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kytactical

H-Barrier Scripting

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Hello,

First off I just want everyone that reads this to know that I searched the forums before posting this thread.

I'am using H-Barriers ( Large ) on a FOB, but all the Ambient Peds along with the enemy just walk right through them as if they are not there? So I was wanting to know, is there a script that I can use so that they will not walk through them.

Thank you.

KyTactical

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I believe there are (F6) markers which you put along the walls to stop this. Have a look at some FOB templates around.

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^ did not know this... I've seen markers over barriers before and just assumed they were for placement or something.. so any marker will do or does it have to be rectangular?

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