Odie3 0 Posted August 16, 2002 Greetings: Okay I am somewhat new with my server LAN, so I hope I am not asking something that can be found somewhere else. First my server details: Compaq Proliant DL380 1.2 GHZ 512 MB SCSI RAID 0+1 Windows 2000 Server SP3 (DirectX 8.1) 100 Base NIC via 100 BASE Full Duplex Router Players connecting VIA LAN = 8 Now my issue: When we start playing we get no more that 30 FPS from the server and once a number of Tanks, Trucks, BMP, Choppers, Soliders,etc (like in desert ambush) the server drops to 20. Is this a client PC issue causing the server to drop so low or is my Compaq not cutting it? Â Or perhaps there are tweeks to the server.cfg I can make to increase preformance? Thanks for any ideas, Odie3 Share this post Link to post Share on other sites
grey 0 Posted August 16, 2002 these are co-op missions right? our server, too, gets fairly low fps in co-op multi we never get higher than 32 and it drops just like you describe we have a 1.2 duron 512 w2k server as well id like to know what XP users get for server fps values on busy cooperative missions, maybe its better than win2k? Share this post Link to post Share on other sites
Odie3 0 Posted August 16, 2002 You your are correct - Co-Op missions. Thanks for your Reply! Odie3 Share this post Link to post Share on other sites
suchey 0 Posted August 17, 2002 the server never goes above 50...so your score isnt too bad...the recommended level is above 15. Share this post Link to post Share on other sites
grey 0 Posted August 17, 2002 suma said next resistance patch will make multiplayer less stressful on CPU so lets hope something comes about from that i find the lower the server fps the more jerky enemy soldiers are etc Share this post Link to post Share on other sites
Odie3 0 Posted August 18, 2002 Well when the server is running between 15~25 (which seems to be around the adv) the enemies are jerky. This makes it hard to lead them when they are far off. This also makes it hard for our sniper to hit his targets too. Our office sniper was a USMC sniper, he is always bit*hing about the game being jerky. It's nice that reistance will (might) be less stressful on the CPU but it's hard to talk the guys into additional $30 for it. Hell it took me the last 6 months to talk them all into playing OFP. I must say, our LAN games are getting to be fun now. Odie3 Share this post Link to post Share on other sites
grey 0 Posted August 18, 2002 yeah i was complaining about the exact same problem in the following thread (towards the end suma answers our questions) http://www.flashpoint1985.com/cgi-bin....t=15958 unfortunately there seems to be deeper issues are play here- eg at longer ranges enemies are updated less often and their animation is interpolated, but sometimes there are errors which makes that nasty jerking effect when they are running. annoying huh? your sstory sounds just like mine i had to talk the others into giving flashpoint a go, and now its heaps of fun and lans are a regular occurance Share this post Link to post Share on other sites
Odie3 0 Posted August 18, 2002 Thank Grey Do you mind posting you server.cfg file? Perhaps your settings may help our server out. I read all those posts in your reply but I must say it confused me I was something from Suma stating to use 1024, but for what I could not figure out. Once again Grey, thanks, Odie3 Share this post Link to post Share on other sites
grey 0 Posted August 19, 2002 The dedicated server that we use when we lan is at a friends house so i dont have the exact config file from it at the moment (ill get it next time i go). However the command suma was talking about is the MaxSizeNonguaranteed setting. If you look in the "server" subdirectory on your resistance CD, you will see a file called "Ds-admin.rtf". This is a text file documenting all the commands you can use with the dedicated server. It explains what each command is, the defaults values, and how it affects bandwidth usage vs lag. Grab those settings and put them into your .cfg file for the server, then start playing with them. However i must admit that we tweaked them for hours and got basically no change in that annoying long range jerking of enemy troops. Sadly this is built into the netcode it seems- suma did say that he was thinking about putting in a setting to allow additional updates for lan play in a future patch, so lets hope that goes ok. Edit: i just remembered that you dont have resistance (oops). The same admin text file is posted in a number of places though. Im pretty sure avon lady's FAQ has a link to it somewhere- do a search for dedicated server. It was posted on one of the major opf news sites from memory. Share this post Link to post Share on other sites
Odie3 0 Posted August 19, 2002 Grey, Thanks so much for your help! Odie3 Share this post Link to post Share on other sites