shadow 6 Posted August 26, 2002 Can someone tell me how to make a face-addon? or is it possible to add the faces into the mission-folder along with some kind of deffinitions in the description.ext? Share this post Link to post Share on other sites
shadow 6 Posted August 26, 2002 I looked into a config.cpp of a face addon-pack. This looks very similar to how a description.ext file is built. Is it possible to just add the faces and its entrys into a campaign's main description.ext-file? Seems like it is a just a bunch of classes with paths to the image-files, just like when you use music or sounds... Share this post Link to post Share on other sites
Global Enforcer 0 Posted August 26, 2002 this is how i made my face addon </span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Code Sample </td></tr><tr><td id="CODE">class CfgPatches { class Faces { units[] = {}; weapons[] = {}; requiredVersion = 1.20; }; }; class CfgFaces { class b { name="b"; texture="\vash\b.jpg"; east=1; west=1; }; class bx { name="bx"; texture="\vash\bx.jpg"; east=1; west=1; }; <span id='postcolor'> (put this in a cpp) were 'vash' is, thats the name of the pbo, Â 'b' and 'bx' are the name of the face jpg. toss your faces and cpp into a folder and use the pbo tool to turn it into a pbo Share this post Link to post Share on other sites
CrunchyFrog 0 Posted August 26, 2002 Shadow, if you want custom faces in your mission, just put you little facepack in the same zip file as your mission... Share this post Link to post Share on other sites
Major Fubar 0 Posted August 27, 2002 You like my new custom face (avatar)? Guess who it is? (Hint: Crunchy Frog should get it) Share this post Link to post Share on other sites
shadow 6 Posted August 28, 2002 </span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (CrunchyFrog @ Aug. 27 2002,00:23)</td></tr><tr><td id="QUOTE">Shadow, if you want custom faces in your mission, just put you little facepack in the same zip file as your mission...<span id='postcolor'> I know I can do that, but a better way would be to implement the addon itself into the campaign....if possible Share this post Link to post Share on other sites