maxjoiner 284 Posted October 31, 2013 Hi all, I have a .p3d model (divided in two part) I would to set on one part the possibility to change color (or to add a new texture) with "setobjectexture" what do I do??? Share this post Link to post Share on other sites
[aps]gnat 28 Posted October 31, 2013 Select all the faces that would change (try Ctrl double-click the texture name in the list window) Right click in the Named Selections, New, call it something like "skin" Do this in ALL LODs Then in the MODEL.CFG, add "skin" to the sections[]={ of the CFGModels section. In CONFIG.CPP, add hiddenSelections[] = {"skin"}; Use hiddenSelectionsTextures[] = { to set the default color or texture Should work. Share this post Link to post Share on other sites
maxjoiner 284 Posted November 1, 2013 (edited) Thanks for Your reply @[APS]Gnat I solved with a script and two models Edited November 3, 2013 by maxjoiner Share this post Link to post Share on other sites