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AveryTheKitty

Music question

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I need some help with the ArmA 3 music.

How would I make a soundtrack play when only the player arrives at a location?

And secondly, how do I make a jukebox?

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Waypoint > effects > music

Or use a trigger. Try it with a spawn script and use the fademusic command.

You have to define the music in your description.ext by cfgsounds

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Hold on, I wasn't being descriptive enough. How do you make a trigger play when the player arrives, but other units of the same side don't trip the trigger?

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Set the trigger as follows.Anybody, Present on condition,now on activation of trigger put fred in thislist fred being the name of soldier

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