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Lala14

locking gunner and commander seats completely in a marshall!

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I'm currently trying to make a "Medical" Marshall since currently in ArmA 3 there are no armoured medic vehicles.

I've decided to use the Marshall and the first thing that I encountered was disabling the gunner and the commander action of hopping in.

I've been able to lock the gunner and commander from outside but not inside sadly..

Is there some type of way I could remove the action or to remove the turret completely?

oh and also if anyone would like here is how I locked the gunner and commander from outside the vehicle.

myAMV lockturret [[0,0],true]; //this locks the commander
myAMV lockturret [[0],true]; //this locks the gunner

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lol this post was made last year xD

I knew about how to hide the turret and yea the shadow will still appear.

My question was on locking the vehicle so nobody can use the turret but I instead went ahead and just placed a AI in so he can't move around the turret and stuff.

I also had a script that created the "medic" signs and addaction for healing.

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