I'm new to modelling for ArmA 3. I have all the tools and read/watched tutorials on how everything works.
So far I've created my object in blender and textured it. I exported it and opened the p3d in O2 to add all the LOD's.
In game, collision with bullets and player's works just fine. It stands up correctly so I know the LandContact LOD is perfect.
I do have a problem though:
It tells me that it can't find the only texture applied to it: plywood_co.paa. (Warning Message: Cannot load texture custom/plywood_co.paa).
Also, I want to make it so the object can't fall over when shot. I am also making it so the user can use attachTo to move the object around. Once I detach the object from the player, the object falls over if the player is moving. Is there a way to prevent this?
In summary, I need help figuring out why the addon cannot find plywood_co.paa even though it is there. I also need help preventing the object from falling over.
Thank you!