Jump to content
Sign in to follow this  
cool=azroul13

Mask+Satellite import problem

Recommended Posts

Hi everyone,

I create an island with L3Dt. The size is 2048*2048 with a cell size of 8px.

I create a Sat and mask map with photoshop in png format (16384*16384).

When I try to import the png on my map, I have this message : "cannout use satellite. segment size in texels 49.3559 * 49.3559".

I have already sucess to add a map on ArmaIII. So I don't think it's a problem with my installation.

Share this post


Link to post
Share on other sites

Did you go to project parameters an click on the satellite grid calculator button and set that accordingly?

Share this post


Link to post
Share on other sites

Ok, I found the problem.

I don't check enough the size of my texture map. :o

But I have another problem with my satellite texture in game. I can see in the distance that sand satellite texture replace the grass satellite texture (only at distance, something like 1km and only at certain spot).

Share this post


Link to post
Share on other sites

Please sign in to comment

You will be able to leave a comment after signing in



Sign In Now
Sign in to follow this  

×