Jump to content
🛡️FORUMS ARE IN READ-ONLY MODE Read more... ×
Sign in to follow this  
kamaradski

PvP with AI disabled, can i still place additional working AI ?

Recommended Posts

Hi all,

For a player vs Player mission i am building (BLUFOR vs OPFOR):

I have AI disabled as i don't want AI to take the player spots, however i was wondering if it would still be possible to place some AI units that i am spawning, to for instance patrol the main base and defend it if needed

I tried placing a non-playable chopper and give it some waypoints, but as soon as i start the mission the chopper stays stationary in the air and do nothing, OR it turns off it's engine and drop from the sky...

It would look awesome if i could create some additional troop movements for both sides (and they could take some roles as defending main base, etc), without interfering in the mission, or taking the player spots.

Cheers for any help!

Share this post


Link to post
Share on other sites

If you don't place them as "Playable" they should work fine.

The disabledAI command in the decription.ext does only prevent AI taking the role of a "Playable" unit.

Share this post


Link to post
Share on other sites
Sign in to follow this  

×