gagagu 21 Posted August 24, 2013 Hi all, I have a problem with my server (win 2008). I have a arma 2 and arma 3 dedicated server installed. Only one server is running on same time not both together! But i have the same problem on both server. When i will connect to one over browser list of arma then i will get the messagen "cannot connect to server". If i will connect over remote ip it works perfectly. But i want to make my server public. I've following system config: 1) a direct fibre connection 34mbit to internet with fix ip address 2) a pfsense firewall 3) server ist standing in a dmz 4) server has a private ip address 5) all necessary ports will routed to server I've played a little bit with the -ip parameter but than the server will not start. As i say before, connection through "remote ip" will work perfect. Is it possible that gamespy will use the private ip of the server instead of the public? Thx for helping me! Share this post Link to post Share on other sites
comp_uter15776 1 Posted August 24, 2013 Click on filter. Hit "default". Try again. If this fails, make a new profile. Please get back if they work or not! Share this post Link to post Share on other sites
pawelkpl 29 Posted August 24, 2013 (edited) Hi all,I have a problem with my server (win 2008). I have a arma 2 and arma 3 dedicated server installed. Only one server is running on same time not both together! But i have the same problem on both server. When i will connect to one over browser list of arma then i will get the messagen "cannot connect to server". If i will connect over remote ip it works perfectly. But i want to make my server public. I've following system config: 1) a direct fibre connection 34mbit to internet with fix ip address 2) a pfsense firewall 3) server ist standing in a dmz 4) server has a private ip address 5) all necessary ports will routed to server I've played a little bit with the -ip parameter but than the server will not start. As i say before, connection through "remote ip" will work perfect. Is it possible that gamespy will use the private ip of the server instead of the public? Thx for helping me! First of all let us know your config server file. For arma 3 server config file check if you do have Steam ports lines, if not add: steamPort = 8766; steamQueryPort = 27016; For second server add: steamPort = 8776; steamQueryPort = 27026; I used to have the same problem. Those steam port lines have sorted problem out. Edited August 24, 2013 by PawelKPL Share this post Link to post Share on other sites
terox 316 Posted August 24, 2013 follow the guidelines in the first post of this thread...... Specifically the port forwarding section http://forums.bistudio.com/showthread.php?147537-Tutorial-How-to-run-ArmA3-on-a-dedicated-server Share this post Link to post Share on other sites
gagagu 21 Posted August 25, 2013 (edited) Hi guys, i've tested all again. All Ports needed ports are opened and forwarded to the Server. I've taken an look into the gamespy list and find out following: public ip:xx.xx.xx.xx public port:8586 (what is this?????, is everytime i started the Server a different port) private ip:192.168.3.2 private port: 2302 icmip:xx.xx.xx.xx Name:[DEV] my Server here my config files hostName = "my Server"; password = "******"; passwordAdmin = "******"; reportingIP = "arma3pc.master.gamespy.com"; logFile = ""; motd[] = { "Welcome to my Server" }; motdInterval = 3; maxPlayers = 10; kickduplicate = 0; verifySignatures = 0; voteMissionPlayers = 3; voteThreshold = 0.33; disableVoN = 0; vonCodecQuality = 10; persistent = 0; timeStampFormat = "none"; BattlEye = 0; doubleIdDetected = ""; onUserConnected = ""; onUserDisconnected = ""; onHackedData = ""; onDifferentData = ""; onUnsignedData = ""; regularCheck = ""; class Missions { class Mission_1 { template = "BK_64_H_TwoWaysToAirStationMike26.Stratis"; difficulty = "regular"; }; }; steamPort = 8766; steamQueryPort = 27016; MaxMsgSend = 128; MaxSizeGuaranteed = 512; MaxSizeNonguaranteed = 256; MinBandwidth = 131072; MaxBandwidth = 2097152000; MinErrorToSend = 0.001; MinErrorToSendNear = 0.01; MaxCustomFileSize = 1310720; adapter=-1; 3D_Performance=1; Resolution_W=0; Resolution_H=0; Resolution_Bpp=32; Windowed=0; I'm using the TADST Tool for starting my Server: -port=2302 "-config=D:\games\ArmA3\A3Master\TADST\gagagu\TADST_config.cfg" "-cfg=D:\games\ArmA3\A3Master\TADST\gagagu\TADST_basic.cfg" "-profiles=D:\games\ArmA3\A3Master\TADST\gagagu" -name=gagagu I'm wondering about the public port in the gamespy list. Thx for helping me Edited August 25, 2013 by gagagu Share this post Link to post Share on other sites
pawelkpl 29 Posted August 25, 2013 Hi guys,i've tested all again. All Ports needed ports are opened and forwarded to the Server. I've taken an look into the gamespy list and find out following: public ip:217.243.187.37 public port:8586 (what is this?????, is everytime i started the Server a different port) private ip:192.168.3.2 private port: 2302 icmip:217.243.187.37 Name:[DEV] gagagu's Server here my config files I'm using the TADST Tool for starting my Server: -port=2302 "-config=D:\games\ArmA3\A3Master\TADST\gagagu\TADST_config.cfg" "-cfg=D:\games\ArmA3\A3Master\TADST\gagagu\TADST_basic.cfg" "-profiles=D:\games\ArmA3\A3Master\TADST\gagagu" -name=gagagu I'm wondering about the public port in the gamespy list. Thx for helping me Let's use my config files: MaxMsgSend=16384; //MaxSizeGuaranteed=512; //MaxSizeNonguaranteed=256; //MinBandwidth=1342177280; //MaxBandwidth=21474836470; MinErrorToSend=0.001; MinErrorToSendNear=0.01; MaxCustomFileSize=2920000; and: hostName = "your host name here"; password = ""; passwordAdmin = "12345"; reportingIP = "arma3pc.master.gamespy.com"; logFile = ""; motd[] = { }; motdInterval = 3; maxPlayers = 12; kickduplicate = 0; verifySignatures = 0; voteMissionPlayers = 3; voteThreshold = 1; disableVoN = 0; vonCodecQuality = 8; persistent = 1; timeStampFormat = "none"; BattlEye = 1; doubleIdDetected = ""; onUserConnected = ""; onUserDisconnected = ""; onHackedData = ""; onDifferentData = ""; onUnsignedData = ""; regularCheck = ""; class Missions { class Mission_1 { template = " your mission here"; difficulty = "regular"; }; }; Just copy and paste in your config files, remember to do copy of your files first. If you can't connect with those at least we know it is not source of problem. cheers. Share this post Link to post Share on other sites
gagagu 21 Posted August 25, 2013 Hi, i've tested your config. Same error. Thx Share this post Link to post Share on other sites
pawelkpl 29 Posted August 25, 2013 what is your server name ? , and any chance to use remot desktop ? I can check a few things if you want. Share this post Link to post Share on other sites
gagagu 21 Posted August 25, 2013 Juhu, found it out! It was a nat configuration Problem in my Firewall. https://www.summitusa.com/support/index.php?/Knowledgebase/Article/View/62/1/how-to-turn-off-translation-in-pfsense-port-forwarding-for-3cx thx Share this post Link to post Share on other sites
pawelkpl 29 Posted August 25, 2013 Juhu,found it out! It was a nat configuration Problem in my Firewall. https://www.summitusa.com/support/index.php?/Knowledgebase/Article/View/62/1/how-to-turn-off-translation-in-pfsense-port-forwarding-for-3cx thx I'm glad to hear that ! Share this post Link to post Share on other sites