cezary gaska 10 Posted October 26, 2013 Helo everyone. I got a small problem. I made a map in l3dt then imported to visitor 3. I did put buildings roads trees on it. I made airfield. Then pucked it with bin pbo pe. In the game dont know why but grass is growing from runway..... I got 3 runways on my airfield and some parts of the runway are fine but on some parts grass is growing. All the roads are ok but problem is with the runway... Any ideas anyone..?.. Help pls... Share this post Link to post Share on other sites
jr_walker 10 Posted October 26, 2013 Hi Cezary, I believe the suggestion is to use the "invisible" road object underneath your runway objects. Old Bear posted that in some cases he used two layers of invisible road under his runways. Share this post Link to post Share on other sites
cezary gaska 10 Posted October 26, 2013 Rg that.. Great idea..! will try it tomorrow. Today i making new map and its taking lot of time.. Share this post Link to post Share on other sites
cezary gaska 10 Posted October 27, 2013 Sorry one question - how to make objects invisible? Share this post Link to post Share on other sites
m1lkm8n 411 Posted October 28, 2013 Sorry one question - how to make objects invisible? In o2 you can create a p3d with just the road way lod filled with a plane however big you need to suppress the grass. There are already 'clutter cutters' in the arma mlods that you can download. However for a runway I would suggest using a texture underneath that is mapped in your config to be clutter free 'say asphalt' then you won't have to worry about creating clutter cutters for such a large area. Share this post Link to post Share on other sites
[aps]gnat 28 Posted October 28, 2013 Arma2 already has an invisible road piece available. In a previous thread (long while back) I provided a link to an improved invisible road p3d (use only for editing, (re)place inside CA directory in P drive) that "snap" together, making it easier to lay lots of them in Visitor. .... If you don't use the suggested, normal fix of changing the land mask texture. Share this post Link to post Share on other sites
cezary gaska 10 Posted October 28, 2013 Thank You Gnat for replay... I will try to find that previous thread. Share this post Link to post Share on other sites
[aps]gnat 28 Posted October 28, 2013 in front of a non-tablet now :) ..... found it http://forums.bistudio.com/showthread.php?110415-V3-Editor-usable-Invisible-Road-bits Share this post Link to post Share on other sites
cezary gaska 10 Posted October 28, 2013 Thank You very much Gnat.. You are the man.. Share this post Link to post Share on other sites