cool=azroul13 14 Posted September 16, 2013 Hi everyone, I create an island with L3Dt. The size is 2048*2048 with a cell size of 8px. I create a Sat and mask map with photoshop in png format (16384*16384). When I try to import the png on my map, I have this message : "cannout use satellite. segment size in texels 49.3559 * 49.3559". I have already sucess to add a map on ArmaIII. So I don't think it's a problem with my installation. Share this post Link to post Share on other sites
m1lkm8n 411 Posted September 16, 2013 Did you go to project parameters an click on the satellite grid calculator button and set that accordingly? Share this post Link to post Share on other sites
cool=azroul13 14 Posted September 16, 2013 Yes, I did it. Share this post Link to post Share on other sites
cool=azroul13 14 Posted September 18, 2013 Ok, I found the problem. I don't check enough the size of my texture map. :o But I have another problem with my satellite texture in game. I can see in the distance that sand satellite texture replace the grass satellite texture (only at distance, something like 1km and only at certain spot). Share this post Link to post Share on other sites