Jump to content
Sign in to follow this  
mistad

Object falling and Texture not found

Recommended Posts

I'm new to modelling for ArmA 3. I have all the tools and read/watched tutorials on how everything works.

So far I've created my object in blender and textured it. I exported it and opened the p3d in O2 to add all the LOD's.

In game, collision with bullets and player's works just fine. It stands up correctly so I know the LandContact LOD is perfect.

I do have a problem though:

It tells me that it can't find the only texture applied to it: plywood_co.paa. (Warning Message: Cannot load texture custom/plywood_co.paa).

Also, I want to make it so the object can't fall over when shot. I am also making it so the user can use attachTo to move the object around. Once I detach the object from the player, the object falls over if the player is moving. Is there a way to prevent this?

In summary, I need help figuring out why the addon cannot find plywood_co.paa even though it is there. I also need help preventing the object from falling over.

Thank you!

Share this post


Link to post
Share on other sites

Scratch that. I managed to fix it so that it finds the file. But, a new problem has popped up. When I spawn the object and stand in it's shadow, the object appears slightly transparent. I can see the occlusion of the objects and shapes behind it. I also am still having the problem with it falling over.

Is there anyone there to help out?

Share this post


Link to post
Share on other sites

Please sign in to comment

You will be able to leave a comment after signing in



Sign In Now
Sign in to follow this  

×