rhinoCRUNCH 1 Posted October 5, 2013 Operation: Honeybadger by Rhinocrunch MISSION STATUS: INCOMPLETE PRIMARY OBJECTIVES: Destroy MI48, Sabotage Meth Lab, eliminate delta 4 EXECUTION: You will be air dropped with the target LZ being the Police HQ roof. Eliminate all threats and acquire explosives. Destroy the mi48 in close proxy to the Police HQ but intel has no exact location. Make your way to the Villa where your former training partner Delta 4 has gone rogue. First destroy the Methamphetamine lab then eliminate delta 4. He is expected to have armed guards around the clock. Once completed make your way to the extract by any means necessary. Good luck Delta 7 and stay frosty. Steam Workshop Link: http://steamcommunity.com/sharedfiles/filedetails/?id=183638610 Direct Download: http://www.mediafire.com/download/ubg533edp6k34p4/Operation%253aHoneyBadger.Altis.pbo Post any bugs / suggestions / comments / here! Share this post Link to post Share on other sites
Backe 10 Posted October 5, 2013 (edited) OK, i`ve tried it out. First let me say, nice mission. Very nice ideas. But i have noticed a few bugs. 1. Are the soldiers outside the police HQ enemies? Because they didnt seem to care that i was there, didnt attack me. 2. The meth lab kinda destroys itself, even before i reached it. "Meth Lab destroyed" messege comes when im still at the police HQ 3. The end trigger is buggy. It does end, but stays at the bright screen with "Mission Success" written on it(PS: Should be "Mission Accomplished"). It doesnt finish, i have to press escape and abort to really end the mission. Side notes: Not a bug, but the AI is really superman like. Did you tweak it somehow? Sees me from 400m prone, and after 1-3 shots hits me in the head ... all the time (i play on veteran, and they are way to hard for veteran) And the mission is kinda short. Its streched by 1000 deaths, but still to short. Looking forward to the next version. Edited October 5, 2013 by Backe Share this post Link to post Share on other sites
gossamersolid 155 Posted October 5, 2013 Well it appears your mission has the same name as the gamemode I'm working on... this is awkward. Share this post Link to post Share on other sites
kgino1045 12 Posted October 5, 2013 Oh no Rhino not again..... Share this post Link to post Share on other sites
rhinoCRUNCH 1 Posted October 6, 2013 OK, i`ve tried it out. First let me say, nice mission. Very nice ideas. But i have noticed a few bugs.1. Are the soldiers outside the police HQ enemies? Because they didnt seem to care that i was there, didnt attack me. 2. The meth lab kinda destroys itself, even before i reached it. "Meth Lab destroyed" messege comes when im still at the police HQ 3. The end trigger is buggy. It does end, but stays at the bright screen with "Mission Success" written on it(PS: Should be "Mission Accomplished"). It doesnt finish, i have to press escape and abort to really end the mission. Side notes: Not a bug, but the AI is really superman like. Did you tweak it somehow? Sees me from 400m prone, and after 1-3 shots hits me in the head ... all the time (i play on veteran, and they are way to hard for veteran) And the mission is kinda short. Its streched by 1000 deaths, but still to short. Looking forward to the next version. 1. They are not meant to be engaged 2. The Meth Lab bugs sometimes. 3. The hardest part of the mission is making it to the rendezvous. Thanks for the feedback, I will tweak the Police HQ guys and patrol squads on the escape.. More Operations will be coming in the future as soon as this mission is finalized and perfected! Share this post Link to post Share on other sites
mathias_eichinger 64 Posted June 3, 2015 Just tried this mission, and it really is incomplete. While somewhat fun to play, it is missing some markers. How does the meth lab look like? Where do I extract exactly? Why is there a helo up in Kastro castle, and why does the mission does not end when I fly it out to sea? Share this post Link to post Share on other sites