HaZZarD 2 Posted September 9, 2013 where can I find all the Identities of Arma III ? need to force the officer to use a Persian Type head and farsi voice so I was thinking to use something like this class CfgIdentities { class officer { name="officer"; face="PersianHead_A3_01"; glasses="G_Tactical_Clear"; speaker="Male01TK"; pitch=1.1; }; but it wont work , also can't find the new farsi voices Share this post Link to post Share on other sites
kylania 568 Posted September 9, 2013 I added those as notes to the bottom of the wiki/setIdentity page. Share this post Link to post Share on other sites
HaZZarD 2 Posted September 9, 2013 I added those as notes to the bottom of the wiki/setIdentity page. LOVE YOU !! finally I have all the new identities :D many thanks Share this post Link to post Share on other sites
Azza FHI 50 Posted September 10, 2013 I cant get this to work with AI of a different faction. is it only for AI that is in your group?? I want to create a scenario where you are held captive at the start and then a enemy soldier comes and talks to you in global chat. at the moment it only says OPFOR: conversation text, but I want to give him a name... Share this post Link to post Share on other sites
kylania 568 Posted September 10, 2013 Fake it. :) Create a blufor with the name you want and have him talk instead. Otherwise for global you need to pretend it's a name. Share this post Link to post Share on other sites
Azza FHI 50 Posted September 10, 2013 ok well I found this http://forums.bistudio.com/showthread.php?122503-quot-CALLSIGN-quot-globalChat-sideChat-groupChat and it has given me enough to work with for now. my next question is how can I make it sound like he is actually talking (in farsi). Edit - same link lol Share this post Link to post Share on other sites