vitamin 18 Posted November 8, 2013 IIRC, the track that is played in game's main menu is defined in resource.cpp file. But where exactly - does anyone know? Share this post Link to post Share on other sites
-rageQuit- 10 Posted November 8, 2013 The animations that play behind the main menu are in \Res\DTA\anims.pbo - on first starting OFP you should be on Desert island (Intro.Intro). After finishing a mission on the other default islands you get the appropriate animation: intro.Abel, intro.Eden, intro.Cain or intro.Noe The music ought to be random (on Desert it picks from four choices). That music is defined in the main config under CfgMusic. Share this post Link to post Share on other sites
vitamin 18 Posted November 8, 2013 Thank you very much rageQuit for this information. As you mentioned animations - do you know maybe how to replace them with custom image? Share this post Link to post Share on other sites
-rageQuit- 10 Posted November 9, 2013 I'm not sure if it's what you meant, but you can change the Graphical User Interface (GUI) - see the Project Warchamber tutorial. There are a couple at GamePark that people have done already, for instance BAS for the technically minded, or SJB for those less so. Share this post Link to post Share on other sites
vitamin 18 Posted November 9, 2013 Once again many thanks rageQuit for your help and those links. Share this post Link to post Share on other sites