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Ace-Of-Spades

Changing AI faces (Couldnt find help in other threads)

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So yes the question is simple. How to change AI units faces? For some reason setFace doesnt work anymore. I only get it to work with civilians. Whenever its a military person setFace wont work. Go try yourself, it wont work or atleast for me it wont. Im doing the script right too:

soldier1 setFace "Face01"

The face wont change. I tried it on a civilian, it will change. Its really weird. Also I dont know how to do the setIdentity stuff in the description.ext so if thats the answer on how to change a face, if someone could give me step by step help on that, thatd be great becouse I couldnt keep up / get it to work properly with any other instructions I found.

Thank you for your time.

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Works just fine here, tried it with "Face14" on a USMC, CDF and Army unit. All three had the same face tex.

For using setIdentity you need to add this to description.ext:

class CfgIdentities
{
 class JohnDoe
 {
   name = "John Doe";
   face = "Face12";
   glasses = "None";
   speaker = Male01EN;
   pitch = 1.0;
 };
};

Then you assign the identity with:

this setIdentity JohnDoe;

Remember that everytime you make changes to the description.ext, you need to load your mission in the editor again to make the changes appear.

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Edit: I'm blathering on about A3 and I just realized I'm in the A2 forum. NVM, post deleted

Edited by Make Love Not War
Wrong forum

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