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roguetrooper

Return locked target?

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Is there a way to return a locked-on target? Such as in helicopters and tanks.

Edit: cursorTarget works for the player's vehicle, but

1. Is there a way to return the locked-on target for vehicles the player is not in?

2. Is there a way to return the locked-on target's type name? I'm not speaking of "typeOf", but the kind of name displayed near the crosshair in lower difficulty modes ("Tank", "Man").

Edited by RogueTrooper

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