el_muerko 0 Posted September 13, 2013 I'm trying to get the most out of the games engine while maintaining a reasonable frame-rate. Currently I have the following launch options: -noSplash -nologs -noPause -cpuCount=12 -exThreads=7 -maxMem=2047 -maxvram=2047 -world=empty I have also edited the ARMA3.cfg to change the following variables which you cannot change in-game: GPU_MaxFramesAhead=1; GPU_DetectedFramesAhead=1; tripleBuffering=1; I find my game looks nicer and runs smoother, with less noticble framerate dips during action or quick camera pans. What I want to know is: Will changing the profile .cfg values for terrainGrid=#; shadowZDistance=#; beyond their maximum (3.125 & 200) have any effect? & What does sceneComplexity=#; do and if it can go beyond it's current 1000000? Share this post Link to post Share on other sites