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Psychobastard

PAPA BEAR callsign with Arma 3

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Hello,

did anyone know how i can change the callsign to "Papa Bear"?

The old way like under OA won't work longer.

Code:

PAPABEAR=[West,"Papa_bear"]; PAPABEAR SideChat "Hello, World";

stringtable.csv

LANGUAGE,"English"
STR_CFG_PAPABEAR,PAPABEAR

Both ways won't work and give me the callsign "Crossroad".

I try an experimantal solution with cfgIdenties too but nothing has changed the callsign...

regards

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I'm still planning to play around with those, but have you tried radioChannelSetCallSign? (absolutely not sure it's relevant, but hey. It says callsign! :cool:)

Edit: looks like it's only relevant to custom radio channels, so disregard.

Edited by BlackMamb

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Just put a unit down somewhere safe and put this in his init

this setgroupID ["Papa Bear"];

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Thank you 2nd Ranger!

This simple solution works fine.

I had create a piece of code to prevent the usage of a physical unit and create a chat logic.

if (isServer) then {
_grp = createGroup west;
hq_logic_papa = _grp createUnit ["Logic",[0,0,0],[],0,"NONE"];
[hq_logic_papa] joinSilent _grp;
hq_logic_papa enableSimulation false;
hq_logic_papa setGroupId ["Papa Bear"];
};

hq_logic_papa sideRadio "RadioMsg1";

regards

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