foxtrot1787 10 Posted October 19, 2013 Hi guys Iv just got a question thats baffling me. I have had a nosey at other peoples missions and have noticed objects in the game that are not what they say they are. Ill give you an example. Iv seen a mission that has flood lights in the mission that are turned on. When i look at these in the editor the object box has a question mark on it `the flood light in this case` is a mh9-humming bird air unit in the editor but a flood light in the game?? when i rename this object it goes back to being a humming bird. My question is why and how has this happened. and how do i put objects like this in the editor for my missions? Share this post Link to post Share on other sites
jw custom 56 Posted October 19, 2013 The one who created the mission used a mod to enable objects not ment to be placed in the editor. Here is such mod -> http://www.armaholic.com/page.php?id=19650 Share this post Link to post Share on other sites
foxtrot1787 10 Posted October 19, 2013 The one who created the mission used a mod to enable objects not ment to be placed in the editor. Here is such mod -> http://www.armaholic.com/page.php?id=19650 ok ill try that. Iv just figured out if i directly cut and paste the objects they work in my mission as long as i dont rename them. Share this post Link to post Share on other sites
cobra4v320 27 Posted October 19, 2013 The showcase mission ARMA I believe does this. You look at the object and its supposed to be a barrel instead its a bunker. I thinks its changed in the mission.sqm file. Share this post Link to post Share on other sites
foxtrot1787 10 Posted October 20, 2013 ill look into hopefully its easy enough Share this post Link to post Share on other sites
cobra4v320 27 Posted October 20, 2013 Check out my other post here. It explains how to do this. Share this post Link to post Share on other sites