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Cortel

Linux dedicated server mission not loading on startup

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Recently started up a modified wasteland server on my linux dedicated server.

When I startup (or restart) the server, it starts up fine, but the mission doesnt load until a player joins, picks a class, then tries to load it. Then it loads the mission.

Also there's no count down like other servers. It just loads.

Usually after loading it puts you back into the lobby and you have to pick your class again and load in. Only then can you load in correctly and play the game. The game works fine and all missions spawn correctly until the next restart, where you have to load the mission twice before it actually starts.

I don't know arma scripting at all. I get some random errors here and there while playing, but they don't affect game play at all (that I know of anyways)

Can anybody shed some light on the issues at hand?

Thanks

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Recently started up a modified wasteland server on my linux dedicated server.

When I startup (or restart) the server, it starts up fine, but the mission doesnt load until a player joins, picks a class, then tries to load it. Then it loads the mission.

Thanks

I'm not sure about your other issues but this is normal Arma server behaviour. Someone must join in order for a mission to load after a restart.

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Recently started up a modified wasteland server on my linux dedicated server.

When I startup (or restart) the server, it starts up fine, but the mission doesnt load until a player joins, picks a class, then tries to load it. Then it loads the mission.

Also there's no count down like other servers. It just loads.

Usually after loading it puts you back into the lobby and you have to pick your class again and load in. Only then can you load in correctly and play the game. The game works fine and all missions spawn correctly until the next restart, where you have to load the mission twice before it actually starts.

I don't know arma scripting at all. I get some random errors here and there while playing, but they don't affect game play at all (that I know of anyways)

Can anybody shed some light on the issues at hand?

Thanks

Edit server.cfg

persistent = 1;

Enabling the persistence option will make missions that have either base or instant respawn keep on running after all players have disconnected.

http://community.bistudio.com/wiki/server.cfg

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^ this only works if the server does not get reset or crash - any restart of the server .exe it goes back to "creating" status with no mission loaded

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