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barbolani

Ripping modules to know how they work

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Hello people!

I have so many questions regarding modules, and maybe the easiest way to find an answer, instead of bothering you all, is some kind of un-pbo those ingame modules and see how they work.

I'm sure there is a way, but dont know how.

Help?

Thanks in advance.

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Maybe opening up Arma 3/Addons/modules_f.pbo? If you place a module into the editor then you can find an info button in the placement dialog, maybe that answers some of your questions.

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Yes, some answers may be found there, but as allways, unpboing this will give you a greater knowledge of parameters that will allow you to tweak those modules.

I'll try this evening on that route.

Thanks man!

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Thanks highhead, it seems a list of useful links, but you probably noticed there is no info at all on Arma 3 modules. Arma 2 ones are well documented, but they run slightly different in the best case.

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