Kydoimos 915 Posted August 23, 2013 Hi - I've noticed that some objects, like the bar gate, can be animated. Is there a script that I can use in conjunction with a trigger to animate certain objects? It'd be great if I could get a script to animate the bar gate whenever someone approaches and then, after a certain amount of time, or when a unit passes the gate, have it close again? Any ideas? Cheers! Share this post Link to post Share on other sites
BadHabitz 235 Posted August 23, 2013 http://forums.bistudio.com/showthread.php?157757-Open-Close-Bargate-solution-! Share this post Link to post Share on other sites
Kydoimos 915 Posted August 23, 2013 Thanks! Sorry, missed that thread! Share this post Link to post Share on other sites
Kydoimos 915 Posted August 29, 2013 I've had the animation script working for the bar gate; but now it's not working? Does anyone know if something's changed recently with an update? ---------- Post added at 17:31 ---------- Previous post was at 17:30 ---------- I've had the animation script working for the bar gate; but now it's not working? Does anyone know if something's changed recently with an update? This is what I was using: Gate_01 animate ["Door_1_rot", 1]; Share this post Link to post Share on other sites