AveryTheKitty 2626 Posted October 27, 2013 I need some help with the ArmA 3 music. How would I make a soundtrack play when only the player arrives at a location? And secondly, how do I make a jukebox? Share this post Link to post Share on other sites
drunken officer 18 Posted October 27, 2013 Waypoint > effects > music Or use a trigger. Try it with a spawn script and use the fademusic command. You have to define the music in your description.ext by cfgsounds Share this post Link to post Share on other sites
AveryTheKitty 2626 Posted October 27, 2013 Hold on, I wasn't being descriptive enough. How do you make a trigger play when the player arrives, but other units of the same side don't trip the trigger? Share this post Link to post Share on other sites
anthonyfromtheuk 6 Posted October 27, 2013 group that unit to the trigger Share this post Link to post Share on other sites
doc_no1UK 10 Posted October 27, 2013 Set the trigger as follows.Anybody, Present on condition,now on activation of trigger put fred in thislist fred being the name of soldier Share this post Link to post Share on other sites