Victim9l3 11 Posted August 28, 2013 I've been using the module "object modifiers/set ai mode". I use all options but for this I will use "move" enable or disable as an example. If I set the module to disable ai move - apply to "groups of sync objects" and I sync it to group leader. It works perfectly. I set a second one that enables ai movement. I use same "apply to " options, I sync it to a trigger and sync it to group leader. The trigger is set for "opfor present" with no "type". So now when the trigger goes off, all AI move. so it works perfectly. BUT if my trigger type is "switch", the AI move right away and do not wait for trigger. So i'm trying to find out if this is an error and should be reported or if it somehow makes sense. When I read on this, it says sync'ing to a trigger will cause the module to activate when conditions are met. But the module activates immediately but not the trigger. So the module should not be active. Thanks for any response Share this post Link to post Share on other sites