Jump to content
Sign in to follow this  
USteppin

Out of memory crash on dedicated server with new patch

Recommended Posts

I'm getting this crash on my dedicated server when someone connects to the game. Was working fine before the new patch, anyone know what the problem could be?

Out of memory (requested 0 KB).
footprint 117702656 KB.
pages 16384 KB.

cF38fDO.jpg

Edited by USteppin

Share this post


Link to post
Share on other sites

Edit: This crash seems to be related to the new version of TADST. Sorry for any confusion.

Server hardware: Intel Xeon 3.4 GHz CPU, 32 GB RAM, 120 GB SSD, Windows Server 2008 R2 64-bit, 100 MBit Connection

Parameters

-port=2302 "-config=C:\Games\arma3\TADST\CrazyPapas\TADST_config.cfg" "-cfg=C:\Games\arma3\TADST\CrazyPapas\TADST_basic.cfg" "-profiles=C:\Games\arma3\TADST\CrazyPapas" -name=CrazyPapas "-bepath=C:\Games\arma3\battleye"

TADST_basic.cfg

// Basic config file generated 9/27/2013 11:36 AM with TADST.

MaxMsgSend = 128;
MaxSizeGuaranteed = 512;
MaxSizeNonguaranteed = 256;
MinBandwidth = 131072;
MaxBandwidth = 2097152000;
MinErrorToSend = 0.001;
MinErrorToSendNear = 0.01;
MaxCustomFileSize = 1310720;
class sockets{maxPacketSize = 0;};
adapter=-1;
3D_Performance=1;
Resolution_W=0;
Resolution_H=0;
Resolution_Bpp=32;
terrainGrid=25;
viewDistance=2000;
Windowed=0;

TADST_config.cfg

// Config file generated 9/27/2013 11:36 AM with TADST.

steamPort = 8766;
steamQueryPort = 27016;


hostName = "CrazyPapas.net - PvP Battlefield-style Conquest - Map Rotation [Veteran/NoFatigue/NoThermal] - Crazy Papa's";
password = "";
passwordAdmin = "";
reportingIP = "arma3pc.master.gamespy.com";
logFile = "";


motd[] = {
   "",
};
motdInterval = 10;


maxPlayers = 60;
kickduplicate = 0;
verifySignatures = 2;
requiredSecureId = 0;


voteMissionPlayers = 3;
voteThreshold = 1.5;


disableVoN = 0;
vonCodecQuality = 10;
persistent = 0;
timeStampFormat = "none";
BattlEye = 1;


doubleIdDetected = "";
onUserConnected = "";
onUserDisconnected = "";
onHackedData = "";
onDifferentData = "";
onUnsignedData = "";
regularCheck = "";


class Missions
{
   class Mission_1
   {
       template = "CrazyPapas-Conquest-Altis-Neochori-S.Altis";
       difficulty = "regular";
   };


   class Mission_2
   {
       template = "CrazyPapas-Conquest-Altis-SE-L.Altis";
       difficulty = "regular";
   };


   class Mission_3
   {
       template = "CrazyPapas-Conquest-Altis-AgiosDionysios-S.Altis";
       difficulty = "regular";
   };


   class Mission_4
   {
       template = "CrazyPapas-Conquest-Altis-SW-L.Altis";
       difficulty = "regular";
   };


   class Mission_5
   {
       template = "CrazyPapas-Conquest-Altis-Zaros-S.Altis";
       difficulty = "regular";
   };


   class Mission_6
   {
       template = "CrazyPapas-Conquest-Stratis-S.Stratis";
       difficulty = "regular";
   };


   class Mission_7
   {
       template = "CrazyPapas-Conquest-Altis-AgiosKonstantinos-S.Altis";
       difficulty = "regular";
   };


   class Mission_8
   {
       template = "CrazyPapas-Conquest-Altis-Airfield-L.Altis";
       difficulty = "regular";
   };




};

RPT Log

Virtual memory total 4095 MB (4294836224 B)Virtual memory free 3740 MB (3921711104 B)
Physical memory free 30466 MB (31946596352 B)
Page file free 61526 MB (64515481600 B)
Process working set 140 MB (147415040 B)
Process page file used 151 MB (158822400 B)
Longest free VM region: 2146988032 B
VM busy 390311936 B (reserved 148586496 B, committed 241725440 B, mapped 42618880 B), free 3904524288 B
Small mapped regions: 9, size 36864 B
ErrorMessage: Out of memory (requested 0 KB).
 footprint 117702656 KB.
 pages 16384 KB.


Share this post


Link to post
Share on other sites

It might be that the sockets are set to zero. The default value is 1400. This will be set with a new profile, but not if you load up a profile from the old version - then you'll get a zero.

Share this post


Link to post
Share on other sites

Please sign in to comment

You will be able to leave a comment after signing in



Sign In Now
Sign in to follow this  

×