandGrenade", "HandGrenade", "SmokeShell", "SmokeShellGreen", "Chemlight_Green", "Chemlight_Green"};
 respawnMagazines[] = {"30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag_Tracer_Red", "30Rnd_556x45_Stanag_Tracer_Red", "30Rnd_556x45_Stanag_Tracer_Red", "30Rnd_556x45_Stanag_Tracer_Red", "16Rnd_9x21_Mag", "16Rnd_9x21_Mag", "HandGrenade", "HandGrenade", "SmokeShell", "SmokeShellGreen", "Chemlight_Green", "Chemlight_Green"};
 backpack = "B_Kitbag_mcamo_Eng";
 linkedItems[] = {"H_HelmetB_Light","V_PlateCarrierL_CTRG","ItemMap","ItemCompass","ItemWatch","ItemRadio","ItemGPS"};
 respawnLinkedItems[] = {"H_HelmetB_Light","V_PlateCarrierL_CTRG","ItemMap","ItemCompass","ItemWatch","ItemRadio","ItemGPS"};
};
   class B_UK_medic_F: B_medic_F
{
 author = "Night515";
_generalMacro = "B_UK_medic_F";
 identityTypes[] = {"Language_EN_EP1","Head_Euro","Head_African","Head_Asian","G_NATO_Default"};
 faction = "BLU_F";
 vehicleClass = "BAF_Men";
 uniformClass = "U_B_CTRG_2";
 hiddenSelections[] = {"Camo"};
 hiddenSelectionsTextures[] = {"A3\Characters_F_EPA\BLUFOR\Data\clothing1_mtp_co.paa"};
 weapons[] = {"arifle_UK_Mk20_plain_ARCO_pointer_F","hgun_P07_F","Throw","Put","Binocular"};
 respawnWeapons[] = {"arifle_UK_Mk20_plain_ARCO_pointer_F","hgun_P07_F","Throw","Put","Binocular"};
 Items[] = {"FirstAidKit"};
 RespawnItems[] = {"FirstAidKit"};
 magazines[] = {"30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag_Tracer_Red", "30Rnd_556x45_Stanag_Tracer_Red", "30Rnd_556x45_Stanag_Tracer_Red", "30Rnd_556x45_Stanag_Tracer_Red", "16Rnd_9x21_Mag", "16Rnd_9x21_Mag", "HandGrenade", "HandGrenade", "SmokeShell", "SmokeShellGreen", "Chemlight_Green", "Chemlight_Green"};
 respawnMagazines[] = {"30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag_Tracer_Red", "30Rnd_556x45_Stanag_Tracer_Red", "30Rnd_556x45_Stanag_Tracer_Red", "30Rnd_556x45_Stanag_Tracer_Red", "16Rnd_9x21_Mag", "16Rnd_9x21_Mag", "HandGrenade", "HandGrenade", "SmokeShell", "SmokeShellGreen", "Chemlight_Green", "Chemlight_Green"};
 backpack = "B_AssaultPack_rgr_Medic";
 linkedItems[] = {"H_HelmetB","V_PlateCarrierL_CTRG","ItemMap","ItemCompass","ItemWatch","ItemRadio","ItemGPS"};
 respawnLinkedItems[] = {"H_HelmetB","V_PlateCarrierL_CTRG","ItemMap","ItemCompass","ItemWatch","ItemRadio","ItemGPS"};
};
   class B_UK_Soldier_AR_F: B_Soldier_AR_F
{
 author = "Night515";
_generalMacro = "B_UK_Soldier_AR_F";
 identityTypes[] = {"Language_EN_EP1","Head_Euro","Head_African","Head_Asian","G_NATO_Default"};
 faction = "BLU_F";
 vehicleClass = "BAF_Men";
 uniformClass = "U_B_CTRG_2";
 hiddenSelections[] = {"Camo"};
 hiddenSelectionsTextures[] = {"A3\Characters_F_EPA\BLUFOR\Data\clothing1_mtp_co.paa"};
 weapons[] = {"LMG_UK_Mk200_ARCO_Pointer_F","hgun_P07_F","Throw","Put","Binocular"};
 respawnWeapons[] = {"LMG_UK_Mk200_ARCO_Pointer_F","hgun_P07_F","Throw","Put","Binocular"};
 Items[] = {"FirstAidKit"};
 RespawnItems[] = {"FirstAidKit"};
 magazines[] = {"200Rnd_65x39_cased_Box", "200Rnd_65x39_cased_Box", "200Rnd_65x39_cased_Box_Tracer", "200Rnd_65x39_cased_Box_Tracer", "16Rnd_9x21_Mag", "16Rnd_9x21_Mag", "HandGrenade", "HandGrenade", "SmokeShell", "SmokeShellGreen", "Chemlight_Green", "Chemlight_Green"};
 respawnMagazines[] = {"200Rnd_65x39_cased_Box", "200Rnd_65x39_cased_Box", "200Rnd_65x39_cased_Box_Tracer", "200Rnd_65x39_cased_Box_Tracer", "16Rnd_9x21_Mag", "16Rnd_9x21_Mag", "HandGrenade", "HandGrenade", "SmokeShell", "SmokeShellGreen", "Chemlight_Green", "Chemlight_Green"};
 linkedItems[] = {"H_HelmetB","V_PlateCarrierH_CTRG","ItemMap","ItemCompass","ItemWatch","ItemRadio","ItemGPS"};
 respawnLinkedItems[] = {"H_HelmetB","V_PlateCarrierH_CTRG","ItemMap","ItemCompass","ItemWatch","ItemRadio","ItemGPS"};
};
 class B_UK_Soldier_M_F: B_Soldier_M_F
{
 author = "Night515";
_generalMacro = "B_UK_Soldier_M_F";
 identityTypes[] = {"Language_EN_EP1","Head_Euro","Head_African","Head_Asian","G_NATO_Default"};
 faction = "BLU_F";
 vehicleClass = "BAF_Men";
 uniformClass = "U_B_CTRG_1";
 hiddenSelections[] = {"Camo"};
 hiddenSelectionsTextures[] = {"A3\Characters_F_EPA\BLUFOR\Data\clothing1_mtp_co.paa"};
 weapons[] = {"srifle_EBR_DMS_F","hgun_P07_F","Throw","Put","Binocular"};
 respawnWeapons[] = {"srifle_EBR_DMS_F","hgun_P07_F","Throw","Put","Binocular"};
 Items[] = {"FirstAidKit"};
 RespawnItems[] = {"FirstAidKit"};
 magazines[] = {"20Rnd_762x51_Mag", "20Rnd_762x51_Mag", "20Rnd_762x51_Mag", "20Rnd_762x51_Mag", "16Rnd_9x21_Mag", "16Rnd_9x21_Mag", "HandGrenade", "HandGrenade", "SmokeShell", "SmokeShellGreen", "Chemlight_Green", "Chemlight_Green"};
 respawnMagazines[] = {"20Rnd_762x51_Mag", "20Rnd_762x51_Mag", "20Rnd_762x51_Mag", "20Rnd_762x51_Mag", "16Rnd_9x21_Mag", "16Rnd_9x21_Mag", "HandGrenade", "HandGrenade", "SmokeShell", "SmokeShellGreen", "Chemlight_Green", "Chemlight_Green"};
 linkedItems[] = {"H_HelmetB","V_PlateCarrierL_CTRG","ItemMap","ItemCompass","ItemWatch","ItemRadio","ItemGPS"};
 respawnLinkedItems[] = {"H_HelmetB","V_PlateCarrierL_CTRG","ItemMap","ItemCompass","ItemWatch","ItemRadio","ItemGPS"};
};
class B_UK_Soldier_PG_F: B_Soldier_PG_F
{
 author = "Night515";
_generalMacro = "B_UK_Soldier_PG_F";
 identityTypes[] = {"Language_EN_EP1","Head_Euro","Head_African","Head_Asian","G_NATO_Default"};
 faction = "BLU_F";
 vehicleClass = "BAF_Men";
 uniformClass = "U_B_CTRG_1";
 hiddenSelections[] = {"Camo"};
 hiddenSelectionsTextures[] = {"A3\Characters_F_EPA\BLUFOR\Data\clothing1_mtp_co.paa"};
 weapons[] = {"arifle_UK_Mk20_plain_ARCO_pointer_F","hgun_P07_F","Throw","Put","Binocular"};
 respawnWeapons[] = {"arifle_UK_Mk20_plain_ARCO_pointer_F","hgun_P07_F","Throw","Put","Binocular"};
 Items[] = {"FirstAidKit"};
 RespawnItems[] = {"FirstAidKit"};
 magazines[] = {"30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag_Tracer_Red", "30Rnd_556x45_Stanag_Tracer_Red", "30Rnd_556x45_Stanag_Tracer_Red", "30Rnd_556x45_Stanag_Tracer_Red", "16Rnd_9x21_Mag", "16Rnd_9x21_Mag", "HandGrenade", "HandGrenade", "SmokeShell", "SmokeShellGreen", "Chemlight_Green", "Chemlight_Green"};
 respawnMagazines[] = {"30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag_Tracer_Red", "30Rnd_556x45_Stanag_Tracer_Red", "30Rnd_556x45_Stanag_Tracer_Red", "30Rnd_556x45_Stanag_Tracer_Red", "16Rnd_9x21_Mag", "16Rnd_9x21_Mag", "HandGrenade", "HandGrenade", "SmokeShell", "SmokeShellGreen", "Chemlight_Green", "Chemlight_Green"};
 backpack = "B_Parachute";
 linkedItems[] = {"H_HelmetB","V_PlateCarrierL_CTRG","ItemMap","ItemCompass","ItemWatch","ItemRadio","ItemGPS"};
 respawnLinkedItems[] = {"H_HelmetB","V_PlateCarrierL_CTRG","ItemMap","ItemCompass","ItemWatch","ItemRadio","ItemGPS"};
};
 class B_UK_Soldier_A_F: B_Soldier_A_F
{
 author = "Night515";
_generalMacro = "B_UK_Soldier_A_F";
 identityTypes[] = {"Language_EN_EP1","Head_Euro","Head_African","Head_Asian","G_NATO_Default"};
 faction = "BLU_F";
 vehicleClass = "BAF_Men";
 uniformClass = "U_B_CTRG_1";
 hiddenSelections[] = {"Camo"};
 hiddenSelectionsTextures[] = {"A3\Characters_F_EPA\BLUFOR\Data\clothing1_mtp_co.paa"};
 weapons[] = {"arifle_UK_Mk20_plain_ARCO_pointer_F","hgun_P07_F","Throw","Put","Binocular"};
 respawnWeapons[] = {"arifle_UK_Mk20_plain_ARCO_pointer_F","hgun_P07_F","Throw","Put","Binocular"};
 Items[] = {"FirstAidKit"};
 RespawnItems[] = {"FirstAidKit"};
 magazines[] = {"30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag_Tracer_Red", "30Rnd_556x45_Stanag_Tracer_Red", "30Rnd_556x45_Stanag_Tracer_Red", "30Rnd_556x45_Stanag_Tracer_Red", "16Rnd_9x21_Mag", "16Rnd_9x21_Mag", "HandGrenade", "HandGrenade", "SmokeShell", "SmokeShellGreen", "Chemlight_Green", "Chemlight_Green"};
 respawnMagazines[] = {"30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag_Tracer_Red", "30Rnd_556x45_Stanag_Tracer_Red", "30Rnd_556x45_Stanag_Tracer_Red", "30Rnd_556x45_Stanag_Tracer_Red", "16Rnd_9x21_Mag", "16Rnd_9x21_Mag", "HandGrenade", "HandGrenade", "SmokeShell", "SmokeShellGreen", "Chemlight_Green", "Chemlight_Green"};
 backpack = "B_AssaultPack_mcamo_Ammo";
 linkedItems[] = {"H_HelmetB_Light","V_PlateCarrierL_CTRG","ItemMap","ItemCompass","ItemWatch","ItemRadio","ItemGPS"};
 respawnLinkedItems[] = {"H_HelmetB_Light","V_PlateCarrierL_CTRG","ItemMap","ItemCompass","ItemWatch","ItemRadio","ItemGPS"};
};
 class B_UK_officer_F: B_officer_F
{
 author = "Night515";
_generalMacro = "B_UK_officer_F";
 identityTypes[] = {"Language_EN_EP1","Head_Euro","Head_African","Head_Asian","G_NATO_Default"};
 faction = "BLU_F";
 vehicleClass = "BAF_Men";
 uniformClass = "U_B_CTRG_1";
 hiddenSelections[] = {"Camo"};
 hiddenSelectionsTextures[] = {"A3\Characters_F_EPA\BLUFOR\Data\clothing1_mtp_co.paa"};
 weapons[] = {"arifle_UK_Mk20C_plain_ACO_pointer_F","hgun_P07_F","Throw","Put","Binocular"};
 respawnWeapons[] = {"arifle_UK_Mk20C_plain_ACO_pointer_F","hgun_P07_F","Throw","Put","Binocular"};
 Items[] = {"FirstAidKit"};
 RespawnItems[] = {"FirstAidKit"};
 magazines[] = {"30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag_Tracer_Red", "30Rnd_556x45_Stanag_Tracer_Red", "16Rnd_9x21_Mag", "16Rnd_9x21_Mag", "HandGrenade", "HandGrenade", "SmokeShell", "SmokeShellGreen", "Chemlight_Green", "Chemlight_Green"};
 respawnMagazines[] = {"30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag_Tracer_Red", "30Rnd_556x45_Stanag_Tracer_Red", "16Rnd_9x21_Mag", "16Rnd_9x21_Mag", "HandGrenade", "HandGrenade", "SmokeShell", "SmokeShellGreen", "Chemlight_Green", "Chemlight_Green"};
 linkedItems[] = {"H_Beret_grn_SF","V_PlateCarrierL_CTRG","ItemMap","ItemCompass","ItemWatch","ItemRadio","ItemGPS"};
 respawnLinkedItems[] = {"H_Beret_grn_SF","V_PlateCarrierL_CTRG","ItemMap","ItemCompass","ItemWatch","ItemRadio","ItemGPS"};
};
 class B_UK_Soldier_UAV_F: B_Soldier_UAV_F
{
 author = "Night515";
_generalMacro = "B_UK_Soldier_F";
 identityTypes[] = {"Language_EN_EP1","Head_Euro","Head_African","Head_Asian","G_NATO_Default"};
 faction = "BLU_F";
 vehicleClass = "BAF_Men";
 uniformClass = "U_B_CTRG_3";
 hiddenSelections[] = {"Camo"};
 hiddenSelectionsTextures[] = {"A3\Characters_F_EPA\BLUFOR\Data\clothing1_mtp_co.paa"};
 weapons[] = {"arifle_UK_Mk20_plain_ARCO_pointer_F","hgun_P07_F","Throw","Put","Binocular"};
 respawnWeapons[] = {"arifle_UK_Mk20_plain_ARCO_pointer_F","hgun_P07_F","Throw","Put","Binocular"};
 Items[] = {"FirstAidKit"};
 RespawnItems[] = {"FirstAidKit"};
 magazines[] = {"30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag_Tracer_Red", "30Rnd_556x45_Stanag_Tracer_Red", "30Rnd_556x45_Stanag_Tracer_Red", "30Rnd_556x45_Stanag_Tracer_Red", "16Rnd_9x21_Mag", "16Rnd_9x21_Mag", "HandGrenade", "HandGrenade", "SmokeShell", "SmokeShellGreen", "Chemlight_Green", "Chemlight_Green"};
 respawnMagazines[] = {"30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag_Tracer_Red", "30Rnd_556x45_Stanag_Tracer_Red", "30Rnd_556x45_Stanag_Tracer_Red", "30Rnd_556x45_Stanag_Tracer_Red", "16Rnd_9x21_Mag", "16Rnd_9x21_Mag", "HandGrenade", "HandGrenade", "SmokeShell", "SmokeShellGreen", "Chemlight_Green", "Chemlight_Green"};
 backpack = "B_UAV_01_backpack_F";
 linkedItems[] = {"H_HelmetB","V_PlateCarrierL_CTRG","ItemMap","ItemCompass","ItemWatch","ItemRadio","ItemGPS"};
 respawnLinkedItems[] = {"H_HelmetB","V_PlateCarrierL_CTRG","ItemMap","ItemCompass","ItemWatch","ItemRadio","ItemGPS"};
};
  class B_UK_story_Frost_F: B_Soldier_base_F
{
 author = "Night515";
_generalMacro = "B_UK_story_Frost_F";
 name = "Frost";
 identityTypes[] = {"EPA_B_Northgate", "G_NATO_Default"};
 faceType = "Miller";
 faction = "BLU_F";
 vehicleClass = "BAF_MenStory";
 uniformClass = "U_B_CTRG_2";
 hiddenSelections[] = {"Camo"};
 hiddenSelectionsTextures[] = {"A3\Characters_F_EPA\BLUFOR\Data\clothing1_mtp_co.paa"};
 weapons[] = {"arifle_UK_Mk20_GL_plain_ARCO_pointer_F","hgun_P07_F","Throw","Put","Binocular"};
 respawnWeapons[] = {"arifle_UK_Mk20_GL_plain_ARCO_pointer_F","hgun_P07_F","Throw","Put","Binocular"};
 Items[] = {"FirstAidKit"};
 RespawnItems[] = {"FirstAidKit"};
 magazines[] = {"30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag_Tracer_Red", "30Rnd_556x45_Stanag_Tracer_Red", "30Rnd_556x45_Stanag_Tracer_Red", "30Rnd_556x45_Stanag_Tracer_Red", "16Rnd_9x21_Mag", "16Rnd_9x21_Mag", "HandGrenade", "HandGrenade", "SmokeShell", "SmokeShellGreen", "Chemlight_Green", "Chemlight_Green", "1Rnd_HE_Grenade_shell", "1Rnd_HE_Grenade_shell", "1Rnd_HE_Grenade_shell", "1Rnd_HE_Grenade_shell", "1Rnd_HE_Grenade_shell", "1Rnd_HE_Grenade_shell"};
 respawnMagazines[] = {"30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag_Tracer_Red", "30Rnd_556x45_Stanag_Tracer_Red", "30Rnd_556x45_Stanag_Tracer_Red", "30Rnd_556x45_Stanag_Tracer_Red", "16Rnd_9x21_Mag", "16Rnd_9x21_Mag", "HandGrenade", "HandGrenade", "SmokeShell", "SmokeShellGreen", "Chemlight_Green", "Chemlight_Green", "1Rnd_HE_Grenade_shell", "1Rnd_HE_Grenade_shell", "1Rnd_HE_Grenade_shell", "1Rnd_HE_Grenade_shell", "1Rnd_HE_Grenade_shell", "1Rnd_HE_Grenade_shell"};
 linkedItems[] = {"H_HelmetB_Light","V_PlateCarrierH_CTRG","ItemMap","ItemCompass","ItemWatch","ItemRadio","ItemGPS"};
 respawnLinkedItems[] = {"H_HelmetB_Light","V_PlateCarrierH_CTRG","ItemMap","ItemCompass","ItemWatch","ItemRadio","ItemGPS"};
};
class MRAP_03_base_F; 
   class MRAP_03_hmg_base_F; 
   class MRAP_03_gmg_base_F; 

   class B_UK_MRAP_03_F: MRAP_03_base_F 
   { 
       author = "Night515"; 
       _generalMacro = "B_UK_MRAP_03_F"; 
       scope = 2; 
       displayName = "Strider"; 
       picture = "\A3\soft_f_beta\MRAP_03\Data\UI\MRAP_03_Base_ca.paa"; 
       crew = "B_UK_soldier_F"; 
       typicalCargo[] = {"B_UK_Soldier_lite_F"}; 
       side = 1; 
       faction = "BLU_F"; 
	vehicleClass = "BAF_Cars";
class TransportMagazines 
{ 
class _xx_30Rnd_556x45_Stanag 
{ 
 magazine = "30Rnd_556x45_Stanag"; 
 count = 16; 
 }; 
class _xx_200Rnd_65x39_cased_Box 
{ 
 magazine = "200Rnd_65x39_cased_Box"; 
 count = 8; 
 }; 
class _xx_HandGrenade 
{ 
 magazine = "HandGrenade"; 
 count = 10; 
 }; 
class _xx_SmokeShell 
{ 
 magazine = "SmokeShell"; 
 count = 4; 
 }; 
class _xx_SmokeShellBlue 
{ 
 magazine = "SmokeShellBlue"; 
 count = 4; 
 }; 
class _xx_SmokeShellOrange 
{ 
 magazine = "SmokeShellOrange"; 
 count = 4; 
 }; 
class _xx_SmokeShellPurple 
{ 
 magazine = "SmokeShellPurple"; 
 count = 4; 
 }; 
class _xx_1Rnd_HE_Grenade_shell 
{ 
 magazine = "1Rnd_HE_Grenade_shell"; 
 count = 10; 
 }; 
class _xx_1Rnd_Smoke_Grenade_shell 
{ 
 magazine = "1Rnd_Smoke_Grenade_shell"; 
 count = 4; 
 }; 
class _xx_1Rnd_SmokeGreen_Grenade_shell 
{ 
 magazine = "1Rnd_SmokeGreen_Grenade_shell"; 
 count = 4; 
 }; 
class _xx_1Rnd_SmokeOrange_Grenade_shell 
{ 
 magazine = "1Rnd_SmokeOrange_Grenade_shell"; 
 count = 4; 
 }; 
class _xx_1Rnd_SmokePurple_Grenade_shell 
{ 
 magazine = "1Rnd_SmokePurple_Grenade_shell"; 
 count = 4; 
 }; 
class _xx_16Rnd_9x21_Mag 
{ 
 magazine = "16Rnd_9x21_Mag"; 
 count = 12; 
 }; 
class _xx_NLAW_F 
{ 
 magazine = "NLAW_F"; 
 count = 2; 
 }; 
}; 
class TransportItems 
{ 
 class _xx_FirstAidKit 
 { 
 name = "FirstAidKit"; 
 count = 10; 
 }; 
}; 
class TransportWeapons 
{ 
class _xx_arifle_Mk20_plain_F 
 { 
 weapon = "arifle_Mk20_plain_F"; 
 count = 2; 
 }; 
}; 
hiddenSelectionsTextures[] = {"nato_strider\data\mrap_03_ext_co.paa","nato_strider\data\turret_co.paa"}; 
}; 

   class B_UK_MRAP_03_hmg_F: MRAP_03_hmg_base_F 
   { 
       author = "Night515"; 
       _generalMacro = "B_UK_MRAP_03_hmg_F"; 
       scope = 2; 
       displayName = "Strider HMG"; 
       picture = "\A3\soft_f_beta\MRAP_03\Data\UI\MRAP_03_HMG_ca.paa"; 
       crew = "B_UK_soldier_F"; 
       typicalCargo[] = {"B_UK_Soldier_lite_F"}; 
       side = 1; 
       faction = "BLU_F"; 
	vehicleClass = "BAF_Cars";
class TransportMagazines 
{ 
class _xx_30Rnd_556x45_Stanag 
{ 
 magazine = "30Rnd_556x45_Stanag"; 
 count = 16; 
 }; 
class _xx_200Rnd_65x39_cased_Box 
{ 
 magazine = "200Rnd_65x39_cased_Box"; 
 count = 8; 
 }; 
class _xx_HandGrenade 
{ 
 magazine = "HandGrenade"; 
 count = 10; 
 }; 
class _xx_SmokeShell 
{ 
 magazine = "SmokeShell"; 
 count = 4; 
 }; 
class _xx_SmokeShellBlue 
{ 
 magazine = "SmokeShellBlue"; 
 count = 4; 
 }; 
class _xx_SmokeShellOrange 
{ 
 magazine = "SmokeShellOrange"; 
 count = 4; 
 }; 
class _xx_SmokeShellPurple 
{ 
 magazine = "SmokeShellPurple"; 
 count = 4; 
 }; 
class _xx_1Rnd_HE_Grenade_shell 
{ 
 magazine = "1Rnd_HE_Grenade_shell"; 
 count = 10; 
 }; 
class _xx_1Rnd_Smoke_Grenade_shell 
{ 
 magazine = "1Rnd_Smoke_Grenade_shell"; 
 count = 4; 
 }; 
class _xx_1Rnd_SmokeGreen_Grenade_shell 
{ 
 magazine = "1Rnd_SmokeGreen_Grenade_shell"; 
 count = 4; 
 }; 
class _xx_1Rnd_SmokeOrange_Grenade_shell 
{ 
 magazine = "1Rnd_SmokeOrange_Grenade_shell"; 
 count = 4; 
 }; 
class _xx_1Rnd_SmokePurple_Grenade_shell 
{ 
 magazine = "1Rnd_SmokePurple_Grenade_shell"; 
 count = 4; 
 }; 
class _xx_16Rnd_9x21_Mag 
{ 
 magazine = "16Rnd_9x21_Mag"; 
 count = 12; 
 }; 
class _xx_NLAW_F 
{ 
 magazine = "NLAW_F"; 
 count = 2; 
 }; 
}; 
class TransportItems 
{ 
 class _xx_FirstAidKit 
 { 
 name = "FirstAidKit"; 
 count = 10; 
 }; 
}; 
class TransportWeapons 
{ 
class _xx_arifle_Mk20_plain_F 
 { 
 weapon = "arifle_Mk20_plain_F"; 
 count = 2; 
 }; 
}; 
hiddenSelectionsTextures[] = {"nato_strider\data\mrap_03_ext_co.paa","nato_strider\data\turret_co.paa"}; 
}; 

   class B_UK_MRAP_03_gmg_F: MRAP_03_gmg_base_F 
   { 
       author = "Night515"; 
       _generalMacro = "B_UK_MRAP_03_gmg_F"; 
       scope = 2; 
       displayName = "Strider GMG"; 
       picture = "\A3\soft_f_beta\MRAP_03\Data\UI\MRAP_03_RCWS_ca.paa"; 
       crew = "B_UK_soldier_F"; 
       typicalCargo[] = {"B_UK_Soldier_lite_F"}; 
       side = 1; 
       faction = "BLU_F"; 
	vehicleClass = "BAF_Cars";
class TransportMagazines 
{ 
class _xx_30Rnd_556x45_Stanag 
{ 
 magazine = "30Rnd_556x45_Stanag"; 
 count = 16; 
 }; 
class _xx_200Rnd_65x39_cased_Box 
{ 
 magazine = "200Rnd_65x39_cased_Box"; 
 count = 8; 
 }; 
class _xx_HandGrenade 
{ 
 magazine = "HandGrenade"; 
 count = 10; 
 }; 
class _xx_SmokeShell 
{ 
 magazine = "SmokeShell"; 
 count = 4; 
 }; 
class _xx_SmokeShellBlue 
{ 
 magazine = "SmokeShellBlue"; 
 count = 4; 
 }; 
class _xx_SmokeShellOrange 
{ 
 magazine = "SmokeShellOrange"; 
 count = 4; 
 }; 
class _xx_SmokeShellPurple 
{ 
 magazine = "SmokeShellPurple"; 
 count = 4; 
 }; 
class _xx_1Rnd_HE_Grenade_shell 
{ 
 magazine = "1Rnd_HE_Grenade_shell"; 
 count = 10; 
 }; 
class _xx_1Rnd_Smoke_Grenade_shell 
{ 
 magazine = "1Rnd_Smoke_Grenade_shell"; 
 count = 4; 
 }; 
class _xx_1Rnd_SmokeGreen_Grenade_shell 
{ 
 magazine = "1Rnd_SmokeGreen_Grenade_shell"; 
 count = 4; 
 }; 
class _xx_1Rnd_SmokeOrange_Grenade_shell 
{ 
 magazine = "1Rnd_SmokeOrange_Grenade_shell"; 
 count = 4; 
 }; 
class _xx_1Rnd_SmokePurple_Grenade_shell 
{ 
 magazine = "1Rnd_SmokePurple_Grenade_shell"; 
 count = 4; 
 }; 
class _xx_16Rnd_9x21_Mag 
{ 
 magazine = "16Rnd_9x21_Mag"; 
 count = 12; 
 }; 
class _xx_NLAW_F 
{ 
 magazine = "NLAW_F"; 
 count = 2; 
 }; 
}; 
class TransportItems 
{ 
 class _xx_FirstAidKit 
 { 
 name = "FirstAidKit"; 
 count = 10; 
 }; 
}; 
class TransportWeapons 
{ 
class _xx_arifle_Mk20_plain_F 
 { 
 weapon = "arifle_Mk20_plain_F"; 
 count = 2; 
 }; 
}; 
hiddenSelectionsTextures[] = {"nato_strider\data\mrap_03_ext_co.paa","nato_strider\data\turret_co.paa"}; 
}; 
};


class CfgWeapons
{
class arifle_Mk20_plain_F
class arifle_Mk20C_plain_F
class arifle_Mk20_GL_plain_F
class LMG_Mk200_F
class arifle_UK_Mk20_plain_ARCO_pointer_F: arifle_Mk20_plain_F 
{ 
 displayname = "Mk20"; 
 hiddenselections[] = {"camo"}; 
 hiddenselectionstextures[] = {"A3\Weapons_F_Beta\Rifles\MK20\Data\mk20_co.paa"}; 

class LinkedItems { 
class LinkedItemsOptic { 
 item = "optic_ARCO"; 
 slot = "CowsSlot"; 
}; 
class LinkedItemsAcc { 
 item = "acc_pointer_IR"; 
 slot = "PointerSlot"; 
  }; 
 }; 
}; 
class arifle_UK_Mk20_GL_plain_ARCO_pointer_F: arifle_Mk20_GL_plain_F 
{ 
 displayname = "Mk20 EGLM 5.56 mm"; 
 hiddenselections[] = {"camo"}; 
 hiddenselectionstextures[] = {"A3\Weapons_F_Beta\Rifles\MK20\Data\mk20_co.paa"}; 

class LinkedItems { 
class LinkedItemsOptic { 
 item = "optic_ARCO"; 
 slot = "CowsSlot"; 
}; 
class LinkedItemsAcc { 
 item = "acc_pointer_IR"; 
 slot = "PointerSlot"; 
  }; 
 }; 
}; 
class arifle_UK_Mk20C_plain_Holo_pointer_F: arifle_Mk20C_plain_F
{ 
 displayname = "Mk20C 5.56 mm"; 
 hiddenselections[] = {"camo"}; 
 hiddenselectionstextures[] = {"A3\Weapons_F_Beta\Rifles\MK20\Data\mk20_co.paa"}; 

class LinkedItems { 
class LinkedItemsOptic { 
 item = "optic_Holosight"; 
 slot = "CowsSlot"; 
}; 
class LinkedItemsAcc { 
 item = "acc_pointer_IR"; 
 slot = "PointerSlot"; 
  }; 
 }; 
}; 
class arifle_UK_Mk20C_plain_ACO_pointer_F: arifle_Mk20C_plain_F
{
 displayname = "Mk20C 5.56 mm"; 
 hiddenselections[] = {"camo"}; 
 hiddenselectionstextures[] = {"A3\Weapons_F_Beta\Rifles\MK20\Data\mk20_co.paa"}; 

class LinkedItems { 
class LinkedItemsOptic { 
 item = "optic_ACO_grn"; 
 slot = "CowsSlot"; 
}; 
class LinkedItemsAcc { 
 item = "acc_pointer_IR"; 
 slot = "PointerSlot"; 
  }; 
 }; 
};
class LMG_UK_Mk200_ARCO_pointer_F: LMG_Mk200_F
{
 displayname = "Mk200 6.5 mm"; 
 hiddenselections[] = {"camo"}; 
 hiddenselectionstextures[] = {"A3\Weapons_F\Machineguns\M200\data\body_co.paa"}; 

class LinkedItems { 
class LinkedItemsOptic { 
 item = "optic_ACO_grn"; 
 slot = "CowsSlot"; 
}; 
class LinkedItemsAcc { 
 item = "acc_pointer_IR"; 
 slot = "PointerSlot"; 
  }; 
 }; 
}; 
};  

enum { 
   destructengine = 2, 
   destructdefault = 6, 
   destructwreck = 7, 
   destructtree = 3, 
   destructtent = 4, 
   stabilizedinaxisx = 1, 
   stabilizedinaxesxyz = 4, 
   stabilizedinaxisy = 2, 
   stabilizedinaxesboth = 3, 
   destructno = 0, 
   stabilizedinaxesnone = 0, 
   destructman = 5, 
   destructbuilding = 1 
}; 

The log says the error is the same, and occurs at line 40;

"class Cfgvehicles

{"

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Make sure all your external class references have a ; at the end.

class B_Soldier_base_F;
class B_Soldier_F;
class B_Soldier_02_F;

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Thanks! Works like a charm! :D

---------- Post added at 08:49 PM ---------- Previous post was at 07:36 PM ----------

Ok now for British protocol. How would I make it so that the British would use random UK protocols?

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