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meatball

No rag doll on dedicated server?

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Anyone ever noticed in a game that the rag doll on enemy AI just stops working when a mission is hosted on a dedicated server? As in, you shoot them and they drop prone/flat without any 'rag doll' tumbling type effects? I've been finding that happening in some of my tests, and it only happens if I host the mission on a dedicated server. If I host the game locally, the rag doll animation works fine.

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I have noticed this before. I wish this ragdoll stuff was never put into the game. For me personally, there hasn't been one "omg look how cool" moment from any of this new physics stuff.

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Well, at least it's not just me. :) Just to see if it has anything to do with any of the scripts, what ones have you been using when you've seen it? I generally use BTC revive and spunFin's AI Spawn Script Pack as the main ones. I don't see how it can be a scripting issue though since it works without a problem when locally hosted. Maybe something with the way A3 handles informing clients of AI death when on a dedicated server?

Edited by Meatball

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I can't remember specifically tbh. I do remember killing units and them falling flat instantly, without any animation. I thought it was very weird. I've not noticed it again, but can concur with you.

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