road runner 4344 Posted September 14, 2013 (edited) Okay, so I'm having this issue with arms warping/twisting on the AI player model, but not the player model, midway between the elbow joint and the hand, on both arms, I'm using Binkowski's soldier model cfg and cpp, but have a heavily edited one of Johnny's SF guys,as the base model, one with rolled sleeve, and every model I use, I seem to have the same issue. I have tried weighting them again, and no change, AD Duke believes it's a section issue, but the sections are all included in the cfg file binkowski's soldier model came with.. Not sure what else I can do, I have seen on here before someone with similar warping/twisting of the arms, mod I apologize if this has been asked before, I've used the search function and nothing has come up regards warping, that is relevant to my issue. I'd post a picture but I'm on a snail speed internet connection. Are there any character making guru's out there willing to shed a light on this? I don't want to use a long sleeved model, I like the short rolled sleeve model from Jonny's SF... could it also be due to the fact these are ARMA1 ports into ARMA2 ?? https://dl.dropboxusercontent.com/u/40409294/arma2oa%202013-09-12%2004-30-39-51.jpg Edited September 14, 2013 by Road Runner link added Share this post Link to post Share on other sites
Stagler 39 Posted October 11, 2013 The problem will be the geometry and the fire geometry lods. you need to copy them from the A2 sample model as they are different in A1 models. Share this post Link to post Share on other sites